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Messages - Bordellimies

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241
DF Dwarf Mode Discussion / Best way to teach the Dwarves to swim?
« on: March 26, 2012, 12:06:38 pm »
I like fisherdwarves and rivers, because they supply infinite amount of fresh water and food. However, dwarves tend to fall into the rivers and then drown. I'd like to teach my dwarves to swim, so they have higher chances of surviving should they fall.

Now, I was planning filling a dining hall/statue garden/ etc. with flowing water, which would both keep them clean, and teach them swim. How well would this turn out? Would the dogs and cats drown? How deep does the water need to be to train the simming ability?



I wanted to have that little ramp down there so all the filth would be there, where the dwarves wouldn't (I heard that scum and blood and such doesn't go trough grates)

242
Hmm...that makes sense (doing Red/Blue 1st to speed things up), but that would require coordination. I was thinking of working on my jungling skills for those games where everybody else speaks Portuguese, so I could lone-wolf it.

Though now at least I understood why somebody asked me to "leash the golem" the other night. Had no clue what he was talking about.  :-[

Yeah, leashing means you attack the monster once and then leave (or if needed, attack a little bit more). Some people think it only means "watch my ass that the enemies won't gank", which is occasionally troublesome.


Also, played Shen. He is quite fun.

243
Okay, so what's the best way to practice jungling? Custom games full of bots? I've only ever jungled once or twice and I was terribad at it, because I didn't know which spawns were what, or what order I should take them down.
Play normal games and see the routes your allies play. Practising in bot games isn't all that useful in my opinion.

The new jungle creeps aren't all that hard so you can jungle literally everyone with cloth armor + 5 pots, runes and masteries just speed you up immensely.
Usually you want to start at Blue/Red, ask your team to pull it. If you started at blue, then go to wolves (or usually start at wolves and THEN take Blue), wraiths and golems, then take Red. If you start at Red, you probably should go take golems, then wraiths, wolves and then Blue.

244
What are your guys' opinions on jungle Malphite? I mean, I like Malphite as a champion, but I hate going top with him because all you can do is throw his pathetic Q. I know he's highly based around armor and he has decent AoE damage for creep clearing, plus he serves the niche for "pretty damn good initiation, so long as your team can follow up."

Most all of my jungle games have been failures though. One lane or the other completely dies. What am I supposed to do in those situations where ganking would result in heavy losses? Do I just continue to farm, despite my teammates' cries for help? Any advice? I usually start cloth+5pot for safety, but I'm considering doing boots+3pot just because Malphite is pretty efficient at clearing Blue safely anyway.
Malphite is a good jungle. His ganks are good when he hits level 6.

245
DPS Lulu, sound good? Pix deals 3 + 2 x level damage per bolt, which means 39 at level 18. And since she fires 3 bolts per attack, Pix deals 117 damage per attack (unless blocked by another enemy). If you have 2.000 Attack speed, Pix deals quite high damage on top of Lulu's basic attack damage + on-hit effects.

246
DF Dwarf Mode Discussion / Re: Embarked on HUEG Town
« on: March 21, 2012, 02:50:50 pm »
Hm how is this actually possible? I´m never able to "e"mbark on any settlement.

There are some hacks that let you do it, like "embark anywhere".
I'm interested to test this. Link by any chance?

Also, does it allow embarking into Dwarven Forts (the ones that are entirely inside mountains)

247
Other Games / Re: Garry's Mod Questions
« on: March 21, 2012, 08:12:15 am »
And if you have Half Life 2 and the episodes for it, you can also spawn NPC units and have them fight each other. And check out Wiremod, a great mod.  It allows you to build shitload of cool machines (the basic tools in GMod allow you to create cars and planes and such that are controlled with the numpad, but wiremod allows things like automatic sentries, or working calculators).

Also, RP servers are neat. Whether you're into actually roleplaying or you just wanna fuck around, they're often fun.


Worth the money, definitely.


Also here is the official GMod forum, Facepunch: http://facepunch.com/

248
From the Lulu spotlight:

Quote from: Phreak
Though Lulu is a support, I play her as a jungler.
Not that I complain, since I like junglers, but this seemed like a joke at first. But no, he actually recommends jungle runes.
oh come on, you know he jungles with everything, every, thing.
And so do I. I love jungling. Don't matter if it is a tank, dps or a mage (or a support), get me into jungle and you're bound to see some hot champ-on-golem action.

249
Eh, I think the runes/masteries are just meant for survival since he recommended a highly aggressive laning. I mean, do junglers run gp10? (actual question. I don't think so, but I'm not sure.
I don't see why not. Many tanky junglers nowadays start with the Regen pendant, then build Philostone and Heart of Gold.

250
From the Lulu spotlight:

Quote from: Phreak
Though Lulu is a support, I play her as a jungler.
Not that I complain, since I like junglers, but this seemed like a joke at first. But no, he actually recommends jungle runes.

251
A 10 step guide on how to win every game in dominion.

1. Pick Yi
2. Take Revive + Ghost. Remember to have the defensive mastery and offensive mastery buffs for both of them. You need to go fast.
3. Start with boots of mobility. Call mid (the one above your spawn).
4. After capping your mid, instead of rushing to top, go cap the enemy mid. They will never try to defend it. Never. I mean, never.
5. Start capping every point you can, whenever you can.
6. Juke when chased. And remember, you will be chased. A lot.
7. Spam /t everywhere when there is an enemy champion nearby. Spam it when you juke, spam it when you attack, spam it when you cap points, spam it when you recall, spam it when you run.
  • Bind it to a key. You don't want to manually type /t all  the time.
8. Proceed to build 5 zeals when you die. Upgrade them into Phantom Dancers when your backpack is full.
9. Never autoattack unless you're defending or killing people. But since you're not focusing on either defending or killing (but instead, capping), you better not attack at all, ever.
10. Proceed to win the game.


Movement Speed quints if you have them, some defensive runes/masteries as well. Prioritize in leveling your ultimate whenever you can, then level Meditate first, since it allows you to stay in the field to cap points longer. I'd say max Alpha Strike second and Wuju Style last. You may take 1 point to Wuju style when you start the game (lvl 3) as it gives 15 AD passively, but don't level it further since it gains only 5 extra damage per level.

252
Spoiler: Close one? (click to show/hide)
First time I played Fiora, and she was quite fun. Too bad people aren't teamfighting in Dominion really, so Tiamats don't work so well there.

253
Other Games / Re: Way, a cute little student project game
« on: March 12, 2012, 08:39:19 am »
Inb4 people draw penises all over the place.

254
Just realized I have yet to play Ashe or Annie. Like, ever. I should probably fix that, just for the sake of completeness.
Ashe isn't necessay to play. Basically when you have played any ranged AD carry with frozen mallet, you've played Ashe.

255
I was thinking, what passive would be the strongest passive, if your Q, W and E would be replaced by it? = You have 4 passives + ult.


I was thinking that Double Strike would be funny. Every seventh attack is actually 5 attacks, and since doublestrike actually procs itself, you would have to hit only like 2 or 3 times to have all the passives proc at the same time. Would be kinda OP, wouldn't it?
Or alternatively, Olaf's passive. For every 1% health missing, you get +4% AS.


And for the sake of fun, lets assume that the passives stack. On-deaths passives are applied one after another (so when Kog first explodes, he can run again for the few seconds, then he explodes again, then again and then for the 4th time)

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