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DF General Discussion / Re: Kobold Camp in the open, picture here
« on: January 10, 2011, 06:38:07 pm »
If they're unarmed as you say, it'd be much easier just to send in a massive war dog army!
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The "save/dump" orders specify whether the items get stored in stockpiles or hauled to a garbage dump activity zone - way back in the old 2D versions, it caused them to be thrown into the chasm.
Is your butcher's shop outdoors? If so, do you have collection of outdoor refuse enabled?
. (the pit encompases the whole trap area, so anyone who dodges get impaled).