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Messages - Durithill

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16
I made a quick chart for Alphabet 1.0 for quicker translation in the future.

Spoiler: "Alphabet 1.0" (click to show/hide)

17
Ponder how and why everyone is using this alphabet they can't read.

18
I agree that the dot is E

and further suggest that the trigraph: 3}.
is maybe the word "the"

(at the beginning of the second line of the early sample and again in the middle of the third line.
The same trigraph appears later in the same text, so I would agree with that. Berlie's text seems more like a list, so it would make sense that it wouldn't appear in that.

Following that logic though, it adds a complication. 3 appears very infrequently in the text, but "t" is the second most commonly used letter in the English letter. Given this, my guess would be that certain symbols, like "3}" represent specific digraphs like "th".

Also, we could just ask someone smarter, yeah.

19
The dot seems to appear the most frequently, so if we're going with the substitution cipher idea that would likely be "e" based on the English letter frequencies. On the other hand, "+" appears rather infrequently, which would likely mean it's likely "u".

20
All jests aside, if it is just a straight substitution cipher knowing which symbols are vowels makes things a ton easier. We would need a clearer look at the paper since the old view cuts off some of the text at the bottom, and a longer sample would be more helpful, but it should be easy enough to brute force.

21
Now that we know this stuff, attempt to reload from before killy mancer person showed up and move Stanstan out of the line of fire.
+1

22
Walk up to the Palace! On the way, ask about Lizards back story.

My main goal to the palace is trying to unearth info on who we are and who the masked one is.
+1 and discuss the eight Mancies.
+1

It gets us closer to the LOOKING FOR TROUBLE spot too.

23
Yay, we got friends! And a minion!

Head left!

24
> Hold on, isnt becoming determined and growing because of what this villain did exactly what they want, regardless of if it's for vengeance or restoration? Maybe the only way to properly defy them is to stupidly suicide and refuse to learn anything from this?
Yeah, that sounds reasonabl- heeeeey, wait! I'm on to you, Armok!

25
I think we should start heading towards the white circle on the right there. That seems like a good place for weird rainbow guy to live, and maybe we can make him help us save StanStan.

White is the color of METAMANCY and it's placement at the very end of the long chain there would seem to indicate there's definitely something special there. But I don't think we're ready to face our past self quite yet. We're only ESOTERIC ECHELON 2 as I recall, and I believe she is 7.

26
I updated my maps to include the new stuff. It seems like we're matching the potential map pretty well, including colors. The pink dot is the "looking for trouble" spot, which Metamancer forgot to put back on the map I think, lol.
Spoiler: Map (click to show/hide)
Spoiler: Potential Map (click to show/hide)

I think we should take Gilly's LARINOIDs so that we can LARINIZE some of our other MANCIES. Also some of her inventory panels so we can hold things! And head for the Looking for Trouble spot.

27
Er... for in game related stuff
This is the metamancer! Everything is in game related stuff!

Try to grab the edge of the window and expand it (like a widget on a smartphone) and then put the other panels back into the inventory. Also still try on the hats we haven't.

28
I wonder if we need to unlock the other slots by increasing or stats, or if we can just use them. Some of them look like they might be used to combine items, or maybe enhance them or something.

Try putting items in other slots? Also try on Stanstan's hat and the Gnarly Chitin to see what mancies we get from them, since we haven't yet.

29
We're on the Dwarf Fortress forum! Let's make a quantum stockpile.

30
We really need to figure out how to expand our inventory. Or at the very least throw out some stuff like the toenail.

Also I'm in favor of being nice and helping Gilly.

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