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DF Modding / Making humans playable mod
« on: October 01, 2010, 03:02:10 pm »
Hi,
So I'm sorry if this has been addressed in the forum before, but I'm trying to make myself a playable human for fortress mode.
What I've identified so far as things I think need to /should be changed.
I need to add professions to the humans, I can steal most of them from dwarves, maybe with some alterations. These I Can do myself but would take suggestions.
Corkscrew, how do i make this possible?
Clay - I've read the discussion on making this like rock, but I was thinking of making it like glass instead. Any suggestions?
would it be possible to alter a dwarven tool (perhaps something that does perpetual motion via manga) to a windmill style device? If so any ideas on how?
Lastly if there are mods that do this for me I'd be happy to play those, with one caveat. . I play the Mac OSX version.
Thanks!
So I'm sorry if this has been addressed in the forum before, but I'm trying to make myself a playable human for fortress mode.
What I've identified so far as things I think need to /should be changed.
I need to add professions to the humans, I can steal most of them from dwarves, maybe with some alterations. These I Can do myself but would take suggestions.
Corkscrew, how do i make this possible?
Clay - I've read the discussion on making this like rock, but I was thinking of making it like glass instead. Any suggestions?
would it be possible to alter a dwarven tool (perhaps something that does perpetual motion via manga) to a windmill style device? If so any ideas on how?
Lastly if there are mods that do this for me I'd be happy to play those, with one caveat. . I play the Mac OSX version.
Thanks!