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DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: September 26, 2011, 09:22:23 pm »
Water wheels and bridges, and pumps and hatches and doors and magma. Very soon.
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Of course, in the end I value cloth crafts. A master weave, master dye, master constructed craft get you like 780☼ x3 because cloth crafts come in threes. That's some 11,000☼-ish profit from a stack of 5 pig tails and 5 dimple cups, assuming 26% masterpiece rate, and you can produce those in insanely large bulk numbers with infinite renewability. (actually, it's less than 11k, because full masterwork cloth crafts occur something like 1.7% of the time, but eh, you get the idea).
If you have nuggets, why bother smelting them?
Native Gold items have the exact same value as items made from gold bars so all you are doing is adding an additional step that doesn't increase value. Beyond that, leaving them as nuggets means that you can make mechanisms out of them, which have a base value of 30 rather than a statue's base of 25. The only metals you can make mechanisms out of are copper (which has the same value as a stone mechanism made out of copper ore), adamantine (250x for stone vs 300x for metal, though it's more cost effective to use one ore rather than three wafers), iron (worth slightly more than a mechanism made out of ore), bronze, bismuth bronze, and steel (no stone counterparts for any of those)
So a no quality Native Gold mechanism is worth 900 while a mastercraft one is worth 10800. A gold statue is going to range from 750 to 9000.