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DF Modding / Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« on: September 04, 2011, 01:32:51 pm »
I've been thinking of making some more "advanced" armors/weapons for my mod, that are going to be made via reactions so I can justify their increased usefulness by making them harder to make...
But the problem I have is I'm not really sure what defines a "better" armor or weapon. Especially for armor, I can't really think of ways to improve upon the existing stuff. For weapons, I forget which tokens are the ones you want to increase to do more, and which actually do better if they're lower.
Any pointers?
But the problem I have is I'm not really sure what defines a "better" armor or weapon. Especially for armor, I can't really think of ways to improve upon the existing stuff. For weapons, I forget which tokens are the ones you want to increase to do more, and which actually do better if they're lower.
Any pointers?