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196
Forum Games and Roleplaying / Re: You Are A (Beginner) Super-Villain!
« on: June 12, 2011, 10:00:56 am »
Last turn I was quite tired and may not have understtod all of the commands that well, I may have also forgot about a few commands  and ignored a few.

McCreepfest has sort of been turned into a computer. Ish. I suspect Armok means programing the software McCreepfests mind uses, at any rate he currently is at lowish intelligence, the servant upgrades give the zombies a sembalance of brains in the thinking dpeatment.

And the last of Armoks commands was because I've been dumping pretty much any old thing into the robot designs spoiler.

Also, I have a feeling I'm being a bit unforgiving with these rolls...
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Your gatherer zombies gather 113CP and 27MP from the sourounding area of the cave.

The Librarian. (9) Finds that everyone is still talking about you less often than aliens. Or the military convoy that passed through town recently. Yeah, you're pretty low on peoples priorities right now.

Then you send your thugs, the unnamed Drill Zombie and Tank Claw Zombie to go and rob a pawn shop. (8+2) They return slightly beaten up. Apparently the shop they tried robbing had a martial artist owner. Luckily they manage to return with only their pride not intact.

You then fiddle around with the van with a laptop. You manage to set it up so that the van can be driven by laptop. You leave a manual override in the van though, incase someone tries to hack the connection between the laptop and van... (5+1) The connection being a USB cable attached to  the van.

(13+1) You then try to modify the robots to take mental voice commands from the zombies, after an hour or two you manage to get a zombie to boss around a few off the robots. They can't really do much when using the robots but you guess that having free hands is sort off a advantage. Ish.

You also try to invent a 'tactile sensor'. (11+1) You manage to come up with a few vauge ideas on how to do it but don't really make much progress.

You then add on a camera onto OP bot and the van. You figure you could probably later make them into automated robots or something. It's pretty mundane for you. You wonder if you could use a zombies eyes as cameras... Possibly. You add a loudspeaker on the van while you're at it. You never know, it could be usefull some time!

You then try to to get McCreepfest onto the internet. (11+1) You manage to get the internet broweser almost working, maybe another try and you'll get it working. You just hope McCreepfest won't turn into some leet speaking uber-nerd/zombie/computer when you do. The magic books are bad enough.

You tell McCreepfest to imagne its acessing the internet anyway and supply the zombies with usefull information. It replies "LOL, OMG WTF NOOB!". You mute it.

(18+1) You do modify the zombie-simulator-thing on McCreepfest to allow it to program the zombie designs you'd be testing so you don't need to. You then shout at it for using it's new powers to make enough cats to lag down the Zombieputer with their pathfinding.

(14+1) You then set up Overpwered bot so that it's controlled by McCreepfest directly. It's pretty cool. You also give him contorl of the base PA system, you then mute it after hearing it shout 'The Cake Is A Lie!' over and over. It's quite annoying, you wonder what it'd be like if it actually went on the internet.

(16+1) You then upgrade the servant implant system to allow better information system. It should help make the zombies work better in groups (as well as allow you to use what their eyes as cameras.

You then retry the thug-face-punch test after telling your zombies not to punch the thugs. They last an average of five and a half minutes before being kicked. Repeatedly. It's very very funny.

You then stick a laptop into the conference room (2+1) sadly your rotating foam throne of doom idea fails miserably. Still, you bring everyone in to look at you play minesweeper for ten minutes anyway. If you're going to hook up a laptop to a projector someone better appreciate it!

You then decide to make a mermaid. Well. A mermaid zombie. Your efforts (13+1) go sort of average-ish again. Which is to say you managed to replace a zombies legs with a robotic fish tail. It can't breath underwater however. It's sort of a Zombie-Mere-Dolphin-Thing.

You then try designing rockets. (10+1) You make some progress but not really that much, you don't feel especially inventive today for some reason.

Internet aided research on portals... (5-1) Goes sort of average given how it normally goes with you, it nothing explode or anything interesting. With the added research you nearly get a quarter of the portal device done!

(4+1) Research onto chemestry and explosives goes poorly, you fail in finding out anything unknown to you. You don't get any viruses though so thats a plus.

(6+1) You also try designing some kind off massive door-thing to hide the cave enterance, it doesn't go that well and the design you get is a rather large, obvious, not-very-armoured door. You decide to scrap the design.

(5) You also fail in designing a neurotoxin to threaten pricking McCreepfest with. Your imagination seems to be running a bit dry today.

You considering placing security cameras around the base but you can't be sure where to put it.

(3) You also try designing a new Quadrotor design. It fails. Like nearly everything that you did today, you have no clue how your luck turned so bad.

Spoiler: Known locations (click to show/hide)
Spoiler: Known robot stuff (click to show/hide)
Spoiler:  Minions! (click to show/hide)
Spoiler: Minion Tasks (click to show/hide)
Spoiler: Designs (click to show/hide)
Spoiler: Dark Magic spells (click to show/hide)
Spoiler: EVIL MEGAPROJECTS (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Van stuff (click to show/hide)
Spoiler: Cave stuff (click to show/hide)
Spoiler: Perks! (click to show/hide)
Spoiler: Books (click to show/hide)

197
Only one list of things to do? Wow, must be my lucky day!

Also from the looks of the poll I'm going to have to do a tiebreaker vote unless someone has withheld their vote up until now.
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You decide to make some kind of primitive 'USB' device to allow you to program the robots with the laptops, or control them or something. You find it's always best to keep your options open. You consider making some form of shock absorbing shell but aren't sure whether you'd want the laptops padded or the robots. At any rate it only takes some basic modifications to the robots to make them USB compatible.

You then take Overpowered-Bot Mk1 and program a few scripts for it (15+1) you quickly manage to get it to follow a basic routine and even set up an obstacle course for it to overcome. Of course, you'd need to give it some form of sensors to be able to properly make it into a automatic kill-bot.

You then decide that McCreepfest is kind of creeping you out. So like any sane and rational individual you decide to do horrible things to its body while it's still awake. (7+1) You manage to remove all the major senses and things but 'unfortunately' you do so in a manner that causes McCreepfest constant pain. You find this quite funny so shop its legs and arms of to. Now it's just a zombie torso with a eyeless, earless head.

At any rate you decide to set up a laptop to make the same sounds as the zombie thinks. That way you'll be able to use it as a radio of creepiness. (19+2) You manage to quickly and easily do sound so you add sight and even create a basic zombie-mind monitoring program on the computer. It's pretty awesome. Basically you've managed to download a zombies mind onto a laptop. Along with the servant implants upgraded communication features. And no lag. At any rate you off McCreepfests pain receptors in its brain since, well. You don't want it going insane on you and somehow turning your bots against you, now, do you?

At any rate you fiddle around with some small basic television screens in its eyes McCreepfests zombie mind can still be monitored even if you use the laptop for something else. (You built a basic computer to hold the Zombie-Brain-Watch Mk1 program). (7+1) However you don't get far and end up just using the screen you built on the second basic computer.

You then set about actually programming a body for McCreepfest to virtually inhabit with electrodes hooked up to its spine so that it can control the virtual body with minimal problems. (15+1) You quickly manage to make a 'Virtual Zombie' program. It's pretty cool but isn't as advanced as your mind monitoring system. You guess it could be used quite well to test out new zombie designs. Of course you secretly hope it suddenly breaks down every time you actually try to test a new design. Cutting up minions is so much funner.

You also decide to give McCreepfest the ability to look at what the computer is doing as you fiddle about with it. (2+1) Or at least try to, you nearly drive it insane after trying to get it to see everything the computers doing at once. You swear under your breath as you disable the prototype program. You were hoping to use it as a kind of sentient anti-virus scanner. That and to tell when the Librarian was looking up rude pictures of naked Anteaters on the internet (when you got it). You're not sure what you'd do about it but you'd feel better knowing. Of course she could also be looking up ways to betray you... But you suspect she wouldn't do that for fear of losing her main hobby: laughing at your inventions and generally being a killjoy.

You then try to build a case for the device. (7+1) It doesn't work that well and you end up spending 142MP building a casing big enough to hold all the various parts and devices.

You also set up a basic automatic care/matinance device for your new zombie-computer-thing. (16+1) It works out quite well. And you tell your zombies to keep their comrade alive with food E.T.C.

You then scrawl 'Zombieputer' on the side of the casing. The Librarian laughs at the amount of effort going into building what is, according to her a 'fancy computer'. The thugs stare blankly at it until you casually mention that it contains the still-living body of one of your zombies. They look pretty scared then.

You then decide to try again with the foam beds (3+1) still, no such luck. At any rate you decide to try and make water beds with the foam instead (15+1) and get some Quite Good Water Beds! You make one for yourself and one for the Librarian after she promises not to puncture the bed with her spines. When you mentioned spines she went into one of her 'Anteaters Don't Even Have That!' rants where she points out a series of obvious lies like her 'obvious' humanity. You tell her to stop being such an Armadillo. She quietened down and promised to take her spines off when on the bed in the end however.

You then get one of the thugs to test the zombies abilities to stand still for long hours at a time while faced with annoying tourists. After four minutes of silly faces the zombie punches the thug in the face. So being the logical man you are you tell him to go away and get the other thug to do the same. He lasts nine minutes before getting face punched.

You then decide to order two zombies to go out collecting MP and another two to collect CP. They gather 8CP and 66MP in an hour or so.

During that time you also send out Lieutenant Overpowered and six Servant Zombies to go out and collect bodies. (1+3) Unfortunately apparently they managed to run into a military ambush. Only Overpowered managed to get away from the soldiers. Given their numbers, weapons, locations, refusal to leave the vicinity of the ambush site and possession of tanks you suspect that you're not the target. Whatever the soldiers was after must have been a lot stronger than you to have warranted the amount of attention that it had. Still, Overpowered survived and the soldiers didn't chase him to anywhere near your base so you guess it could have been a lot worse.

You then go and order the Librarian to find out if there are any rumours about you, (9) apparently you're mentioned now and again but there tend to talk about more common topics. Like UFO sightings. Some drunken farmer claimed to have been abducted by them and apparently jokes about the mans alien adventures were now more common than your misdeeds. You spend several hours shouting at things annoyed at this fact.

You then send thugs and two tier 2 (T2) zombies (servant zombies) to go and rob some electronics store for some specific items. (14) They manage to come back with enough various bits pieces to get you some average internet access and a projector! And a half a dozen security cameras. You fit the projector into the conference/ meeting room for now.

You then design and build a base PA system, you manage to build a Good PA System using up only 50MP!

You also briefly consider how many bullets you could get to fire from a gun per second. You decide you'd need some advanced gun knowledge to even try to improve a guns fire rate.

You then build a submarine bay and an armoury to store your guns in. You consider making a submarine but realise you know nothing of ships or submarines.
You then order some servant zombies to go out and hunt some wild animals. (15) they manage to get nine assorted animals and shove them into prison cages. None look like they could dig tunnels though.

You then paint the Bird Zombie multicoloured with your magic and re-name it Rainbow Dash. The Librarian laughs at you.

You then order Rainbow Dash to map the surrounding area. (7) Sadly, it only manages to stay airborne long enough to inform you that the immediate surrounding area of the cave is uninhabited.

You then decide to get the human minions names. The thugs, apparently are both called ‘Bill’ but the Librarian laughs at you for five minutes for waiting so long to ask before saying “Maybe it’s Sarah, you’ll never know now!” You return her into an anteater for that.
You then get a general servant zombie maid to follow you around and get the zombies to create an introductive dance piece of your awesomeness. (10) You manage to organise a sort of average piece.

You finish up trying to make a foam-tentacle thing. (5+1) You fail to make one, you can’t even think why you would need one. If you wanted a marine vehicle with tentacles you could always use an octopus...
Spoiler: Known locations (click to show/hide)
Spoiler: Known robot stuff (click to show/hide)
Spoiler:  Minions! (click to show/hide)
Spoiler: Minion Tasks (click to show/hide)
Spoiler: Robot designs (click to show/hide)
Spoiler: Dark Magic spells (click to show/hide)
Spoiler: EVIL MEGAPROJECTS (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Van stuff (click to show/hide)
Spoiler: Cave stuff (click to show/hide)
Spoiler: Perks! (click to show/hide)
Spoiler: Books (click to show/hide)

198
You have Flamethrower Zombie and Tank Claw Zombie go out scavengeing for plants and animals that you could use for CP (2) they both manage to get savaged by a tiger (despite there being no tigers native to the area around the cave) and it takes you half an hour to fix them both up (10) they did manage to kill the tiger though and you manage to get 179CP of it's corpse. You of course use this gathered CP to create flamethrower fuel and fully fuel up all your flamethrowers.

After that you spend half an hour making the cave less super-villiany to an outsider (8+8) and you manage to make the cave's not- that-villianous-really zone harder to notice as villianous! You also try rigging the tunnel to collapse if need be with some of your cave-made expolsives (16) you manage to rig up a booby-trapped enterance tunnel.

You then decide to make a 'really cool secret garage of doom' next to the dorfy hall so that you could ride out off your lair like some kind of villianous Batman. (9+8) you manage to make the garage without many problems and you decide to add  a vehicle lift/ car parking area  to fit a fourth car in your garage of evil. (12+8) it goes awesomely and you get a pretty awesome Hydraulic Car Lift of Doom after finding a underground river when digging the lifts foundations.

While you're at it you set up several Dummy Hatches in the Labyrinth specially designed to send out signals on the zombies servant implants when opened. Each has a 16ft drop underneath it with nothing underneath. You also rig the labyrinth enterance hatch to have an alarm to.

You then expand the communal living quarters. SLIGHTLY. You don't want the not-really-hired help getting ideas above their station now, do you? At any rate it is now a decent size for the thugs to live in. Still not as lavishly decorated as even the Librarians. (You did get your zombies to inscribe a anteater-filled image onto the roof though. It's sort of like one of those images you'd find in a posh mansion. At any rate it is very Anteater-y, the Librarian was even less amused).

(7+1) You also make a average-ish rude goldberg of Useless Doom. It looks interesting but not very scary, or awesome. You put it in the enterance hall anyway.

You then go out looking for a rat (9) you find one and get enough hair for 3 transformations before it bites you and runs away. You idly wonder if you'll get rat powers out of the bite. You decide this would be like the gender change spell and either rats would be really good at hidning their powers or not have any. You split the hairs into three sets, one for the Librarian, one for you and a spare one in your bedroom in case you wake up in the morning with an urgant need to run away from something as a rat. You consider making a tunnel for you to escape in before realising that you only have drill's on minions designed for digging human tunnels. You'd need some sort of Mini-Drill-Bot for that to work.

You then order two servant zombies to stand guard at all times in the enterance hall to give an awesome effect and to serve as guards/servants. The thugs are scared and the Librarian spends most of her time asking them to collect nonexistant objects but you find them pretty cool. You also order some of the zombies to watch for enemies in the enterance and generally be alert. One of the servant zombies you've decided to call McCreepfest asked if that meant they should be carefull for intruders to your bedroom before winking. You told it to stay out of your room. You hope it got the message.

You also build a meeting room of evil to hold your generally evil meetings in (well, as long as you count you shouting at anyone nearby how awesome your newest invention is as an 'evil meeting'). (5+8) It goes quite well. It even has room for an evil space left for a TV. It does lack a painting of you being awesome however. Sometheing the Librarian claims to be quite surprised at.

You then dig a jail (7+8) it is decent but could be escaped from given enough time. You stick it a LONG distance from the rest of your base.

You then decide to give your labratory some advanced tools. Huh, it turns out you already have. At any rate you decide to desgin some cool shape-changing foam. (11+1) You manage to get Quite Mallable Foam for 10 CP per 1m2 you then decide to design massage beds of awesome. (4+1) You decide to wait until they actually give decent massages.

You then get the Librarian to go to YCAE to get some cheap but unassembled furniture for her room and the communal living area of the thugs (you currently are waiting until you get some awesome rock furniture or something before furnishing your room). She spends £100 on some decent furniture which it takes the thugs several hours to assemble.

At any rate. Then you decide to get some money a local mine, you'll also steal some laptops and stuff while you're at it you decide. At any rate you get the Librarian, the thugs, Lieutenant Overpowered and General Drill Hand gathered up in the meeting room. Opinions are varied from the zombies 'Yeah, sure, can we kill some guys while we're at it?' the Librarians 'This is stupid.' and the the thugs 'Please don't kill us.'. You ignore all of them and decide to go for a simple smash and grab raid before any police forces arrive.

(16) When you arrive you find that most of the miners are about to leave and a total of 0 people are prepared for a random super-villian attack. You decide to make the most of it by sending General Drill Hand and Lieutenant Overpowered to secure the area in an awesome manner (8+14) the miners are scared out of their mind by the two Zomborgs which fly through the air like the hideous forces of nature they are.

While the zombies have their lunch on the many miners not fast enough to get out before you started you and the Librarian, flanked by your two thugs look for the managers office.(7) You find the office on the other side of the mines enterance, the manager is there with a pistol firing wildly at you and your minions (9) he manages to get one of the thugs in the leg as your team runs to cover (the zombies thankfully are out of his range).

The Librarian uses the Basic Colour change spell to black out the offices windows and hopefully limit the managers firing ability while you use the thugs blood to summon imps. (6) He doesn't seem that phased and quickly smashes the windows before shooting at you some more, you manage to summon five imps however. You send them to attack the manager before engaging the manager with your pistol (5+1) It doesn't go that well and he manages to hit your arm before the imps reach him. Or atleast the two that survived the crossfire. At any rate while he's distracted you use your pistol to shoot at him some more (14+3) You finally mange to kill him after accidentally killing the last two imps. At any rate you shout at the two thugs (both wielding assault rifles, you notice) to go and clear out the room as you walk in at a more sedate pace summoning imps using your blood as you walk.

After summoning two more you enter the managers... Office? (14) On top off having eight Decent Laptops sitting around in various places the manager apparently was a major gun nut. Since this is Pesudo-Britain you're pretty sure this is illeagal. At any rate, after reloading your pistol with the handgun ammunition you find in various places in the office (and the Librarian stealing the managers gun) you manage to find... 77 more generic handgun rounds. At any rate you decide to get out of the mine before any polices forces (or military for that matter) are sent your way. Quickly you gather up your new aquisitions you get all of your small strike force into your van and drive away quickly from the mine.

However on the way a man in a lime green jumpsuit jumps in front off your van.
"Stop Evildoer- Aarrrgh!" He's interupted in his speech by your van slamming into him (3+2) however he seems to be still alive after the impact, you use your claw-hand to get rid off him anyway. (14+1) You manage to peel him off your windscrren while driving at high speeds. Unfortuneatley the only applause you get is one off the thugs throwing up, you hear the Librarian shout at him and tell him to clean up the van when you get back. Well, at least she isn't shouting at you.

When you get back you decide to try to do some more with the portal device (8-2) you manage too get 6% more done on it.

Spoiler: Known locations (click to show/hide)
Spoiler: Known robot stuff (click to show/hide)
Spoiler:  Minions! (click to show/hide)
Spoiler: Robot designs (click to show/hide)
Spoiler: Dark Magic spells (click to show/hide)
Spoiler: EVIL MEGAPROJECTS (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Van stuff (click to show/hide)
Spoiler: Cave stuff (click to show/hide)
Spoiler: Perks! (click to show/hide)

199
Try to fix up bleeding/ breathing/leg before helping HighEndNoob loot Chifwun (and any other corpses nearby?).

200
And now a return to our schedueled broadcast!
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You decide to re-orginise your minions into tiers to help make your minions into a more organised, more efficient and more evil force. The new tiers are partially based on ability and partly based on intellegance. New additions to your force will be put into 'Tier 0' if you are unsure where they should be sent. While you're at it you give your two thug minions guns and body armour. They look even more worried than they normally do.

To reassure them you send one off to do a nice and easy mission to scrounge some MP out of the Junkyard with the help of the unnamed Drill Zombie and the Tank Claw Zombie. (20) They manage to return with 200MP and a slightly broken car... which promptly falls apart. At any rate you scrap it for another 344MP taking your MP total up to 550.

You then send the Librarian out to get some books on portal building for you with strict orders not to use her library card like a civil human being. (15) She returns having spent £63 (you rant at her anyway for having spent money you needed for... Well, you'd come up with something to buy later) and two books: 'Portals- Some Observations Of' by an authour known only as 'GLaDOS' and another book on 'How To Avoid Causing A Renesonce Cascade And 150 Things To Do If You Do' by a Dr G Freeman. While both books (and their Authors) have some... Odd quirks (like the five hundered page section of Freemans work detailing how to lead a resistance movement despite never speaking or even being present most of the time), thier combined knowledge means you could probably build a portal device if you worked hard enough, and avoided suspicious men in suits. Or women in orange jumpsuits named Chell. You decide the odds of both are likely enough for it to count as Mad Science and thus should be done.

At any rate you go have your drill minions go dig you some bedrooms for you and your living minions to sleep in (14+8) They dig you a massive, elegant bedroom covering much more space than the small communal dormitory and storage area you give your thugs. The Librarian gets a larger room than the thugs (though not as big as yours) after she threatens to sell all your books and buy several hundered books on anteaters. You then promptly turn her into one before telling her to use the colour spell to make the enterance hall red. Of course, she doesn't know the spell and it takes a minute or two to teach the spell to her anteater mind. After that she starts turning the whole hall red and you rush out of there before she turns you a smimilar colour.

At any rate then you get your zombie busy on building you a labratory. (18+8) They do and build you an Awesome labratory with which to develop your evil creations. It's got all the tools you could possibly need (and a few you don't) to design and develop whatever you could possibly come up with. As long as said thing is room sized and won't blow up a massive area. You build a corridor anyway to help funnel any explosions towards the rest of the caves protect the rest of the cave if you do make a expolsive mistake.

At any rate you then wander of to design a method of converting CP into Flamethrower fuel. You develop a method that gets 10 fuel for every 1 CP (the average flamethrower tank has a maximum cap of 100 fuel).

You also get to work developing a portal device (14-2) With the help of your new books on the subject and your new labratory you gain a +3 advantage to the subject but it's complexity is a -5. Thats what you explain to the Librarian anyway after succesfully creating 12% of a basic portal device.

You then commission a map of your lair but, after realizing it would burn your minions retinas with awesome you get General Drill-Hand to draw a mockery of it on your computer. Thats your story and you're sticking to it.

Spoiler: Known locations (click to show/hide)
Spoiler: Known robot stuff (click to show/hide)
Spoiler:  Minions! (click to show/hide)
Spoiler: Robot designs (click to show/hide)
Spoiler: Dark Magic spells (click to show/hide)
Spoiler: EVIL MEGAPROJECTS (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Van stuff (click to show/hide)
Spoiler: Cave stuff (click to show/hide)
Spoiler: Perks! (click to show/hide)

201
Forum Games and Roleplaying / Re: You Are A (Beginner) Super-Villain!
« on: June 08, 2011, 03:25:42 pm »
Gah! I had a post set up but my internet crashed and I lost all of it, I'll do it tomorow.
 :'(

202
NOOOOO! NOT SHIPPING! ARMOK NOOOOOOO! I like CAPSLOCK. It appeals to my immature side.

 Maybe romance later if I can find some way to somehow get our villianous friend to understand that at some point in the past someone had to actually procreate, no-one objects and I feel like writing some sort of really awkward romantic scene.

And if he can avoid turning into a dragon before any... activities. Dragon on Lady Anteater action would be a bit... Yeah.
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You glance over at the librairan after your gender changes back, "Stop that." you glare at her.
"What now, Ma'am?"
"You're doing your GOOD woman magic again."
"...  What."
"I can't work if I think you're going to go trun me into an elf or something."
"... Ooooookaaaaaaay. I knew you were insane buuut this is jus-"
"FLSHSGALFGFSAGASLGGFGJSAJGSAFLFlgh"
"....What was that."
"Something to stop your anteatery self from taking over my mind"
"Not this again I mean.... Wait a second." He looks down then back up at you and unleashes a stream of swear words at you, luckily you remember you turned him into an anteater (again) and thus can't understand him.
"By the way, could you get me a new car and some henchmen for me?" You ask him when he finnally stops swearing.
"What."
"Oh, you know, go recruit some engineeers to maintain my base, steal a car... Oh, and could you go get some books from a libary while you're at it, oh and food. Some food would be nice to."
"... You do know I don't work for you right?"
"Of course you do! Don't you remember that loyalty spell I cast on you?!"
"... You don't have a 'loyalty spell' and you haven't had a chance to fiddle around with my brain otherwise I'd probably be like that zombie lover of yours," she points at the creepy zombie of yours, the one that wouldn't mind being your undead gender confused romantic comedy love interest.
"SHUT UP ARMADILLO!" You shout, trying not to remember it's mind.
"ANTEATER! IT WAS ANTEATER YOU MORON! CAN'T YOU EVEN BE CONSISTENTLY INSANE?!! At least let me take some protection."
"Fine. Take Lieutenant Overpowered and General Drill-Hand if you must."
"... I meant a gun!" She shouts after you as you wander off to find your Zombie communicator.

She also took all your money with her, this annoys you since you were planning on rolling around in it. Instead you get you zombie horde (minus two) to improvise a dance routine in your honour. (9) It's sort of okay. You guess. Ish. You actually found listening to General Drill-Hand and Lieutenant Overpowered have a physic argument over which one out-ranks the other to be more interesting. Apparently calling some one of a lower rank 'Overpowered' but merely calling the ranking one 'Drill-Hand' sends mixed messages. Who'd have guessed?

At any rate the Libraian walks into town and within a couple of minutes (5) manage to convince two thugs to follow him around! Apparently he ordered (you allowed her to) his two zombie companions to follow a bit behind the two thugs, while staying hidden from other people.

He then strolls into a second libary and casually picks up (12) a four books: Tailoring For Men Who Like To Use Polymorphological Spells To Pretend To Be Women, Areonautics For Absolute Idiots, A Complete Liberal Guide To Liberally Using Liberal Skills To Liberally Convince Conservatives To Join The Liberal Agenda and A Complete Anotomically Correct Guide To Anteaters, Focusing Specifically On Their Differences Between Humans. He then uses his libary card to borrow them. You spend ten minutes shouting at him for not killing everyone and taking some usefull books on usefull subject like Robotics or Dragons, despite only your zombies being able to hear. General Drill-Hand eventually politely reminds you of this factor as he describes following the Libraian home.

... You take a brief pause to remind yourself that dragons are cool. You decide to become one.

At any rate on his way home the Libraian is stopped by the two thugs who were stalking him just as he leaves the city limits.
"Now mate, I don't know what you're thinking but I guess you must be that crinimal everyones been talking about." One says.
"Yeah, well unless you want to be turned into the coppers you work for us now mate." Says the other.
"Interesting, unfrotuneately you are wrong on four counts. The first being that I am not in fact that fool." The Librarian replies.
"Yeah, we'll see about that"
"Two, I don't work for you."
"Oh, I heard they were talking about calling what you did treason at the very least, you sure you don't want to take our offer?"
"Three, I am not your mate." The Librian paused for a second before grinning evily. "And four, you now work for my... Ah. Master." You laugh out loud when you hear this. "I am his apprentice, if you are wondering." You start ranting again at this.
"Oh yeah, you and whos army?"
"His."
"Pffft, what his army of zombies? Everyone knows thats a lie."
"Well there are two lies behind you,do you want to turn around?"
Both thugs do, and they scream. It turns out General Drill-Hands and Lieutnenant Overpowered look quite scary when they pop out form two bushes a tad hungry.

At any rate, by the time the Librian returned to the cave he not only managed to get the two Thugs to move into your lair (they had previously had a rented apartment, they had been planning on starting their own gang but had failed miserably) but also managed to get them to steal a car to (they had lacked one, being, as it turned out, not very wealthy). (15) They manage to steal a decent Generic Car.

You still rant at him over the difference between borrowing and stealing, the infereority of using wit compared to barging around the place with zombies while shouting and about his lack of an aprenticeship.

You do however grudgigngly let him call his-self your apprentice if he promises to follow your orders better after it turns our he used what little money the thugs had to get you and him some fish and chips. For once you don't eat whatever you find on the cave floor.

At any rate after reading your books you manage to marginally improve the quadrotor and robotic wing designs. You don't read the anteater book, it would have images of wild anteaters on it. You don't want to see images of the Librarians grandparents naked. That would be weird. The tailoring book has some good pointers on clothing though.

You then get back to what you do best, Mad Science!

You mount a gun onto the van. This makes it eviler. And more cool. Again.

You then get your digger-minions to dig a maze under the floor of the Awesome Hall with the enterance being in the halls' middle. ( 3+8 ) it is okay, you guess, certainly nothing compared to the hall above, you have it connected to the zombie half-tunnel which you close up on your side so that your zombies can have even further to roam while alos giving your labryinth something to entertain your enemies with. You also tell your two newest minions that if they question you they will join your zombies in the maze. They don't seem to enjoy the prospect of being trapped in there with you most loyal soldiers, you don't know why. At any rate you build a reinforced hatch over the top of it opening downwards. With a little effort you imagine that it could be transformed into a pit enterance into the maze.

You then order a hall to be dug under that (17+8) it comes out much better, making you a Dramatic Enterance Hall. You're not sure why you call it that despite being further into the cave the everything else but you guess this is where you'll place your actual rooms. It is decorated in simmilar fashion to the other hall but with two massive double doors at it's enterance that have rock exteriors, if you didn't know it was there the hall would be almost impossible to find.

You then go to bed in your newest hall and have a terrible night-mare where you become a dragon and conquer the city but rather than give you some maiden for dinner they give you an Anteater. And when you go to complain they tell you you don't have enough mechanical parts to have a human maiden . When you try to set them on fir for your insolence you fail to summon up any fire before one of your zombies starts flirting with you. Distracted you never notice the lead pipe until it's to late...

Luckily none of it actually happened.
Spoiler: Known locations (click to show/hide)
Spoiler: Known robot stuff (click to show/hide)
Spoiler:  Minions! (click to show/hide)
Spoiler: Robot designs (click to show/hide)
Spoiler: Dark Magic spells (click to show/hide)
Spoiler: EVIL MEGAPROJECTS (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Van stuff (click to show/hide)
Spoiler: Cave stuff (click to show/hide)
Spoiler: Perks! (click to show/hide)

203
Forum Games and Roleplaying / Re: You are a (Beginner) Super-hero!
« on: June 07, 2011, 01:04:45 pm »
At ShoesandHats: If you set this game in the same universe as 'You Are A (Beginner) Super-Villain!' (or similar alternate universe or however you're going to set it in relation to mine). Then the puny mortal known as 'The Lady' must face the mighty and unstopable: Mal-Ravanal, Merchant Of Stabbing! With appropriate titles as nessecary. And a zombie horde E.T.C.

If you decide to just have it vaugely simmilar then feel free to use your own imagination. To be honest I don't remember it, I just copy/paste it off the first reply on my thread.

Oh, and since I sorta need to stop this post being a shameless advert then...

Create and master your own martial art involivng about twenty different martial arts moves and a lead pipe.

204
DF Adventure Mode Discussion / Re: Draw your adventures
« on: June 06, 2011, 01:57:07 pm »

New program
Opinions?
Heads a bit small. Other than that very good. What program is it?
(It doesn't matter how you answer that question, my knowledge of image editing/creating software is paint and photoshop. I'm just trying to sound smart.)

205
I hope you guys wouldn't mind if I started up a rival forum game.

You are a (Beginner) Super-hero!

You may have to deal with more than just the cops, soon!
Ha ha ha, please, by all means do! And if you could put a link to it on this thread when you do please?
...

Oh, and I would like to thank you all for arguing over Armoks... Idea, since it means I don't have as many zomborg designs to edit  :P.  I'm pretty sure I can't turn this into 'You are a shapeshifting guy/girl (G.I.R.L?) who can turn into a girl and has a horde of loyal zombie minions & robots who do as s/he says as s/he has sex a lot' without this thread being locked however. Nor do I really want to, it sounds to complex.

Once in a while is funny though. It makes writing the turns more fun when I can put 'You designed a robotic wong wing to put on your zombies.'

Anyway. It's not really that surprising though given this is the internet, but please if you feel like writing some sort of weird rule 34 based fan-fiction of a 13 page-ish forum game either A) Do it about some other forum game or B) NEVER TELL ME. (Please.)

If you do write a errotic fan-fiction based on a 13 page 'YOU ARE X' game you are sadder than me.
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You consider turning the libarian into a Pangolin (2) but can't find any nearby to get a scale sample or whatever so you just tell her to imagine she's an anteater for a day. She laughs at you.

You then decide to test a theory of yours and find a private corner of the cave to experiment in.

An hour later you come out, female and annoyed that you have failed to find any superpowers. You were sure women would have super-hearing or super shouting-at-you-for-stealing-libary-books or something. Looking in your polymorphic tome of evil (Polymorphing for Noobs- How To Play As A Girl IRL And 500 Different Hax) you find that despite the spell taking up most of the book with its description most of it  was related to 'Fitting in with other Girls IRL'. However this just confuses you further. Every possible encounter detailed seems to either end with 'Theoretical cybersex IRL here' after finding an apparently surprisngly open female who apparently has quite a... Carnal reputation or ends with the impostor chased out for suggesting some 'Hawt Cybersex IRL'.

 It does reveal that real women can detect men polymorphed into women though and after the Libriarian sees you she does start laughing at your, "Hello inferior-mortal-but-at-the-same-time-fellow-female" although you're not sure that was because of the spell rather than logic combined with a lack of respect. Also for some reason it advises finding a private area shortly after changing to... No. Your evil mind fails to comprehend how THAT has anything to do with being evil.

At any rate, having lost your masculinity temporarily to !!Science!! you decide to re-assert it again in the most sensible way you know. By Mad Science. First you replace a zombies arms with wings. This gets you a messed up Bird Zombie. You get it to squak how amazing you are while trying to fly. It sorta manages to stay up in the air for a bit before crashing.

You then design Gun-Bot. Gun-Bot shoots captured enemy guns back at the enemy. This is ironic. Irony is cool. So is Gun-Bot.

You then create an even more drill-y version of the Drill Zombies. This unholy creation (known as Digger-Zombie) has treaded tracks intsead of legs and a drill on each of it's arms. And a drill on its chest. And a drill on it's head. No. You are not compensating for something.

You then build Overpowered-Bot Mk1. Sorta like Leiutenant Overpowered's robotic cousin. It's a bit overpowered.

You then order your drill-based minions to dig you a new lair section because, well you want the Libraians laughter is getting annoying and you suspect you'll need a bigger corner if you ever find a cool dinosaur spell and decide to experiment (no not in THAT way!). (12+8) With the combined effort of all your minions (and a bit of luck) you manage to create a large yet elegant hall! The walls are inscribed with your mighty deeds and images of your mydrad victories (you may have ordered your zombies to make a few up). You show the Libariain it. She spots Digger-Zombie and spends ten minutes laughing. You decide her anteater mind was overwhelmed by the awesome.

You then build a large capacitator and a basic computer, they both are pretty cool though the computer has a shoddy self-made operating system. You try using it to 'surf'  on the 'internet' as you heard some people do. Unfortuneately you, ah... Haz no inernetz (or cheesburgerz for that matter).

You then decide to make the lime green van more manly. To do this you make it purple, sadly it effectively replaces all the lime green with purple and you get no cool flame decals but it's still more manly. You also get rid of the 'CM' logo by replacing that with purple to. Whoever he was, he's probably dead now. You then add a pair of arms (one with a claw hand the other with a robotic hand). You also added a pair of flamethrowers underneath the van which could swivel in a circle. It is now ten times more awesome.

Finally you decide to add some lights in to your cave, you then realize that you have no lighting in your cave, having developed sight akin to that of a dwarfs, capable of seeing in total darkness (luckily you haven't got cave addaption). You realize you need to put some lights up anyway so your zombies and the Librarian can... See. The zombies probably learnt by trial and error but you may want to ask her about that at some point after she stops pretending to be a human pretending to be an anteater pretending to be a human and becomes a real human again (because she's an anteater, remember?). Also you lack lighting.

Oh, and you fiddle around with the zombies brain-remote controls and fashion yourself a zombie-control radio. It's like any other zombie control radio, exactly like a walkie talkie but with the other end in all your zombies brains, you quickly build a zombie-thought filter after hearing some of the one you ordered to create more titles thoughts. No one should have to hear themselves called 'One we would least mind being undead love interst to in a romantic comedy involving gender-swapping spells and zombies.' it's scary.

Spoiler: Known locations (click to show/hide)
Spoiler: Known robot stuff (click to show/hide)
Spoiler:  Minions! (click to show/hide)
Spoiler: Robot designs (click to show/hide)
Spoiler: Dark Magic spells (click to show/hide)
Spoiler: EVIL MEGAPROJECTS (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Van stuff (click to show/hide)
Spoiler: Cave stuff (click to show/hide)
Spoiler: Perks! (click to show/hide)

206
1720. you think you are in the matrix, and can decipher some of the code-not seeing ASCII graphics, but what they represent more clearly. and you are waiting for Urist McNeo to give everyone freedom
1721: You decide you are Urist McNeo and wander around the place in a trenchcoat running from men in suits.
1722:You managed to unplug yourself from reality with the help of Urist McMorpheus. You know Kung-Fu Dwarven Wrestling.

207
Forum Games and Roleplaying / Re: You Are A (Beginner) Super-Villain!
« on: June 05, 2011, 04:08:56 am »
You decide to do some 'light' reading before you begin, gaining yourself a couple of spells and also getting a basic computer design! You could probably design some more roboty parts or even start designing a basic A.I. now if you wanted to. Speaking of roboty you install your new servant add ons to all the zombies (and thier designs). You also learn the basics of 'liberally converting conservatives to the liberal cause' and some basic facts on architecture you guess could be used to improve digging in your cave. Oh and fiddiling around with peoples brains is slightly less likely to kill them now.

Then, because the voices in your head like randomly casting spells you change your zombies genders (temporarily), getting several humorous surprised groans from suddenly female zombies. You then give General Drill-Hand two black eyes (literally, the entire eye is now black) apparently she's absolutely fine after you fiddle around with her gender and eyes, you were half expecting her zombrynetic implants (yes, you gave them a new name now) to give her brain damage or something as she changed genders.

At any rate you decide to bring Librarian along to the grave yard, you're not sure why but you're sure there's a good reason.

When you arrive however you find (7) a group six of police officers gathered around a grave, from what you overhear of their conversation they're mourning the loss of one of their number after you used imps to get rid of those police cars when robbing a bank. Being the respectfull person you are you use your vans rapid zombie transit device to launch a couple of gender confused zombies into the graveyard. (17) The police are surprised by this rather random turn of events and you quickly aquire six (yes, your zombie making was upgraded) more minions. With the help of Diggerbot and your two Drill Zombies you dig up (13+3) 16 corpses before you finnaly run out of graves to dig up.

As you leave however with your new minions however...
"Heh, looks like you two did get together," an old voice sounds out from behind you.
"Oh not this man again," mutters the libarian as you turn around to see  the old gravedigger leering at you.
"No, we are not dating, I kidnapped her, please address any and all future messages to one of my servants, thank you!" You say as you walk past him"
"Eh? What do y-" He starts before one of your servant zombies interupt him.
"Please adress any and all future messages to one of us to pass one to our master the mighty Mal-Ravanal, Merchant of Stabbing, Robber of Banks, Builder of Average Quality Robots, Van Stealer, Zombie Maker, Action Movie Style Shooter, Amatuer Neuro-Scientist, Designer of Pretty Cool Zomborgs..."

You don't hear the rest of it though as you pass by and load most of your zombies and diggerbot into the van you reach the vans capacity limit at the relatively surprisng number of ten zombies, ar bot and two humans,those of your horde not lucky enough to be allowed in get to walk behind you in a vaugely military shuffle.

Once back you add servant add ons to your new zombies and start designing new parts to attach to zombies like robot hands! And giant wongs to replace said hands! ... Oh, wait, you mean wings, yeah, that was it. Not wongs, that would be stupid. You give Leftenant Overpowered the robotic hands because, well, stuff it. If you're going to have something overpowered you might as well go all the way. You don't give any zombies wings yet however.

You then send all but one of your zombies off to hunt animals for food. This lucky zombie gets (19) several pipes shoved down it's throat a bit more carefully this time, making the worlds first Flamethrower zombie.

You then spend an hour or two improving your van with a spikey covering, it now looks even more awesome.
Spoiler: Known locations (click to show/hide)
Spoiler: Known robot stuff (click to show/hide)
Spoiler:  Minions! (click to show/hide)
Spoiler: Robot designs (click to show/hide)
Spoiler: Dark Magic spells (click to show/hide)
Spoiler: EVIL MEGAPROJECTS (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Van stuff (click to show/hide)
Spoiler: Cave stuff (click to show/hide)
Spoiler: Perks! (click to show/hide)

208
    You realize your pistol is out of bullets and take another one from the hand gun pile in the corner of the cave. After finishing your
lazy villianous version of reloading you design and make a 'Claw Zombie', a zombie with 'Crushing Claws' and build one with said claws replacing hands. You're getting used to the zombie limb replacement surgery now and quickly replace both hands with claws. It looks pretty cool and you decide to play Zombie-God some more, this time making a Chainsaw Zombie, it only has one chainsaw-hand but is still pretty awesome.

You then decide to add armour to the claw zombie, you figure it could be like a zombie tank... Although of course, it wouldn't fire shells... yet. On the same subject you try giving the Motor Zombie Telescoping leg/spring things (20). They work incredably well and you quickly add them onto the standard motor zombie design as you enjoy 'Lieutenant Overpowered's renewed bouncing-around-the-place-trying-to-get-used-to-new-strength session. Which you then halt so you can give it armour and sirens. This makes it even stronger. Seriously, these zombies are getting so overpowered you start to wonder whether you should just mail a picture of a group shot of them to all the world leaders and watch the pleas for mercy roll in.

You also try to give one of your few normal zombies a flamethrower in the mouth, (3) for once however the zombie dies, possibly from you ramming various tubes down it's throat while laughing manically, it's hard to tell, I mean, everyone who could talk and witnessed it (I.E you) agrees that you were very scientific with your approach, you can't tell where you went wrong, honest!

You then decide to have a go at neuroscience again with one of your zombies and manage to (2) kill another one before (20) managing to make a zombie with what could, in  poor lighting be considered inteligence! Well, actually it's only programmed to follow your orders (and only your orders) but still, thats like ninety percent of inteligence anyway isn't it?

Then you decide to outfit your van with controls specially designed to allow imps to drive it before deciding to make another stop at the libary. In a stealthy manner. In a lime green van. With a drill on the front. Packed full of zombies. Days after robbing a nearby bank in the same vehicle. (11-1) Surprisingly you get stopped by a mere two police men once and after a brief struggle add another zombie to your ranks. Unfortunately since you live in a wierd psuedo-Britain you find a total of 0 guns in the desceased officers car. You then leave it and continue on the way to the libary.

Once there you decide to take the humble, non-flashy route and have your servant zombie announce to the libary as you walk in behind it flanked by your minions: 'Cower before the mighty Mal-Ravanal, Merchant of Stabbing, Robber of Banks, Builder of Average Quality Robots, Van Stealer, Zombie Maker, Action Movie Style Shooter, Amatuer Neuro-Scientist, Designer of Pretty Cool Cyborg Things And Proud Owner of a Van with a 100 Awesome Bounus! Flee before His wrath and the wrath of His Minions!' Your servant also adds some other titles as you walk along such as 'All Time Holder of Most Amazing Villian to ever do Evil Experiments' as you clamy walk through the libary having your minions take any book interests you, leaving those in the libary stunned by the sheer randomness of the situation.

In total you pick up the following books:
  • Basic Computing- A Basic Guide For Those Who Can Build Robots But Have Lived In A Cave For Ten Years And Barely Know What A Computer Is
  • Brain Surgery For People Who Aren't Qualified To Be Near Hospital Patients But Lied And Now Must Pretend To Be Surgeons
  • Teh Leet Average Guide To Pwning Noobs With Dark Magic
  • Polymorphing for Noobs- How To Play As A Girl IRL And 500 Different Hax.
  • The Liberal Crime Squad Guide To Liberal Brainwashing Of Conservative Opponents- For When Your Seduction Skill Is Conservative
  • A Most Loquasicous Guide To Merigant Civilious Enginering- From the Authour of 'How To Make Books Seem Complex By Making Up Words.'

As you turn to leave however (as normal) you hear a voice behind you:
"Well, if it isn't that tramp who keeps on stealing books, decided to use something other than robots to back you up have you?"
"Ah, yes, Librarian, I do belive you will be coming with me."
"Will I now? And why would that be?"
"Because I have eight minions and the only person still in here who may help you is that man over there?" You point to a pale faced man apparently trying to read a book upside down.
"Oh? But there's something I'm afraid you didn't know, John here is a zombie!" She says with obvious relish,as though expecting you to panic at the thought of facing a lone zombie.
"..."
"Well? Not so cocky now are you?"
"...I come in here with eight zombies, each wearing bullet proof vests and holding a knife, only two of which have not been upgraded with my robotics skills and you expect one zombie to scare me off?"
"Wait, they're really zombies? I thought they were just thugs in costumes!" She seems to find the thought of someone else having zombies disapointing.
"No, they're zombies. I'd have a veritable horde by now but they keep getting shot or killed in mad experiments."
"Tell me about it, I lost five zombies before I realised I had to feed them."
"Wait, they eat food? Oh... That would explain why they keep eating people whenever I get into a fight!"
"Yeah... Anyway, why did you want to kidnap me?"
"Er, I'm not quite sure exactly I just generally make it up as I go along."
"Alright, fine, I'll go with you. But just as a warning- no creepy stuff!"
"Creepy stuff?"
"You know, like watching me while I sleep"
"Don't worry, I'll probably just brainwash you into becoming my loyal minion and then have you die to some soldier with a gun as a distraction in one of my great plans. I can hardsly do that as you sleep. Yet."
"... Well at least you're honest. Can I take John with me?"
"Yeah... Sure, whatever."
And with that you returned home with your two new captives in tow. Once you get home you show your captives rheir new alcove and go to sleep. Who knew kidnapping would require so much talking? And that must have been the most awkward kidnapping ever.

Spoiler: Known locations (click to show/hide)
Spoiler: Known robot stuff (click to show/hide)
Spoiler:  Minions! (click to show/hide)
Spoiler: Robot designs (click to show/hide)
Spoiler: Dark Magic spells (click to show/hide)
Spoiler: (Awesome) Cyborg Stuff (click to show/hide)
Spoiler: EVIL MEGAPROJECTS (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Van stuff (click to show/hide)
Spoiler: Cave stuff (click to show/hide)
Spoiler: Perks! (click to show/hide)


209
1714: You wonder whether anyone will manage to read the full list in one sitting before going insane.

210
Forum Games and Roleplaying / Re: You Are A (Beginner) Super-Villain!
« on: June 03, 2011, 04:37:10 am »
You decide to dissasemble the jeep, getting you the ridiculous amount of 919MP. You have the feeling thats way to much MP for a vehicle but you don't question your luck.

You then get on to the fun stuff, namely you get one of your zombies to lie down as you replace its voice box with a siren. (15) The surgery works pretty well and you laugh as your new Siren Zombie starts wailing instead of groaning.

You then cut open another zombies head and jam electrodes into it's brain (19-1) It works surprisngly well for your first attempt at neuroscience and you manage to get the the zombie to do several basic tasks such as tell you how amazing you are and hop on one spot. You then find the parts of the brain dealing with movement and mangae to temporarily paralyze your minion. You figure you could kill it with more power applied. At any rate you take the electrodes out and sew the top of its head back on.

You then fiddle about with motors being attached to zombie arms (18) again it works surprisingly well and your new Motor Zombie seems to be at roughly twice the strength, so like any good mad scientist you attach motors to all of it's limbs and laugh manically as it jumps through your base trying to get used to its new strength.

You then take a zombie and chop it's head off. Sadly it dies shortly afterwoods, though it does spend a few seconds wandering around before it realizes it is so. You then chop another zombies arm off. Unfortunately it to quickly dies, this time of blood loss. It would seem zombies are no more resilient at the moment than humans, though more powerfull dark magic could remedy that.

You then use some of the blood covering the floor and you to summon a imp, which you then order to drive siren bot around for a short while. (3+1) It does but, as usual when siren bot is involved it doesn't get far before failing, n this case crashing into a wall and managing to flip itself over. Siren bot is unharmed however and you're pretty sure it's the robots fault for generally sucking. At least the imp didn't try to eat the controller.

You then build a zombie generator because even if you don't have anything to power it'd be funny to watch a zombie cycle. You stick it in your unused room and laugh as one of your zombies tries to find something to bite while cycling and turning two hand-cranks at the same time.

Then you spend some time thinking up even more awesome machine parts: Chainsaw, 'Crushing Claw', Flame Thrower, Huge Capacitor, Telescoping Arm Section, Pump... You have the sneaking suspicion at least some will be surgically implanted onto zombies in the near future.

Finally you make another Drill Zombie. You then order them both to dig you a tunnel (5+1) They manage to dig you a small alcove.

Sighing you wonder if the voices have anything more they want you to do. It seems they've came up with an awesome idea actually. You make part of the van roof slide back and forth over a hole you cut and insert a weird catapult like ejector mechanism. You test it out on a zombie, they fly through the air and land unharmed(ish). It is very cool. And all for a mere 22MP!

Spoiler: Known locations (click to show/hide)
Spoiler: Known robot stuff (click to show/hide)
Spoiler:  Minions! (click to show/hide)
Spoiler: Robot designs (click to show/hide)
Spoiler: Dark Magic spells (click to show/hide)
Spoiler: (Awesome) Cyborg Stuff (click to show/hide)
Spoiler: EVIL MEGAPROJECTS (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Van stuff (click to show/hide)
Spoiler: Cave stuff (click to show/hide)
Spoiler: Perks! (click to show/hide)

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