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Messages - Wastedlabor

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316
Some background on our caged necromancer.

Aban Lashedlulls was one of the first of her kind, worshipper of Sined the Hideous Mucus, a female dwarf associated with deformity.

On year 1, she became queen of The Seal of Hides. On year 2 she escaped an attack by the dusk crone Egngun Tunnelumbra the Dust of Burials (a large one eyed humanoid with two narrow tails that loped quickly along the ground; her eye glowed spring green and her clear skin was waxy). The year 18 she was taught the secrets of life and death by the dwarf necromancer Zulban Staffgrowled in Breachmansion. That same year she became a master of the dwarf necromancer Vabôk Boltjoins. She went on to write many books for Breachmansion, including "Start Your Day With Dying, My Love", "Victory by Goose Leather", "Could It Be Pine?", "Traditional Storage", "Can Aban Lashedlulls Save The World?" and "The World Without The Dwarves And Other Travesties".

317
Err, I don't think replacing the raws is a good idea. I'm going to upload a save with the raws from a previous one.

Edit: Save.



318
You've removed me wrongly

Sorry, bad memory.  :P

319
Ill take an overseers spot if they are still being given out

Added. Also I think I forgot to remove dhokarena56 from the queue when he took the 3rd slot instead.

320
The human general retreated at the first sign of danger.

I guess that's why she was called Heavyterror. Just a little misunderstanding when she was appointed as general.

321
Somehow Dappercat the Clothier has ended being a Great Weaponsmith Marksdwarf. :o

322
We can employ the prisoner necromancer at the archery range. Just drop a few duck corpses in their line of sight. :P

323
DF Suggestions / Re: Improved Farming, Rebooted: Agricultural Revolution
« on: January 28, 2013, 04:51:10 pm »
In the end it's about the emergent stories it creates. If the system is just sunk complexity everybody will ignore it until it becomes a micromanagement problem, or just work around it (eggs anyone?).

AFAIK nobody has suggested that farmland could spawn non-vermin creatures. Stuff like, plump helmet men or giant moths. Unexperienced farmers wouldn't notice there's anything wrong with the plant when harvesting, then go store those spawns in inconvenient places where there may be no proper containment.

324
DF Suggestions / Re: Improved Farming, Rebooted: Agricultural Revolution
« on: January 28, 2013, 05:54:03 am »
You can tell these aren't elegant solutions by the amount of text it takes to explain them.

Here's my elegant solution:

* Farm tiles spawn vermin plagues.

Here's the player's expected reaction to it:

* Keep a vermin hunter pet army near the farm. Use food in animal traps hoping to save more food by doing so, and hoping rotting trap meat doesn't make dwarves even angrier.

End.

Where do I collect my check?

325
I don't think we have ice in winter there.

Actually, we don't have a river either.

This isn't an evil biome, so corpses won't be reanimating all the time. If the invaders don't defeat the undead, they can be taken out from the walls with crossbows.

326
Glass terrarium cage traps. Gotta catch 'em all.

327
What a cunning necromancer, following the goblins and waiting for McBadass to provide the fodder for the undead army. :o

No shame in her death. A life hunting beasts is not the same as facing single handed the combined the forces of evil. At least she died as a Axe Lady hero. :-\

328
Oh great. Now we'll see if McBadass lives up to her fame. :P

Is she even wearing full armor? In the save she only had a shield and a breastplate.

329
DF Gameplay Questions / Re: labor assignment strategies
« on: January 25, 2013, 05:11:57 am »
My strategy:

* If there's idle dwarves, change their labor to something needed.
* If something isn't being done quick enough, recruit more dwarves.

I don't care about much else until the fort stabilizes and I know I'm not going to discard it and start all over. The only skilled work I care about is forging and healthcare, and I keep a couple dedicated dwarves for that. My forts are safe enough as is, any fun from lack of job optimization won't hurt.

330
DF Gameplay Questions / Re: Windows and magma.
« on: January 24, 2013, 06:09:00 am »
Make magma lamps. Fill single tiles of lava wherever with minecarts. If the window breaks there's just enough magma to burn the windowbreaker.

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