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Messages - squeakyReaper

Pages: 1 ... 15 16 [17] 18 19 ... 87
241
Other Games / Re: kingdoms: web-based RPG
« on: October 16, 2011, 09:10:39 am »
Bleh, I'll just faff around until I get a position. I made F.R.O.S.T., or "Fourth's Recon, Observation and Strategies Team." All dorfs, one fighter, one archer, one mage and two priests.

242
Other Games / Re: kingdoms: web-based RPG
« on: October 16, 2011, 08:54:22 am »
So, where should I start heading now? Everyone keeps giving coordinates in different spots.

243
General Discussion / Re: Occupying Wallstreet
« on: October 15, 2011, 11:43:15 am »
There is apparently a procedurally generated website for the occupy movement in my city. Looks legit until it starts talking about Amazon and cookies.

244
General Discussion / Re: The Avatars thread.
« on: October 15, 2011, 11:41:33 am »
Small pixeltar of Squeaky Reaper, a character of mine who I never really did anything with, standing on a hill. Two moons because why not. I've been wanting to figure out a story for the guy, but all I know about him is that he's a white mouse with a scythe.

245
DF General Discussion / Re: Screenshots that sum up Dwarf Fortress
« on: October 15, 2011, 11:10:53 am »
-epic image-
Not really a screenshot but an image I assembled myself so all the surface layers are visible.
This, right here, is what I like to see.  Well done.
That's a very interesting way to share an image. Kudos man.

246
Forum Games and Roleplaying / Re: Titans of Dwarven Industry!
« on: October 13, 2011, 08:11:23 am »
What happens when the councilman gets here and actually SEES this place! It's a horrid wreck! I don't mean pansy elf dusty and dirty, I mean barely functioning and full of idlers.

247
General Discussion / Re: Steve Jobs is dead
« on: October 08, 2011, 08:57:46 am »
I've heard of Jobs, never heard of Shuttlesworth. People die on the same day all the time, no one's death will be less remembered for it.

I know woefully little about Apple and their practices, but I've heard they influenced the creation of the machine I'm typing this from. Tip of the hat for doing that, at least.

248
DF Dwarf Mode Discussion / Re: Help : aboveground fortresses
« on: September 30, 2011, 06:53:50 am »
Oh can it?  I could have sworn that clay needed to be worked into bricks first.  Hmm, alright then, loose clay will build up a fort rather quickly.
It can be used straight out of the ground for Constructions, but I think that's it. Everything else requires bricks... dunno, try making a bridge out of it. It's not worth much at all though, and glass (and glass blocks) outvalue bricks.

249
DF Dwarf Mode Discussion / Re: Help : aboveground fortresses
« on: September 29, 2011, 11:35:34 pm »
Clay can be used raw for building material (walls). Glass has to be forged first. Unless you have a volcano/exposed magma pipe above ground, clay is better for low value walls.

250
DF Dwarf Mode Discussion / Re: D.O.R.F: S.U.B.W.A.Y. Transportation System
« on: September 22, 2011, 09:27:44 pm »
Huh, thought it'd work. I'll have to take your word for it, you have a history of being right.

251
DF Dwarf Mode Discussion / Re: D.O.R.F: S.U.B.W.A.Y. Transportation System
« on: September 22, 2011, 09:19:25 pm »
Consider using pressurized water to wash your warriors in to battle.

252
DF Dwarf Mode Discussion / Re: Dragon Cult Fort
« on: September 22, 2011, 09:17:50 pm »
Yeah, you're forgiven. We're just bored and discussing its use overall.

253
Forum Games and Roleplaying / Re: Titans of Dwarven Industry!
« on: September 22, 2011, 10:57:16 am »
Refuse him. Tell him you're not capable of even entertaining the idea at the moment, but he could come back in a week when we're more together.

254
DF Gameplay Questions / Re: Carving built walls?
« on: September 21, 2011, 12:43:44 pm »
Ever see an artifact that depicts itself?  Something like that.

255
General Discussion / Re: Mind reading
« on: September 21, 2011, 06:56:54 am »
So essentially, you'd use your super natural powers to emulate completely natural luck?

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