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Messages - JacenHanLovesLegos

Pages: 1 ... 14 15 [16] 17 18 ... 155
226
Roll To Dodge / Re: Roll to Migrate - Day 1 - First Wave
« on: September 11, 2012, 03:07:13 pm »
Resist infection.

227
Roll To Dodge / Re: Roll to Migrate - Day 1 - First Wave
« on: September 10, 2012, 09:50:19 am »
((Um, due to previous circumstances, I feel I have too ask, Jay, do you want me to attempt to heal you, I am a medic, but have an unlucky track record when it comes to rolls.))
((Dead < Probably dead))

228
Roll To Dodge / Re: Roll to Migrate - Day 1 - First Wave
« on: September 09, 2012, 11:33:38 pm »
Be comatose.

229
Roll To Dodge / Re: Roll to take over the world(Turn 5: Breaking the scale)
« on: September 09, 2012, 05:39:03 pm »
Could you modify my character sheet to Dark Wizard?

230
Other Games / Re: Aurora - The Dwarf Fortress of 4X Games
« on: September 09, 2012, 04:04:28 pm »
The OP has the dll (at least one of them), report later.

231
Other Games / Re: Aurora - The Dwarf Fortress of 4X Games
« on: September 09, 2012, 03:05:33 pm »
I appear to be missing a dll. My galactic map had all star systems crammed into a 50x50ish pixel area, and now the game is giving me error 6 every time I try to load the system map. Any idea what I'm missing?

232
Other Games / Re: Aurora - The Dwarf Fortress of 4X Games
« on: September 08, 2012, 03:41:15 pm »
My 30 day increment time button is only moving the clock 6 hours. Is this because I didn't patch to 5.60?

233
Other Games / Re: Aurora - The Dwarf Fortress of 4X Games
« on: September 08, 2012, 12:36:17 pm »
Thanks, turns out that was it.

EDIT: How do I use mass drivers?

234
Play With Your Buddies / Re: First and Last: an Aurora AAR
« on: September 08, 2012, 12:27:35 pm »
Sorry, must have misread something. Give me a mobile infantry, then marines if this LP survives that long.

235
Other Games / Re: Aurora - The Dwarf Fortress of 4X Games
« on: September 08, 2012, 12:20:23 pm »
Alright here's what I have.
100 produced infrastructure
2 Spruance Class Freighter (above post)
No civilian contracts
Earth
Mars
Orders to Load infrastructure at earth, move to mars, and unload all installations
An error that says Cargo Task Group failed to load infrastructure. Please reschedule fleet orders (which I have done multiple times)

236
Other Games / Re: Aurora - The Dwarf Fortress of 4X Games
« on: September 08, 2012, 11:42:44 am »
Do I have to build infrastrucutre that is not connected to the planet, or will it automatically take it? My freighters are giving errors when they attempt to pick up infrastrucutre from earth.

Heres my freighter:
Code: [Select]
Spruance class Freighter    34,950 tons     243 Crew     385.4 BP      TCS 699  TH 700  EM 0
1001 km/s     Armour 1-95     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 1     PPV 0
MSP 7    Max Repair 25 MSP
Cargo 25000    Cargo Handling Multiplier 10   

Nuclear Pulse Engine E0.8 (7)    Power 100    Fuel Use 8%    Signature 100    Armour 0    Exp 1%
Fuel Capacity 50,000 Litres    Range 32.2 billion km   (372 days at full power)

This design is classed as a Commercial Vessel for maintenance purposes

237
Play With Your Buddies / Re: First and Last: an Aurora AAR
« on: September 08, 2012, 11:17:53 am »
Watching. If you're "dwarfing", give me a marine company.

238
Play With Your Buddies / Re: Got Mit Uns- Let's Play Aurora
« on: September 08, 2012, 10:49:38 am »
I'll take any kind of weaponry scientest, name him, uh, Jacen. Yeah. Totally German name.

239
Other Games / Re: Aurora - The Dwarf Fortress of 4X Games
« on: September 08, 2012, 10:41:14 am »
How would I set up a colony on Mars? I've attempted to move colonists and equipment there, but colonists just generate unrest and the equipment seems to disappear. Do I have to manually set up items I ship to colonies?

240
Other Games / Re: Aurora - The Dwarf Fortress of 4X Games
« on: September 08, 2012, 09:32:12 am »
Thanks!

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