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Messages - _DivideByZero_

Pages: 1 ... 333 334 [335] 336 337 ... 348
5011
Meta: Look for more articles of clothing to use as gauze.
Fantasy: Now that that's settled, CHARGE!

5012
DF Dwarf Mode Discussion / Re: Diamonds don't exist
« on: February 26, 2011, 08:59:03 pm »
The thing is that since you can only have two "metals" at the same depth per biome, I doubt colored diamonds are even possible, even if FY diamonds are.


5013
DF Modding / Re: A Little Bit More Mod
« on: February 26, 2011, 08:36:06 pm »
Quick heads up, the "make coke from anthracite" reaction is still called "make coke from bituminous coal"

5014
DF Modding / Re: Where are Plump Helmet Men in the raws?
« on: February 26, 2011, 08:31:53 pm »
Give them eyes or something that gives them sight.

5015
DF Dwarf Mode Discussion / Re: Diamonds don't exist
« on: February 26, 2011, 08:23:24 pm »
Really? How much?

5016
DF Dwarf Mode Discussion / Re: Diamonds don't exist
« on: February 26, 2011, 05:36:05 pm »
Umm... No.

Diamond occurs in small clusters within veins of kimberlite and is usually faint or light yellow. Colored diamonds occur as single gems within these clusters.

Kimberlite also only occurs in gabbro...

Honestly my 7+ z-levels of Emerald that I found by freak accident is worth a lot more. So unless diamonds are made much more common they're just not worth the rarity.

5017
DF Dwarf Mode Discussion / Re: Diamonds don't exist
« on: February 26, 2011, 04:51:20 pm »
It's just an exaggeration :)
However I don't find it hard at all to believe that there are no diamonds in some worlds, given the rarity of kimberlite and all.

5018
DF Dwarf Mode Discussion / Diamonds?
« on: February 26, 2011, 04:22:03 pm »
I've seen kimberlite numerous times. But never have I once seen diamonds at all in .19. I'm just wondering, has anyone else found diamonds yet?

5019
Mod Releases / Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.19a4 ϟ]
« on: February 26, 2011, 02:58:13 pm »
What about lemon batteries?
Bauxite would be so awesome to have if you could smelt it.

5020
Roll To Dodge / Re: Generic Sci-Fi RTD
« on: February 26, 2011, 03:13:12 am »
Roll 28: FULL AUTO!

Spoiler: Encountered Enemies (click to show/hide)

Spoiler: Encountered Vehicles (click to show/hide)

Spoiler: Current Enemies (click to show/hide)

Spoiler: Kills (click to show/hide)

-------------------------------------------------------------

---Players---

Sareesa-5-Sareesa flips the switch on her helmet, and immediately the room flashes brightly, then fades to a cool green. Now that she can see, Sareesa notices the two doorways as well as the exit into the hall she came from. One doorway has a large X on it, while the other has what looks like a =.

Gordon-2-"Alright guys, so what did I miss?"

No response.

"Guys?"

Suddenly the radio erupts into gunfire.

Rayn-1-Rayn, gripped with pure survival instinct, rolls into a small alcove where he calls out to Saith from.

Taric-2-Taric opens his eyes and notices that he is in a room full of kittens. One of them is licking his armored foot.

Tarran-2-With a gleeful smile on his face, Tarran rushes out he door and sees the elites. He can't decide which weapon to use.

(Equip plasma rifle or AR-33?)

Zrk-6-Zrk continues shooting, missing most of his shots but managing to score a direct hit on one crippling its leg. He notices his ammo is getting low. (Rolled a 2 for the aiming roll  :()

Kir'Zhan-4-Despite his injury, Kir'Zhan charges into battle and grabs the elite that Zrk merely crippled. Being sure to stay out of the line of fire, Kir'Zhan rushes back tot he group, the elite still not realizing what's going on, and strikes down the elite with a solid stab to the face.

-------------------------------------------------------------

Spoiler: Character Sheets (click to show/hide)

5021
Roll To Dodge / Re: Generic Sci-Fi RTD
« on: February 26, 2011, 02:08:32 am »
Quote
It's better to call wolfchild by his own name.

Bloody... not again!

And sorry about the typo. :)

Alright. I'll roo... I mean roll again.

5022
Roll To Dodge / Re: Generic Sci-Fi RTD
« on: February 25, 2011, 11:50:20 pm »
Since Rayn was pretty much at the elite's mercy last time I felt it was okay to rool without him, but this time is different.
I'll call a vote. Wait for Rayn or roll again?

5023
DF Modding / Stupid Miners sitting there starving.
« on: February 25, 2011, 01:41:30 pm »
I accidentally trapped my miners. But they're not hunting vermin or anything. Yet they keep spamming the "eat" job. Is there any way to get them to shut up and dig themselves out of the mess?

EDIT: Never mind. I had to mod in magma to wake them up.

5024
DF Modding / Re: Music?
« on: February 25, 2011, 12:52:54 pm »
Data > Sound > game_music.ogg

5025
Roll To Dodge / Re: Generic Sci-Fi RTD
« on: February 25, 2011, 01:17:11 am »
Meh.

Roll 27

Spoiler: Encountered Enemies (click to show/hide)

Spoiler: Encountered Vehicles (click to show/hide)

Spoiler: Current Enemies (click to show/hide)

Spoiler: Kills (click to show/hide)

-------------------------------------------------------------

---Players---

Sareesa-3-Sareesa takes off her helmet and--seeing that she cannot see--decides to creep along the wall until she finds another doorway. She does not find another doorway.

Gordon-5-Firing a missile at the next one and hitting perfectly, Gordon focuses on the last pair of fighters. Waiting for just the right moment, he presses the button and fires.
The missile tears through the first ship's shield, and continues on through the one behind it, sending the innards of both ships falling charred to the ground.

Gordon shouts "Can you say collateral!?" and turns his attention to the fray below, watching one chunk of the enemy fighter land on an elite.

Rayn-4-Rayn panics under the stress of the situation, but is relieved to see the falling debris land on top of the elite holding him, knocking it out and releasing him. He jumps up and draws his bow.

Taric-1-Taric jumps forward to wrestle down the alien holding Rayn. However, he doesn't notice the debris and gets hit too.

Tarran-5-"Oh HECK YES, PLASMAAAAAAAAAA!!!!"
Delighted at the new variation in weaponry, Tarran rushes forward and grabs a pair of RPGs fully loaded with rockets as well as the rifle on the wall. Now covered in guns, he wonders where the others are and how the interrogation went.

Zrk-3-Zrk opens up with a volley of fire from his MAC, forcing the elites to the ground in an attempt to escape. The one on the ground is quickly perforated and killed, while the others dodge out of the way.

Kir'Zhan-3-Kir'Zhan follows the others and confronts the enemies. However, any intimidation that could have resulted from his height advantage is quickly negated by his wounded state.

-------------------------------------------------------------

Spoiler: Character Sheets (click to show/hide)

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