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Messages - _DivideByZero_

Pages: 1 ... 330 331 [332] 333 334 ... 348
4966
Roll To Dodge / Re: Histories of Brilliance and Stupidity
« on: March 08, 2011, 06:55:23 pm »
Alright, I'm not really happy with a lot of the characters, so I'll give a bit of feedback so we can all make final adjustments until we start. Meanwhile, suggestions for the setting can start.

im in

Character Sheet:
Name: Ivan Fiddlebottom
Nick Name: Jake Read
Race: Human
Occupation: Night Creature Hunter
Abilities:Welcome to The Gun Show (+2 to all attacks in which i use my Fists and hands etc.) [if it is to powerful tell me okay?]
To the left , to the right (+1 to all dodging rolls)
The White Bill Cosby (+ 1999999999 to all socialization rolls)
skills:My hands and legs [what is that skill called i forgot] and butchery
armor: adamantine gloves and cloth tunic and iron shoes!
inventory: 15 plump helms and 22 lead coins and a bronze dagger

tell me if this is to powerful.

At first, he seems like a berserker. However, that's pretty much all there is to say about him. His nickname bears no significance whatsoever, he has no backstory, and his profession makes no sense. Why would people buy bogeyman products? I just don't think this character is detailed enough.

Name: Bjorn Inmus
Nickname: Wizard
Race: Human
Profession: Wizard
-Skills
Abilities: Wizardry (Lightning,water,fire,earth,Steam)
Experience: Lightning
-Armor
Wizard robes
-Inventory
Staff of Wizardry
 M60(Magic-powered, only can be held by wizards)
This ok?

This is a bit ludicrous. While majicka is pretty awesome, a wizard with a machine gun just doesn't fit.
-Identity
Name: Taric Cogudib
Nickname: Madman
Race: Dwarf
Profession: Rifleman
Backstory: (Optional)
-Skills
Abilities: Rifleman: +1 to use rifles. Builder: +1 to building. Infantryman: +1 to initiative
Experience: Rifles, Axe bayonets.
-Armour
Padded Leather underneath a greatcoat.
-Inventory
Bolt-action rifle w/axe bayonet. 30 Silver coins. 8 Loaves of bread and 8 pieces of chicken


Character is okay. Nothing bad except for the ludicrous number of coins, but nothing too good either.

Name: Porin Keeperechoes
Nickname: N/A
Race: Cutebold Kobold
Profession: Dragon Slayer
Backstory: A tough little creature almost a quarter of a century old who's already amassed 200 kills to his name, half of which were giant monsters such as cyclops, ettins... and most notably a dragon. He can speak, unlike most of his brethren, and is fairly intelligent for his race.
-Skills
Abilities: Small (+1 to stealth). Agile (+1 to evasion-type rolls). Opportunistic (+1 to sneak attacks).
Experience: Sword & Shield combo
-Armor
Porin dresses in the tanned hides of his kills. His pants, boots, gloves, helmet, and cuirass are made of cyclops hide, and all are plated with dragon scales. Under the cuirass he just wears a plain brown tunic. He usually has his sword and shield attached to his back. His fur is black with large patches of orange and brown and his eyes glow yellow in the dark.
-Inventory
Iron Sword
Iron Shield
Rations for 10 days
12 Nickel coins

This is a very good character. I like it, it's not overpowered at all, while the stealth bonuses are extremely useful for teamwork. It's really the only character along with Tarran's that doesn't have too many actual flaws.

Name: Trol Lan
Nickname: N/A
Race: Troll
Profession: MMA Fighter
Backstory: Nobody knows where this troll came from, but he is supposedly the last of his kind.
Skills: Play dirty(+1 melee), BLOOD RAEG(when severely injured, goes berserk, dealing +1 damage) Meatshield (-1 damage taken)
Experience: Melee
Armor: light armor to soak some damage while still being agile.
Inventory: Spiked gloves, 2 silver pieces, Various foodstuffs, whiskey.

Wha...
I appreciate the effort, but a TROLL? I don't even... I'll just suggest writing a better backstory. Making it vague doesn't really work too well when your character is a martial arts master, since he's going to be fighting and not conversing most of the time.

Hey, you didn't tell me about this in your other thread!

Name: Tarran Terra.
Nickname: N/A, use real first name.
Race: Human.
Profession: Slayer of Evil.
Backstory: It is rumored that Tarran is the Avatar of the Earth itself. However, what is known about him is that he hunts demons, violent thugs, and various other monstrosities. He is widely known around the world. He is of unknown age, but appears to be around 20 or so, though some drunks tell stories of him being 159 years old. As if, right? Right? Uh... anyway, it is also rumored that he has an evil twin named Tarren, though those are just rumors. Yeah... rumors...
-Skills
Abilities: Swordmaster: +1 to sword attacks. Holy: +1 to using holy items, -1 to using unholy items. Divinelike: Cannot pray or be servants to gods, cannot be harmed or changed directly by gods, can engage in idle chatter with gods.
Experience: Legendary swordsman.
-Armor
Light steel full plate mail. Golden helm with image of an unknown god's holy icon.
-Inventory
Holy Steel Two-handed sword. Iron shortsword. Golden holy icon of an unknown god (same as on the helm). 6 days worth of rations. 1 very old Silver coin.

Tell me if it's overpowered in any way (I think the sword being holy might be? Or maybe the holy bonus?).

The character is definitely balanced, if a bit cliche, but that's fine. You can't really avoid it in a steampunk plot. But the issue here is that named gods aren't really part of the plot. This is just a warning that Divinelike might not make much of a difference. People still have their own religions, etc, but they are like DF. Currently they don't do much.
It's a great character idea though. I like it. Unlike... some ideas here.

Quote
Name: Nihilius Vekt
Nickname: Cogs
Race: Human
Profession: Technomancer
Appearance: Above average height, longish black hair, almost perpetually oil-stained.
Background: Brought up in a prosperous family, Nihilius has been obsessed with technology for most of his life. Seeing flesh as weak and pitiful compared to the gleeming metal of the machine, he began researching the possibilities of 'improving' his body. The end result of this work was a fusion of magic and modern technology: bionic limb replacements. This swiftly got him labelled as a social outcast and he was dis-inherited, forcing him into freelance engineering and occaisional mercenary work.
Skills:
-Abilities: Tinkerer: +1 to rolls to mess about with machinery. Prototype bionics: Both arms, one leg and an eye a have been replaced with magic-powered bionics. Cowardly: -1 to rolls against fear.
-Experience:  Pistols.
-Armour: Armoured longcoat
-Inventory: Backpack, hand cannon, goggles (it isn’t steampunk without goggles!), iron dagger, box o’ tinkerin’ bitz.

Great character! We really needed a science guy or else we would've probably been screwed. However, the only real concern I have about your character is magic... I'd rather not allow that. HEN's character works (--just barely) because he is a wizard. You could say that the limbs run on batteries or some kind of compact power generator (maybe mounted on his back?), for example. It doesn't have to be magic. How did he gain access to magic, anyway.

4967
Meta: Find something to sharpen the shard on, I guess.
Fantasy: Continue martial trance.

4968
Roll To Dodge / Re: Generic Sci-Fi RTD
« on: March 07, 2011, 10:49:05 pm »
Roll 33

Spoiler: Encountered Enemies (click to show/hide)

Spoiler: Encountered Vehicles (click to show/hide)

Spoiler: Current Enemies (click to show/hide)

Spoiler: Kills (click to show/hide)

-------------------------------------------------------------

---Players---

Sareesa-1-"Command, this mission just got a lot more complicated.  Might I recommend ending hostilities with this particular group of aliens and attempting to take on the sub-demensional monstrocity living on this planet."

You hear mostly static in return, but you can tell that someone is breathing on the other end. Then, letting the alien go, you pick up the device as the alien quietly picks up a rifle and faces the door.

"I wonder how this works..."
You look for a seam in the devices construction, but it looks almost as if it's just one solid chunk.

Meanwhile, you begin to hear rather light footsteps as well as something like breathing.

The alien whispers. "Actually, they could be part of my squad. I'll tell them not to attack you if they come."

Gordon-5-Hitting controls randomly, you manage to hit the "reset engine" button by sheer chance, and the helicopter's engine roars to life again. You take control again.

Rayn-2-Intending to cause carnage, you move over to attack a behemoth, and open fire. Both are shrouded in flames, but they merely walk out charred but seemingly unhurt. Looks like brutes have heavier armor than you thought.

Tarran-4-"Son of a..."

Deciding not to risk that again, you pull out your Reaper and start head-shotting bipeds like nobody's business. You manage to nail about 7 of them.

Taric-5-One of the brutes dismounts, and shouts, "Stop shooting! We won't hurt you if you--"
Too late. (7) He's already splattered all over the walls. Poor guy.

Kir'Zhan-5-"I knew guns where useless"
Continuing you assault, you attack another brute, this time realizing that he is telling you to stop and you do so. Over the sound of gunfire, he yells,
"Perhaps this wasn't the best way to introduce ourselves... sorry about trying to kill you, but the elites are so stuck up we can't get them to change their minds. If you can take them out then we can talk about the island."
You look at him inquisitively.
"You came here for the island, right?"

Zrk-1-You continue to fire, not actually hitting anything but forcing everyone to get on the ground for the time being. Although the behemoths do seem to have stopped, and the brutes have dismounted. You don't see Kir'Zhan.

-------------------------------------------------------------

Spoiler: Character Sheets (click to show/hide)
[/quote]

4969
Roll To Dodge / Re: Histories of Brilliance and Stupidity
« on: March 07, 2011, 10:05:54 pm »
Which is what I'm going to do ;) Especially with the whole unstable pan-dimensional being thing.

4970
Roll To Dodge / Re: Histories of Brilliance and Stupidity
« on: March 07, 2011, 09:35:56 pm »
-Identity
Name: Taric Cogudib
Nickname: Madman
Race: Dwarf
Profession: Rifleman
Backstory: (Optional)
-Skills
Abilities: Rifleman: +1 to use rifles. Builder: +1 to building. Infantryman: +1 to initiative
Experience: Rifles, Axe bayonets.
-Armour
Padded Leather underneath a greatcoat.
-Inventory
Bolt-action rifle w/axe bayonet. 30 Silver coins. 8 Loaves of bread and 8 pieces of chicken

AXE BAYONET. BEST IDEA EVER.

Name: Bjorn Inmus
Nickname: Wizard
Race: Human
Profession: Wizard
Backstory: One of the first and most powerful wizards in the Order of Majick
-Skills
Abilities: Wizardry (Lightning, arcane,water,fire,earth)
Experience: Lightning
-Armor
Wizard robes
-Inventory
Staff of Wizardry(can be upgraded with different spells)
 M60(Majick-powered, only can be held by wizards)
This ok?

You got this from majicka, didn't you?

4971
Roll To Dodge / Re: Histories of Brilliance and Stupidity
« on: March 07, 2011, 09:21:07 pm »
im in

Character Sheet:
Name: Ivan Fiddlebottom
Nick Name: Jake Read
Race: Human
Occupation: Night Creature Hunter
Abilities:Welcome to The Gun Show (+2 to all attacks in which i use my Fists and hands etc.) [if it is to powerful tell me okay?]
skills:My hands and legs [what is that skill called i forgot] and butchery
armor: adamantine gloves and cloth tunic and iron shoes!
inventory: 15 plump helms and 22 lead coins and a bronze dagger

tell me if this is to powerful.

That's unique. I'll fix up the formatting in a second. By the way, you can have up to three abilities, I forgot to put that in the opening post.

4972
DF Modding / Re: A Little Bit More Mod
« on: March 07, 2011, 08:49:07 pm »
Cobaltite, since it exists already, is still smeltable without a regen.
I think, at least.

4973
Roll To Dodge / Histories of Brilliance and Stupidity
« on: March 07, 2011, 08:29:14 pm »
Welcome to HOBS! My previous RTD was kind of a failure...
This doesn't mean the end of the old one. Not at. I've just decided to start this one alongside the old one while I try to fix up the old one.

Spoiler: Reasons (click to show/hide)

So, without further ado, I'll try rebooting my steampunk RTD.

Spoiler: Technologies Allowed (click to show/hide)

Spoiler: Character Sheet (click to show/hide)

Just post a character and I'll add you.

Current Players:
jakeread1
HighEndNoob
Taricus
SeriousConcentrate
Tarran
MekBoy
Zrk2
JacenHanLovesLegos

Waiting List:


The setting, surroundings, and current predicament will be voted on. Have fun!

I'll post my character in a sec.


Spoiler: Players (click to show/hide)


4974
DF Modding / Re: DFHack 0.5.4
« on: March 07, 2011, 07:44:35 pm »
This doesn't seem to work on wine anymore. That's odd, because the previous versions worked fine.
It gives me the following error when I run any of the utilities:
memory object not set: type offset key /string/MSVC/buffer                                                                                                                                                                                                                                                                                                                                                                                                                                                                               

4975
DF Modding / Re: DFHack 0.5.3
« on: March 06, 2011, 08:35:05 pm »
I'm using Ubuntu... no crashes. :)

But I run it through wine, so I think that might be the reason.

4976
Roll To Dodge / Re: Generic Sci-Fi RTD
« on: March 06, 2011, 05:51:59 pm »
Try to be a dwarf and reset the engine before the helicopter hit's the ground.

Gordon Adams-1-You are secretly an elf and panic until you hit the ground and land on Taric, killing both of you in a fantastic ball of flame and shrapnel.

4977
Roll To Dodge / Re: Generic Sci-Fi RTD
« on: March 06, 2011, 02:12:33 am »
Roll 32

Spoiler: Encountered Enemies (click to show/hide)

Spoiler: Encountered Vehicles (click to show/hide)

Spoiler: Current Enemies (click to show/hide)

Spoiler: Kills (click to show/hide)

-------------------------------------------------------------

---Players---

Sareesa-2-"OK, so this... object draws power from the Fourth dimension or wall, or whatever?  Could it be used as a weapon against said sub-dimensional monster/creature/thing/"IT"?  Perhaps keeping it in this dimension thus allowing it to be killed.  If so, I'd be willing to work with you in order to eliminate "IT".  I really have no interest in fighting you guys, just pray my companions, the tactless slobs that they are, don't come and end up ruining the whole thing."
"The devices only work near It. It radiates some kind of energy that the Exalted use to power up the devices, which they use to strengthen themselves.
The one you just used was one that I managed to sneak away with, after they left. I was hiding here in the explosives stockpile until something happened."
"So do you think we can use them to defeat It somehow?"
"Not that i'm aware of. It has the capability to connect with the energy It radiates, but none of use know how. You'd need a scientist who can figure it out."


The device starts to glow again. Suddenly, the lights flicker off, then on again.

"What's going on"
"It is near. You can use the device again, though there's no way to know what it'll actually do."
"How many of your kind are left here?"
"Not that many. We have a squad of 15 in the building, but most of us are trying to rig up the colony ship to work again. You wouldn't believe how big of an army they wasted... as if we could take It on."


Gordon-6-You spin up the minigun again and fire. Unfortunately, your line of fire also resulted in hitting the ammo crate, setting off the four missiles inside of it and taking some forces with it. [6] The blast wave causes your engine to stutter before shutting of completely.

You look down and wonder why you aren't falling. Then you fall.

"Command, we're going to need another drop crate. Over."

Rayn-6-You decide to yourself that if there is a large number of enemies left, you should retreat. However, you fail to define what a "large number" is, even to yourself, and end up suicidally diving towards the nearest elite squad. Luckily for you, none of their fire hits, and you burn every last one of them to cinders.

Tarran-2-You kick Taric in the head until he wakes up.
"Get up now you lazy son of a gun!"
"Alright, alright."

While he stands up and draws his launcher, you take out both RPGs and fire them. Not only do you miss completely, but the recoil knocks you to the ground.

Taric-3-After some conflicts with Tarran, you get out your rifle and fire the grenade launcher, [6] landing the shot into a nearby building and collapsing it, [4] hitting the crawlers but completely missing the main force.

Kir'Zhan-5-Suicidally rushing at the enemy in a manner similar to Rayn, you manage to stab a behemoth, [3] apparently hitting a nerve as it recoils in pain and [4] knocks the brute off of its back. You then [4] steal the brute's gun and [1] try to shoot it but it flies out of your hands because of the kickback.

Zrk-3-"So land some marines, darn you, I KNOW WHERE YOU SLEEP."
"I'm sorry sir, but for logistics reasons we can't--"


Before you can finish listening, you take out your MAC gun and shoot a few rounds at the nearest behemoth, [6] but the shots bounce off of its armored carapace.

-------------------------------------------------------------

Spoiler: Character Sheets (click to show/hide)

4978
Meta: Look for a weapon.
Fantasy: Keep looking for the nose.

4979
DF Dwarf Mode Discussion / Re: Tantrum Spiral Memorial
« on: March 05, 2011, 04:35:01 pm »
Make it a golden spiral rising up into the sky.
Or cinnabar, if you want to make it red.

4980
Roll To Dodge / Re: Generic Sci-Fi RTD
« on: March 04, 2011, 09:19:32 pm »
What? Nonono, It is not the flood. No way.

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