Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Bordellimies

Pages: 1 ... 14 15 [16] 17 18 ... 69
226
I'd say that you ward the river (since whenever Taric stuns you, there is a high possibility that the enemy jungler will gank), ward the bushes in the lane if Taric camps in them, and if you can stun him first, charge in and do some burst damage. He should be forced to use his stun at you close range, which means the duration won't be long, or he needs to run away to get his stun longer.

227
Rupture has a ridiculously hard to see particle effect if you don't know what to look for. It's what (At least when I've played him) makes his jungle ganks so potent.
Anyways, Cho's an excellent champ once you learn to play him. A decent Cho brings cc and a wall of flesh to a team, and can fill as a top, jungler, or even a support bot (Played leona style). Troll building into as or ad is also surprisingly effective, what with the highest base ad in the game (Tied with Skarner), and his E is about on par with TF's E in 4 hits.
But although the particle effect is hard to see, the time between the cast animation and the rupture proc is immensely long, so as soon as you see Cho stop, and start an animation, you have  about 1.5 sec to react. This can be very long time depending on the player.

228
DF Dwarf Mode Discussion / Re: Oh RNG, you so silly.
« on: March 31, 2012, 07:50:07 am »
Ramkal God-forsakenstench. Even the gods thought that this beast smelled bad. Maybe thats why they locked it up in a cave.

229
Is Cho'gath somewhat balanced? Would he be a possible pick at higher elos? I started off using Ryze as my main but I've since switched to mainly playing Cho'gath. I enjoy playing him but I was just wondering whether he's one of those underpowered and thus never used champions.
He is rarely used because there are other tanks which are easier to play. Cho needs to place his Q with precise, and people don't like that. If you can land it well, go ahead, I'd say Cho is a very valid pick.

230
Orianna's not really an assassin but you are short on mages. I'd recommend her because I'm on an Orianna kick, but she's super hard to play properly, be warned. A simpler mage that's still quite powerful is Morgana.
She's not, but I found that she can still do an impressive amount of burst damage to single targets if she can chain her abilities properly. I'm using "assassin" here to mean a champ that's built to take on single targets with little in the way of area damage. The opposite of "pusher", if you will.

She's also 1500 IP cheaper. There's also the fact that she's far more uncommon so people are less well-versed in how to play to counter her. Everybody knows Morgana. I'm actually kind partial to obscure champs just because it leaves people a bit off-balance. Plus, I get less "everybody knows with that champ you buy A, B, C, D and *then* E! fukin n00b lrn2play::)

You want an obscure champ? Get Karma. She's also a mage to boot!
This.
Nobody plays Karma ---> Nobody sees Karma
Nobody sees Karma ---> Nobody plays against Karma
Nobody plays against Karma ---> Nobody knows how to counter Karma
Nobody knows how to counter Karma ---> Nobody beats you when you play Karma
Nobody beats you when you play Karma ---> Infinite IP and endless amount of victories.

231
DF Dwarf Mode Discussion / Re: Tips on an effective marksdwarf army?
« on: March 29, 2012, 07:06:31 am »
Training marksdwarves is bugged. They refuse to attack at the ranges, and instead join normal combat drills (bash with the crossbows).

232
DF Dwarf Mode Discussion / Re: Top 10 most useful skills
« on: March 29, 2012, 02:50:15 am »
I usually have:

- Mason, Miner, Metalsmith
- Mason, Miner, Engraver
- Woodcutter, Carpenter
- Woodcutter, Carpenter
- Stone-, Wood-, Metal- & Bonecrafter
- Cook, Brewer, Farmer
- Expedition leader (later assigned architechture, butchery and tanning, often also animal training)

Rest of the jobs can be assigned on migrants.

233

Who am I playing? Should be easy to guess.
... Mundo? singed? ... dont say its garen?
Singed ult gives only 65 hp/5 at level 3. Mundo ult heals for +80% of max hp over the time.

That should point it out well enough ;)

234

Who am I playing? Should be easy to guess.

235
DF Dwarf Mode Discussion / Re: A Conundrum Regarding Vampires
« on: March 28, 2012, 07:53:59 am »
The airlock thing would work well, no need to have the useful dwarves to be killed when they can work in a separate area. Feed them with criminals, children, nobles and and useless workers.

236
And of course, he's the one who basically made the 'pay now to get alpha' schtick famous, so why wouldn't he do that with his space game?
Uh. I dunno about making it famous. I mean, his game sold a lot, but it wasn't the only major release with that model. How about Mount & Blade? That sold well enough and operated under the same principle before Minecraft. In a few ways, you could even say Minecraft followed what happened with M&B all too much (like incorporating neat mod ideas into the main game rather than refining stuff already there).

I wouldn't be so much concerned with feature completeness (I actually think Minecraft could use more features, like a combat system that isn't total crap) as with plain coding quality. I mean, for something that uses pixelated textures, blocks for its geometry, and relatively simple shading, Minecraft runs pretty shit, I'd say. Like it heats up the computer faster than Crysis 2, Skyrim or Mass Effect 3.

I once looked at this size scale thing, it ranged from stuff like atoms and such to universes. Minecraft world was about the size of Neptune. That might be a part of the problem.

237
Imagine if you'd have a champion with Nautilus' passive, Nautilus' pull, Blitz pull, Amumu pull, and Urgot ulti.

238
Uh holy crap that's a lot of health regen. Is that temporary from attacking a Q target?
Yeah, the Q heal increased my regen. Basic regen was 302 hp/5, which is quite much on it's own.

239
DF Dwarf Mode Discussion / Re: Dog breeding.
« on: March 26, 2012, 12:22:20 pm »
Can puppies impregnate the female dogs, or do they have to grow up first?   The further you get into this with more and more breeding females, you may have to put some more butcher shops and such in to kill the puppies before they mature into dogs.  You don't want one of those wimpy small dogs impregnating that sexy bitch over there...
I don't think any pups/baby animals can breed (at least in DF). Correct me if I'm wrong.

240
DF Dwarf Mode Discussion / Re: Best way to teach the Dwarves to swim?
« on: March 26, 2012, 12:17:11 pm »
Huh, I see. Well, I'll scrap that idea and work on a shower or something. Thanks for the info.

Pages: 1 ... 14 15 [16] 17 18 ... 69