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DF Community Games & Stories / Re: JestedPassage - succession fortress
« on: February 22, 2011, 01:20:20 am »
I'll take the first year. Second. Whatever.
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PowerGoal 87, DO NOT MOVE FROM THAT SPOT, (Future): You are the hounds.And then Urist was a dog.
Can't you just turn off cave ins?Bah! That's the pansy elf way.
side view, W = wall, G = ground
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
W W
W W
W W fort goes here
W WWWWWWWWWWWWWWWWWWWWWWWWW
W
. arbitrary
. number
. of z-levels
W
W some stairs
W or something
W for access
W
GGGGGGGGGGGGG...
Z=MAX
.....
.....
.>I+>
.....
.....
destroy the floor tile when skyfort is self-sufficient
Z-1
.....
+++..
+<+.X
+++..
.....
<-- rest of fort is that way
Z-2, -3, etc
.....
.....
....X
.....
.....
all the way to ground level
[ITEM_TRAPCOMP:ITEM_TRAPCOMP_SMASHER]
[NAME:pillar:pillars]
[ADJECTIVE:smashing]
[SIZE:3000]
[HITS:1]
[MATERIAL_SIZE:5]
[WOOD]
[METAL]
[ATTACK:BLUNT:100000:20000:crush:crushes:NO_SUB:1000]Not sure what does [METAL_ORE:] does
[INORGANIC:TETRAHEDRITE]
...
[METAL_ORE:COPPER:100]
[METAL_ORE:SILVER:20][INORGANIC:AWESOMEITE]
[USE_MATERIAL_TEMPLATE:STONE_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:awesomeite][DISPLAY_COLOR:0:0:1][TILE:156]
[ENVIRONMENT:ALL_STONE:VEIN:50]
[ITEM_SYMBOL:'*']
[METAL_ORE:IRON:50]
[METAL_ORE:ALUMINUM:5]
[METAL_ORE:BISMUTH:5]
[METAL_ORE:TIN:5]
[METAL_ORE:COPPER:5]
[METAL_ORE:LEAD:5]
[METAL_ORE:SILVER:5]
[METAL_ORE:NICKEL:5]
[METAL_ORE:GOLD:5]
[METAL_ORE:PLATINUM:5]
[METAL_ORE:ZINC:5]
[SOLID_DENSITY:10000]
[MATERIAL_VALUE:11]
[IS_STONE]
[MELTING_POINT:12001]my emark I think is 1x1 or 2x2 larger then normal.Can you be more specific? "Normal" in DF2010 is 4x4, but it was 6x6 back in 40d and some people have set it to that out of habit. And that's not even getting into the people who have set it to something completely different for whatever reason.