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Messages - Wastedlabor

Pages: 1 ... 8 9 [10] 11 12 ... 39
136
We have so many artifacts.  :o

(Don't forget to name Bp920091's heir as Bp920091 II.)

137
Any named injuries/deaths?

Udib: Keep that wine mug away. No! Not the greasy fingers, you animal! I'm trying to update the overseer on the stockpiled wood records! Elves? 100 trees? Who cares about angry elves. If they come to siege, cage them and bring them to me. This fortress must pay more attention to their sacrifices to Armok! I barely get enough quality blood for my enchanted seals!

138
Someone had reversed the flow, causing it to give things to the stockpile, instead of taking from it.

So THAT'S why all the body parts were lying around rotting...

Urist McJones cancels Store item in stockpile: Interrupted by avalanche of rotting corpses.

Edit: What happened to the forest fire and the goblins?

139
Ok, CognitiveDissonance moved one turn down by request. Triaxx2's turn now.

140
DF Suggestions / Re: Trade suggestions
« on: April 26, 2013, 01:17:59 pm »
with completely different cargoes depending on what they specialise in.

This. It makes for a whole lot more interesting story when you can say you are waiting for the fur traders or that the whole fortress is having a party after wine traders stopped by.

Then another option would be to turn a dwarf into merchant for their profession, assign them an animal, let them pack the animal with predesignated stuff, and send them to trade for the stuff you don't want to wait for.

141
DF Dwarf Mode Discussion / Re: Trading
« on: April 26, 2013, 01:10:56 pm »
Never order stone, unless you absolutely need some flux. It takes space for a lot of other stuff.

When I have a big production surplus I order all of the cut gems and they bring a whole lot of them, but it's a real PITA to switch them one by one.

142
I saw one High Master xbowdarf with a badass name when I loaded the save. It's something.  :-\

143
We have lots of animals waiting to be tamed. :o

And lots of forbidden sand bags.

144
Awesome turn.

Anon Moltenchannels dwarf: "Oh look, the reanimated zombie goblin army is being burnt by a forest fire, again *rolls eyes and chews forgotten beast meat jerky*"

145
Wastedlabor<--Actually, I misread it. It's actually a ribbonworm. With wings. And poison spittle.

I was having trouble imagining a moving featherworm. Like, it would pop out of the drain and tickle dwarf butts or something. A ribbonworm just makes it worse.

146
Dorf pls.

"Udib Frozenlabor", farmer recruit or something.

147
A giant poison-spitting featherworm climbing up the drain. Now I'm glad Toady never added a sanitation system.

148
They'll bring the dwarf inside eventually. Don't issue new job tasks until somebody is free to recover the wounded. Deactivating any barracks should free some sparring dwarves too.

149
I just disable the hospital until all adamantine is processed.

Priorities.

150
Make sure the medics didn't steal the adamantine threads for their patients.  ::)

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