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Messages - krisslanza

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151
IMPORTANT!
When you turn a weapon into an Ego, it reverts to BASE STATS OF THE WEAPON!  If you ego an r1 crafted or a store-bought common, the ego will be identical.

Save your good weapons for regular upgrades.  Donryu.

It's less that and more that Ego Weapons have their own base stat, which is irrelevant when compared to the weapon they actually inhabit.

152
Man I have done, like, 5 sand sculptures. NOTHING BUT GEMS.

Give me the darn swimsuit. It's the only thing I want from this event!

153
Look dragons horde things whether or not they're of particular value. :P

Clearly the Weeding Hoe belong to a great and powerful ruler at one point.

154
I'm pretty sure Commerce will always be the best source of EXP/gold. The perk is Shadow Missions give items, Commerce doesn't (okay you can BUY items but that's different).

Also a Shadow Mission might make more in a group, doing Elite or Lord. With a Shadow Crystal. (The Letters of Guarantee...)

And also, what was Dir trading? Because another thing is only really powerful players can solo Master-level Bandits. Otherwise you'll hit a kind of "softcap" by yourself, because bandits have a nasty habit of spawning right in front of you/under you sometimes...

155
but it comes out of a pool of currency that is relatively useless, barring a few practical accessories for VIP subscribers, the occasional novelty, and a couple of priceless long-term acquisitions if you are completely insane. :P
The inventory bags only need Inventory Plus, and a few months ago they made Inv+ free for everyone, so anyone can use them!  And everyone should use them!

In particular, the potion bag is incredibly useful.  Anyone into blacksmithing (ie, everyone in B12) will appreciate an ore bag.  Firewood bags are also pretty damned useful for everyone - campfires are supremely underrated in general!

Really all of them are worth it. They will save you a TON of bag space. They take up a 2x2 area but yield a lot more room in return. The Ore bag immediately pays itself off, given a single ore takes up a 2x2 area.

156
No one hear seems to have considered the super-cheap, equally combat-efficient alternative: Fomor Wands!

Commerce may take a while to work up to the point of self-sufficiency, but once you get yourself a wagon along with an extra 50k ducats for future expenses, you're practically set- a much lower than what you might face when budgeting yourself gold, frankly. Not only does the expense in funny-money mitigate the drain on gold (which can be put to many a better use), but it comes out of a pool of currency that is relatively useless, barring a few practical accessories for VIP subscribers, the occasional novelty, and a couple of priceless long-term acquisitions if you are completely insane. :P

P.S.

Krisslanza,

If you're worried about looking cliche as an elven gunner, why not invest in a gamyu Robe to help you stand out?  ;D

The Armored Wizard one? I have a few of those. They do look kinda spiffy. Or do you mean something else?
And how does a robe make the role seem less cliche!? :P

157
Also last chance at some pets. I recall the Russian Cat is a pretty good inventory mule, I think.

This Sand Sculpture event seems interesting, I saw some swimwear in that prize list.

158
Well i'm still kinda sad that i took a giant.

Should have made a human Sword'n'board guy with a venom sword.
I could also wear self made armor without 10 years of BS grinding BS.

It would take so much Commercing to get a Venom Sword. That's like, what, a million Ducats?

159
Not to mention that Jousting Javelins get a MASSIVE +400 or something to min and max attack.

I've wanted to make a giant, equipped in hand-crafted red heavy armor, using Throwing Attack and named RED CANNON.

But if you make it in red, it has to go AT LEAST three times as fast!

160
I really wish elves could use some two-handers, because they have a really limited weapon pool...

I don't really dislike humans, but from an aesthetic POV, I like elves and giants more. The face paintings the giants have I like, and I like the henwa of the elves. I'm just really torn on what I want to do for a future gunner now.

161
Elves are better with bows. They can shoot 2 arrows per shot and have elf only quivers. They also have high int per level and lower mp cost in advance magics. There's also the elf hide ability, cost mp and drop aggro instantly.

The also make awesome fighters because of fast movement speed.

However, they also have the WORST Will of all the races, and that determines their damage.

The Elf Ranged Shot is a mixed bag as if you miss, it leaves you vulnerable longer then a Human Ranged Shot, because both arrows will miss. Elves also cannot dual wield, they can't use two-handed weapons, or axes I think? They cannot wear heavy armor or use lances.

From a Meta POV, Elves I think are considered the "worst", they have a lot of negatives and not as many generally useful positives aside from being really fast and having Hide. Giants are generally considered the "best" I think, and they make really stupidly good Fighters who can use Heavy Armor right away, with only a 20% initial penalty I think, that goes down to 0%. They can't use bows, and have crummy magic but...

162
As I'm training blacksmithing, if you take Human mainly I can pimp your gold plate mail.

Gold is so guady though. Who am, I Gilgamesh!? :P

Not to mention Fighter gets that hefty 40% damage penalty, down to 20%. Not a Giant alas. I DO have a Giant though. I just haven't got her into the Guild...

@Seriyu:
Yeah that's true, some of the Light Armor isn't bad. Though I really love Heavy armor usually.

163
Well themed character is okay I suppose, but yeah magic knuckles soon! Hopefully someone will be able to make a set for you!

Also good to know on the elf int growth.

I'm just not sure still. I don't really like playing to type TOO much, because then I feel really same-y. But to be honest, a lot of people will use Gunner at first...

I'm just not sure if I should make Estus into like a Fighter/Gunner, and then make my Elf into something else. I'm tempted to do Warrior anyway, because Elf Warrior is like terrible and can't use cool heavy armor at all. But they look so niiiiiiice.

Elves that is.

164
I'll keep saying it, stop being so worried about AP, you can keep a secondary set of knuckles for when things get hairy, and once you get up to speed in close combat you can carry two sets of armor about.

And guns scale off strength and int, elves get the best dex, their only magic buff is that ice spear cost is lowered, I forget if their Int growth is higher. Technically the best gunner out of the gate would be giants but they also get greatly reduced int. Looks like it'd be fine for every race.

EDIT: Oh also, WE KILLED A YETI. The only notable thing that dropped was a snowfield L rod with bold on it, which gives some strength for stomp ranks. Given we have one active giant in the guild well yes. He was kind've a pushover, 4 people took him out, Don, Bariaus, Direzie, and Acolyte0. Guild field boss runs wooooooo (no I didn't think to get any pictures I'm sorry)

BUT WHEN WOULD I EVER NEED TO USE KNUCKLE IF I BANG BANG BANG EVERYONE FIRST D:
It's less being worried about AP and more I just don't want my character to be too... rounded. I like keeping them themed, and only giving them a limited pool of skills to actually work on

Until I R1 all of them or something and I have literally nothing else to do with it.

In my head, having like two combat skillsets is about the most I can see being a reasonable amount to learn. Maybe three. But by that point, you can't easily switch into it since you'd have to actually change weapon slots around I guess.

165
The gunner stuff does sound pretty cool. I'm planning to make an Elf for it, but the more I think on it, isn't that a really cliche build? Elves have the best INT growth, and Gunners scale to it.

And I prefer doing quirky/unusual builds usually (it seems even a Giant Warrior is pretty unusual)... I pondered to making Estus do it, but she has a LOT of AP in Fighter which would be totally useless in Gunner.

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