Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - aussieevil

Pages: 1 ... 18 19 [20] 21 22 ... 24
286
Good luck!

288
21st Timber
Jeeves has begun his series of trades with the merchants. He is putting on quite a show, I tell you.

23rd Timber
Jeeves takes a short break from trading.

28th Timber
I sit down with a meeting with our outpost liason. My requests are for sand, glass, iron and steel.

1st Moonstone
Jeeves informs me that he has just finished a series of successful quick-fire trades and that all the crafts were traded away.

3rd Moonstone
Here is the wish list:
Spoiler (click to show/hide)

12th Moonstone
The traders depart.

4th Obsidian
A weaver has just been taken by a fey mood.

17th Obsidian
A clothier's shop has just been claimed...

1st Granite 252
Well, as is tradition, today is the day I hand over the fortress to someone else. In this case, I will be relinquishing control to the legendary miner cappstv.

289
21st Timber
Jeeves has traded some of our craft pile in exchange for three anvils, some turtles, booze, and some blocks. The traders looked very pleased with the transaction. And he's not done yet, he says. Wait until the rest of the stuff is at our golden depot, he told the traders. They are staying put.

3rd Moonstone
Over a barrel of ale, I talk with Zasit, the outpost liason. I make respectful requests for steel, glass, and training weapons.

6th Moonstone
Jeeves trades the rest of the crafts for a good amount of food. The trader, Reg, would later tell me that Jeeves was the most polite trader that she has ever met.

7th Moonstone
Here is what the Mountainhomes want:

9th Moonstone
As the traders leave, the miners tell me that they have discovered a cavern.


That cavern contained a few cave crocodiles which made short work of everyone in the fortress. I will have to reload from a backup.

290
1st Hematite
The meeting hall is finished. While the miners are working on digging out the workshop floor, I am ordering the construction of chairs and tables.

14 Malachite
Immigrants! 8 of them. We have effectively doubled our population. Amongst them are celebrated blacksmith Dariush Colorplanks, Angle Highknife the mason, and a potash maker who I decided to thrust into the unglorious but more useful position of manager.

13 Limestone
Construction has started on a security system...

3rd Sandstone
Migrants are waiting for the bridge to be built. Angle is working as fast as he can.

12th Sandstone
The bridge has been completed and the migrants are coming in. Population is now 21.

23rd Sandstone
Savolainen5 is acting as though he was possessed. I will have to keep my eye on him...

25th Sandstone
After shambling about like a zombie, Savolainen5 has claimed the Carpenter's workshop and took two logs and a platinum nugget. He is beginning his work...

1st Timber
Savolainen5 has waken up from his stupor, dazed, confused, and holding an oaken chair called Ubasosust.
Spoiler (click to show/hide)
This will fit quite nicely in the Administration office.

12 Timber
The traders are here! Get all the crafts out to the depot, quick!

291
 Worship List
  Urdim, deity: mountains, jewels, wealth, trade
  Zan, deity: minerals, metals, crafts
  Dishmab, deity: fortresses
  Arel, deity: fish
  Lisid Squeezingspike the Persuasive Club, deity: war, valor
  Aval the Worth of Purifying, deity: consolation
  Likot Crimsonbronze the Blue Colors, deity: rainbows
If you want more details, just ask

Spoiler: Lafiel (click to show/hide)
Spoiler: cappstv (click to show/hide)
Spoiler: Savolainen5 (click to show/hide)
Spoiler: Kate (click to show/hide)
Spoiler: Jeeves (click to show/hide)
Spoiler: Aussieevil (click to show/hide)
Spoiler: SirAaronIII (click to show/hide)

In 250 seven laborers left their home to start a new safer outpost. For our site, they chose a site near Brazenclouds the Neutralization of Naughtiness, on the Hill of Confederacies.

Their story begins...


1st Granite 251
We've arrived at the site. The sound of the river comforts me a bit, but I am still nervous as I am to be the de facto leader of this small fort. First things first, I guess: I need to start digging for lodging and farms. I've never been one to boss people around, but here goes.

2nd Granite 251
I've designated a indentation in the hillside as a perfect entry area for the fortress. Preparations are already underway. Here comes a long year.

292

Information about our civilization and the first post will be here shortly.

293
I'll take the manager. Either gender is OK, and no special stuff is needed.

294
OK, I'm starting this over again after the last thread kinda fell apart. I will start as the first overseer for the first year. There is the matter of the embark party though:

  • Mechanic: Aussieevil
  • Miner:cappstv
  • Miner:Lafiel
  • Woodworker:Savolainen5
  • Mason/Stonecrafter:Kate
  • Doctor:SirAaronIII
  • Trader:Jeeves

Turn Order:
  • AussieEvil √
  • cappstv √
  • Lafiel √
  • SirAaronIII √
  • Angle √
  • Nem
  • Gordy
  • Thatdude

To be dorfed:
  • thegoatgod_pan (butcher/bonecarver/surgeon, named Damien)
  • Angle (brewer/architect/mechanic/mason/metalsomething)

Who's in?

296
I think maybe we should just restart?

297
Dorf me as chief mechanic. I might take a turn later on

298
Maybe something that can work on AbuDhabi's computer? Then we can go to Lav, then me.

299
Game crashed on mine. I don't know what to do.

300
Since Lav has apparently gone bye-bye, his turn is nullified.  AbuDhabi, your turn.

Pages: 1 ... 18 19 [20] 21 22 ... 24