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DF Dwarf Mode Discussion / Re: Why are danger rooms considered exploiting by some people?
« on: February 23, 2012, 04:15:34 pm »
I used them when I started. I like dangeroom when they are a mini-mega project--you build tons of low quality wooden spears, artifacts, spend a few seasons setting up a 3x3 danger room, lose a migrant early, lose a child, lose a soldier not wearing a helmet--good fun.
However then I saw the design for the "designated internal" single stand, single spike, single tile danger room.
That is cheating.
Also it is just satisfying to see your dwarves get better at fighting slowly, and precariously through sparring and combat.
However then I saw the design for the "designated internal" single stand, single spike, single tile danger room.
That is cheating.
Also it is just satisfying to see your dwarves get better at fighting slowly, and precariously through sparring and combat.
