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Forum Games and Roleplaying / Re: You Are A (Beginner) Super-Villain!
« on: June 12, 2011, 10:00:56 am »
Last turn I was quite tired and may not have understtod all of the commands that well, I may have also forgot about a few commands and ignored a few.
McCreepfest has sort of been turned into a computer. Ish. I suspect Armok means programing the software McCreepfests mind uses, at any rate he currently is at lowish intelligence, the servant upgrades give the zombies a sembalance of brains in the thinking dpeatment.
And the last of Armoks commands was because I've been dumping pretty much any old thing into the robot designs spoiler.
Also, I have a feeling I'm being a bit unforgiving with these rolls...
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Your gatherer zombies gather 113CP and 27MP from the sourounding area of the cave.
The Librarian. (9) Finds that everyone is still talking about you less often than aliens. Or the military convoy that passed through town recently. Yeah, you're pretty low on peoples priorities right now.
Then you send your thugs, the unnamed Drill Zombie and Tank Claw Zombie to go and rob a pawn shop. (8+2) They return slightly beaten up. Apparently the shop they tried robbing had a martial artist owner. Luckily they manage to return with only their pride not intact.
You then fiddle around with the van with a laptop. You manage to set it up so that the van can be driven by laptop. You leave a manual override in the van though, incase someone tries to hack the connection between the laptop and van... (5+1) The connection being a USB cable attached to the van.
(13+1) You then try to modify the robots to take mental voice commands from the zombies, after an hour or two you manage to get a zombie to boss around a few off the robots. They can't really do much when using the robots but you guess that having free hands is sort off a advantage. Ish.
You also try to invent a 'tactile sensor'. (11+1) You manage to come up with a few vauge ideas on how to do it but don't really make much progress.
You then add on a camera onto OP bot and the van. You figure you could probably later make them into automated robots or something. It's pretty mundane for you. You wonder if you could use a zombies eyes as cameras... Possibly. You add a loudspeaker on the van while you're at it. You never know, it could be usefull some time!
You then try to to get McCreepfest onto the internet. (11+1) You manage to get the internet broweser almost working, maybe another try and you'll get it working. You just hope McCreepfest won't turn into some leet speaking uber-nerd/zombie/computer when you do. The magic books are bad enough.
You tell McCreepfest to imagne its acessing the internet anyway and supply the zombies with usefull information. It replies "LOL, OMG WTF NOOB!". You mute it.
(18+1) You do modify the zombie-simulator-thing on McCreepfest to allow it to program the zombie designs you'd be testing so you don't need to. You then shout at it for using it's new powers to make enough cats to lag down the Zombieputer with their pathfinding.
(14+1) You then set up Overpwered bot so that it's controlled by McCreepfest directly. It's pretty cool. You also give him contorl of the base PA system, you then mute it after hearing it shout 'The Cake Is A Lie!' over and over. It's quite annoying, you wonder what it'd be like if it actually went on the internet.
(16+1) You then upgrade the servant implant system to allow better information system. It should help make the zombies work better in groups (as well as allow you to use what their eyes as cameras.
You then retry the thug-face-punch test after telling your zombies not to punch the thugs. They last an average of five and a half minutes before being kicked. Repeatedly. It's very very funny.
You then stick a laptop into the conference room (2+1) sadly your rotating foam throne of doom idea fails miserably. Still, you bring everyone in to look at you play minesweeper for ten minutes anyway. If you're going to hook up a laptop to a projector someone better appreciate it!
You then decide to make a mermaid. Well. A mermaid zombie. Your efforts (13+1) go sort of average-ish again. Which is to say you managed to replace a zombies legs with a robotic fish tail. It can't breath underwater however. It's sort of a Zombie-Mere-Dolphin-Thing.
You then try designing rockets. (10+1) You make some progress but not really that much, you don't feel especially inventive today for some reason.
Internet aided research on portals... (5-1) Goes sort of average given how it normally goes with you, it nothing explode or anything interesting. With the added research you nearly get a quarter of the portal device done!
(4+1) Research onto chemestry and explosives goes poorly, you fail in finding out anything unknown to you. You don't get any viruses though so thats a plus.
(6+1) You also try designing some kind off massive door-thing to hide the cave enterance, it doesn't go that well and the design you get is a rather large, obvious, not-very-armoured door. You decide to scrap the design.
(5) You also fail in designing a neurotoxin to threaten pricking McCreepfest with. Your imagination seems to be running a bit dry today.
You considering placing security cameras around the base but you can't be sure where to put it.
(3) You also try designing a new Quadrotor design. It fails. Like nearly everything that you did today, you have no clue how your luck turned so bad.
McCreepfest has sort of been turned into a computer. Ish. I suspect Armok means programing the software McCreepfests mind uses, at any rate he currently is at lowish intelligence, the servant upgrades give the zombies a sembalance of brains in the thinking dpeatment.
And the last of Armoks commands was because I've been dumping pretty much any old thing into the robot designs spoiler.
Also, I have a feeling I'm being a bit unforgiving with these rolls...
----------------------------------------------------------------------------------------------------------------------------------------
Your gatherer zombies gather 113CP and 27MP from the sourounding area of the cave.
The Librarian. (9) Finds that everyone is still talking about you less often than aliens. Or the military convoy that passed through town recently. Yeah, you're pretty low on peoples priorities right now.
Then you send your thugs, the unnamed Drill Zombie and Tank Claw Zombie to go and rob a pawn shop. (8+2) They return slightly beaten up. Apparently the shop they tried robbing had a martial artist owner. Luckily they manage to return with only their pride not intact.
You then fiddle around with the van with a laptop. You manage to set it up so that the van can be driven by laptop. You leave a manual override in the van though, incase someone tries to hack the connection between the laptop and van... (5+1) The connection being a USB cable attached to the van.
(13+1) You then try to modify the robots to take mental voice commands from the zombies, after an hour or two you manage to get a zombie to boss around a few off the robots. They can't really do much when using the robots but you guess that having free hands is sort off a advantage. Ish.
You also try to invent a 'tactile sensor'. (11+1) You manage to come up with a few vauge ideas on how to do it but don't really make much progress.
You then add on a camera onto OP bot and the van. You figure you could probably later make them into automated robots or something. It's pretty mundane for you. You wonder if you could use a zombies eyes as cameras... Possibly. You add a loudspeaker on the van while you're at it. You never know, it could be usefull some time!
You then try to to get McCreepfest onto the internet. (11+1) You manage to get the internet broweser almost working, maybe another try and you'll get it working. You just hope McCreepfest won't turn into some leet speaking uber-nerd/zombie/computer when you do. The magic books are bad enough.
You tell McCreepfest to imagne its acessing the internet anyway and supply the zombies with usefull information. It replies "LOL, OMG WTF NOOB!". You mute it.
(18+1) You do modify the zombie-simulator-thing on McCreepfest to allow it to program the zombie designs you'd be testing so you don't need to. You then shout at it for using it's new powers to make enough cats to lag down the Zombieputer with their pathfinding.
(14+1) You then set up Overpwered bot so that it's controlled by McCreepfest directly. It's pretty cool. You also give him contorl of the base PA system, you then mute it after hearing it shout 'The Cake Is A Lie!' over and over. It's quite annoying, you wonder what it'd be like if it actually went on the internet.
(16+1) You then upgrade the servant implant system to allow better information system. It should help make the zombies work better in groups (as well as allow you to use what their eyes as cameras.
You then retry the thug-face-punch test after telling your zombies not to punch the thugs. They last an average of five and a half minutes before being kicked. Repeatedly. It's very very funny.
You then stick a laptop into the conference room (2+1) sadly your rotating foam throne of doom idea fails miserably. Still, you bring everyone in to look at you play minesweeper for ten minutes anyway. If you're going to hook up a laptop to a projector someone better appreciate it!
You then decide to make a mermaid. Well. A mermaid zombie. Your efforts (13+1) go sort of average-ish again. Which is to say you managed to replace a zombies legs with a robotic fish tail. It can't breath underwater however. It's sort of a Zombie-Mere-Dolphin-Thing.
You then try designing rockets. (10+1) You make some progress but not really that much, you don't feel especially inventive today for some reason.
Internet aided research on portals... (5-1) Goes sort of average given how it normally goes with you, it nothing explode or anything interesting. With the added research you nearly get a quarter of the portal device done!
(4+1) Research onto chemestry and explosives goes poorly, you fail in finding out anything unknown to you. You don't get any viruses though so thats a plus.
(6+1) You also try designing some kind off massive door-thing to hide the cave enterance, it doesn't go that well and the design you get is a rather large, obvious, not-very-armoured door. You decide to scrap the design.
(5) You also fail in designing a neurotoxin to threaten pricking McCreepfest with. Your imagination seems to be running a bit dry today.
You considering placing security cameras around the base but you can't be sure where to put it.
(3) You also try designing a new Quadrotor design. It fails. Like nearly everything that you did today, you have no clue how your luck turned so bad.
Spoiler: Map Of Shoddy MSPainting (click to show/hide)
Spoiler: Known locations (click to show/hide)
Spoiler: Known robot stuff (click to show/hide)
Spoiler: Minions! (click to show/hide)
Spoiler: Minion Tasks (click to show/hide)
Spoiler: Designs (click to show/hide)
Spoiler: Dark Magic spells (click to show/hide)
Spoiler: Polymorphic magic Spells (click to show/hide)
Spoiler: (Awesome) Zomborg Stuff (click to show/hide)
Spoiler: EVIL MEGAPROJECTS (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Van stuff (click to show/hide)
Spoiler: Decent Generic Car stuff (click to show/hide)
Spoiler: Cave stuff (click to show/hide)
Spoiler: Perks! (click to show/hide)
Spoiler: Books (click to show/hide)

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