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Messages - Artificer

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Dear Urist McJeweler;

Where did you get your credentials as a jeweler? 

I fail to see why it was necessary to, instead of decorating the incredible plethora of gold and aluminium crafts lying around, or even the earthenware crafts, or the shell crafts the flipping mayor keeps mandating....

Why, oh why, do you find it necessary to encrust every used [Large Troll Fur Loincloth] and [Large Troll Fur Sock] in the fortress?  Not to mention that we now have the gaudiest, most expensive bee hives in the world.  And yet, you have not decorated a single item made of metal.  EVER.

Do you know how embarrassing it is to trade (pre-worn) jewel-encrusted socks and loincloths to the humans (preworn by TROLLS)?  If you weren't the only jeweler in the fortress, I would have you flung into the volcano.


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Just want to say that apart from having to save my game and switch back to 2D for TTF every time I need to trade (=P not really your fault you got overeager) Ironhand's graphics are always the best!

Please keep it up!

p.s. can we switch smoothed Kimberlite to retain its blue colour please?  Right now it turns from sexy blue to a dull light grey.

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DF Announcements / Re: Dwarf Fortress 0.31.13 Released
« on: September 16, 2010, 07:51:01 pm »
Just adding my vote that banging a large region left me with almost no usable land, it was all sprawled on.

I think we need a few plagues and disasters to keep the population down. =P

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DF Gameplay Questions / Re: FBs and settling in caverns
« on: September 16, 2010, 07:43:50 pm »
I'm not even sure it's possible to wall off a lake edge because the lake is constantly refilling.
Magma

Isn't that the answer to everything, really?

5
DF Gameplay Questions / Re: Anybody Else Pity Trolls?
« on: September 16, 2010, 12:33:18 pm »
If I ever mod the game, I'm giving them full armor, weaponry, and combat skills. They're intelligent (relatively), have prehensile digits, and strong as hell. They should have this stuff by now, if only because the goblins gave it to them.

Actually, the goblins did give them equipment, they just looked really silly wearing little tiny goblin helmets perched on top of their heads. 

6
Excuse me whilst I go turn the following into a sig: Done.

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DF Gameplay Questions / Re: Weapon Skill?
« on: September 13, 2010, 04:30:24 am »
Heh, now if I could only get someone to do an actual weapon demonstration, as opposed to dodging and such...

Thanks guys.  Looks like this really needs some work... of course, military needing work doesn't come as much of a surprise =P

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DF Gameplay Questions / Weapon Skill?
« on: September 13, 2010, 03:50:42 am »
So, I think I must be missing something here.

Every time I set up my military, I equip them with weapons (usually swords).  I set them to both individual and group training (that is to say, sometimes they are actively "Training" under orders, sometimes they have no orders so that they will train individually.)

The problem is that they spar.... oh, once in a blue moon.  Literally.

After three years, my squad is still "Dabbling" in their weapons.  Any who get sent out against the goblins get rapidly mauled, which makes what little training they've had a complete waste. 

I've tried all kinds of ways of addressing this, in several different forts, and my dwarves seem bound and determined to continue picking up weapon skills at a glacial rate.

So, what am I doing wrong?  Or is this a "feature"?

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