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Messages - Xgamer4

Pages: 1 ... 44 45 [46] 47 48 ... 60
676
DF Adventure Mode Discussion / Re: meeting your gods
« on: February 09, 2008, 06:11:00 pm »
Succibi?

677
DF Dwarf Mode Discussion / Re: Possession
« on: July 30, 2007, 09:50:00 pm »
You have angered the RNG. You're in for some trouble now.

678
DF Dwarf Mode Discussion / Re: A question about DF's combat engine.
« on: July 19, 2007, 06:22:00 pm »
That, and it would be insane/idiotic to code two entirely different engines to do the exact same thing for the same game.

679
DF Dwarf Mode Discussion / Re: I appear to be quite lost.
« on: July 15, 2007, 10:07:00 am »
Here are some links to the wiki you might find helpful:
 http://dwarf.lendemaindeveille.com/index.php/Quickstart_Guide  

http://dwarf.lendemaindeveille.com/index.php/Surviving_Your_First_Winter

[ July 15, 2007: Message edited by: Xgamer4 ]

[ July 15, 2007: Message edited by: Xgamer4 ]


680
DF Dwarf Mode Discussion / Zero-Reject Seed
« on: January 02, 2008, 09:34:00 pm »
Created in DF v0.27.169.33g.

[WORLD_GEN]
   [TITLE:STANDARD]
   [SEED:137172922]
http://img.photobucket.com/albums/v288/Xgamer4/world_map-region1-1050-0.png

When I get bored with my current fortress (happens often) I don't pick a new spot. I just gen a new world and delete the old one. This popped up with zero rejects and I figured you guys might find it interesting. I have a ~3MB png of the full-sized world if someone has a place for me to host it and someone's interested.

Oh, random question. What would I need to look for if I want an area with a brook/stream/river that freezes in winter but thaws in summer?


681
DF Dwarf Mode Discussion / Re: Live Copperblazes Savegame
« on: July 04, 2007, 04:26:00 pm »
Fluctuates between 4-6FPS for me.

682
DF Dwarf Mode Discussion / Re: Succession Game time! Part deux
« on: July 03, 2007, 07:20:00 pm »
You seem to have double-posted.

683
DF Dwarf Mode Discussion / Re: Help a noob
« on: July 01, 2007, 09:26:00 am »
Yeah, use the wiki. And don't be afraid to experiment. There has to be at least 402 different ways to do everything.

684
DF Dwarf Mode Discussion / Re: Succession Game time!
« on: September 29, 2007, 09:59:00 pm »
Agriculture was the next rulers job. <_<

Oh, and if anyone was curious as to why Pnx reacted the way he did, here's the fortress as of the start of his turn: http://mkv25.net/dfma/map-1085-pulleylake

[ September 29, 2007: Message edited by: Xgamer4 ]


685
DF Dwarf Mode Discussion / Re: Succession Game time!
« on: September 23, 2007, 12:41:00 pm »
So, who's up next?

686
DF Dwarf Mode Discussion / Re: Succession Game time!
« on: August 26, 2007, 12:10:00 pm »
The save file works for me. Check your save files and make sure you extracted it to the right place. The archive has a folder called Save and then the region files inside that folder so that may be your problem.

687
DF Dwarf Mode Discussion / Re: Succession Game time!
« on: August 25, 2007, 10:23:00 am »
Wow, what a crappy site. I tried downloading it for ya and rehosting, but no, I can't download it unless I download and install this other program which is actually an activeX control which doesn't matter anyway because IE can't connect to the website with it installed anyway. -_-

Mind rehosting LSTAR?

[ August 25, 2007: Message edited by: Xgamer4 ]


688
DF Dwarf Mode Discussion / Re: Succession Game time!
« on: August 23, 2007, 05:31:00 pm »
4bh0r53n or Pnx. You're up.

689
DF Dwarf Mode Discussion / Re: Succession Game time!
« on: August 11, 2007, 12:38:00 am »
Come to think of it, do we even have order to our construction? At this point it kinda looks like Boatmurdered where, in trying to flood the fields the person accidentally flooded a Siege Engineering workshop.

690
DF Dwarf Mode Discussion / Re: Succession Game time!
« on: August 02, 2007, 07:42:00 pm »
Eh, try to power through it if you aren't exhausted/don't have anything better to do, but we've already waited a good week and a half for ya so another few days shouldn't hurt us.

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