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Topics - madmaxxam

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DF Dwarf Mode Discussion / My first megaproject - great pyramids
« on: February 03, 2011, 12:40:54 pm »
So I've decided to start my first megaproject, and not being incredibly creative I've decided to build great pyramids in my current dwarf map, which is about 1/3 volcano, but about 2/3 very flat.  I've also decided that it's not really a good megaproject if I need to turn off invasions, so I'm doing everything with unmodded df (except allowing myself to tame exotic animals) and fighting off invasions with my small military. 
I've also decided that I want to make sure each pyramid is a different color and uses only 1 type of stone (Basalt for black, alunite for white, cinnabar for red, olivine for green, and I will do a gold one, since my embark has a ton of gold, etc.)  And once they're built my dwarfs will make their homes in these pyramids. 

Any ideas on what else I can do besides pyramids?  A sphinx is an obvious idea, but I'm not sure I'm up to the design task.  I've also thought about possibilities of making some sort of skyway system between the pyramids, but I'm not sure how that would work.  I've recently just finished my first pyramid (basalt), and have some others underway, although for some of them the problem is as much finding enough stone (I know it's there cause I used prospector).

Anyway, any suggestions?   

2
DF Gameplay Questions / Rare Animal Pets
« on: December 21, 2010, 05:47:41 pm »
Will dwarfs only adopt animals that they have a preference for?  I have some exotic animals with high pet values set to be available for adoption, but no one adopts any of them.  Will no one adopt a gorilla, for example, unless they specifically prefer gorillas? 

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DF Gameplay Questions / Veterinary Medicine
« on: December 21, 2010, 04:50:18 pm »
I've noticed looking at the health tab of the 'z' menu that some of my animals are requesting diagnosis and have various problems, particularly my war animals which see battle regularly.  Is there any way, or any planned implementation of vet medicine? Are injured war animals just going to become meat-shields?

4
DF Dwarf Mode Discussion / Caravans leaving through caverns
« on: December 21, 2010, 09:21:21 am »
In my current fortress caravans are leaving through the caravans.  Is this normal?  They come in above ground like normal, and there is no impediment to them leaving that way.

5
DF Gameplay Questions / Subterranean Race
« on: December 06, 2010, 11:05:05 pm »
So I haven't had much interactions with subterranean races, and my current map has cave swallow people, which is no big deal.
I'm just curious as to why the ones that don't have jobs as either blowgunner or spearman are listed as friendly, while those that do have those military jobs are hostile.  Is this normal?  If I kill the hostile ones will the rest just sit there like nothing happened?  Will the hostile ones actively try to kill any of my units that approach? 

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DF Gameplay Questions / Taming exotic animals
« on: November 21, 2010, 02:39:21 pm »
So I figured I'd never get a bugged dungeon master so I edited all occurances of PET_EXOTIC with PET in every creature file, hoping to train a jaberer (and maybe some other animals) that I had caught.  Unfortunately, my kennels still won't let me train it.  Is this because I caught the animal before I changed the raws?  Is there something else I need to do? Will I need to gen a whole new world (cause I really don't want to have to do that)?

7
DF Gameplay Questions / Possessed Dwarf not getting materials
« on: November 04, 2010, 08:14:17 am »
Hi, I'm relatively new, but I've dealt with plenty of moods before, so this one is confusing me. 

I had a dwarf become possessed and take over my magma forge, and then proceed to want metal bars (which I have plenty of), bones (also have from my hunting industry) and gems (check).  He hasn't gone to get any of these items since claiming the forge though and just sits there.  The forge is powered, there is 7/7 magma underneath.

I haven't assigned any burrows yet this game, so that can't be the problem, and I can't figure out why he won't go off and grab any of these items from the stockpiles.  Anyone encounter this before or have any suggestions?

Thanks.

8
DF Dwarf Mode Discussion / How unlucky am I
« on: November 01, 2010, 11:19:09 am »
If the very first tile of the very first adamantine vein I ever mine immediately opens up to hollowed out fun? 

Cause that's exactly what happened, and I thought I would at least be able to get some nice adamantine stuff going before clowns came out and killed everyone.

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DF Dwarf Mode Discussion / Tons of Children
« on: October 12, 2010, 12:12:58 pm »
I'm relatively new, and have only played a few fortresses so far, and none of them for all that long, but my fortress now, which I think will be a keeper has 1 problem... it's got tons of children and babies.  At the end of my second year I have a total of 73 dwarves, of those 4 are babies, and 10 more are children (most of which are less than 6 years old.)  I didn't seem to have so many children in my previous fortresses, especially so early.  Each immigrant wave has come with several children, and I've had 5 baby births.  Is this common?

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