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DF Adventure Mode Discussion / Re: Slightly noobish questions.
« on: February 16, 2012, 05:56:29 pm »
Ahh thanks, that makes sense. Still haven't found my items though.
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Adventure mode. Kill all of them.This. Armok commands you.
Dear selfproclaimed Genius Leader,What a revelation! I don't know where that voice came from but maybe I AM a genius!?!
b-C-w in forbidden place, then q-s over blocker, then b-C-w for real wall
Intrigued,
voices in your head.
.
and then release the warbunniesbadgers on the dwarves?
Everthing else seems normal. likes gabbro, marble, dwarven wine, birch, etc.He likes trees and wine?... Might wanna give him a magma bath just to make sure you don't have an elf running your fort.
I got you beat, my site has 208,437 spaces of Native Gold and absolutely nothing else- I was first about to rage at the complete lack of any "useful" metal but then I realized if I start building everything with gold I will have a giant siege in a very short time, ka-ching!When bragging, be sure to actually post the damn save file so we can bask in your awesomeness, we're just going to troll you if you don't
My Gold is so abundant that it's more abundant than any stone other than Olivine which is 455,803 units. Anywhere I dig I hit gold, it's literally impossible to not dig into gold on this fortress, it's simply everywhere.
.The repository/depository?I got you beat, my site has 208,437 spaces of Native Gold and absolutely nothing else- I was first about to rage at the complete lack of any "useful" metal but then I realized if I start building everything with gold I will have a giant siege in a very short time, ka-ching!I call BS. Provide the save file/screenshots.
My Gold is so abundant that it's more abundant than any stone other than Olivine which is 455,803 units. Anywhere I dig I hit gold, it's literally impossible to not dig into gold on this fortress, it's simply everywhere.
http://img291.imageshack.us/img291/5179/screenou.png
Where does one upload a save?
.
I have an idea and I want to share it with the community.As mentioned, DFhack pack has a utility called dfdig. It designates the entire vein for you.
Imagine a situation, quite an ordinary one, when you find a vein of some ore and want to dig it out. You see just some tiles of the vein, as more of them will be revealed after digging. So you mark the tiles, your miners come, dig them all and run away, before you can notice it. You need to pause the game and designate the stones, that have shown out, for digging. You miners come back again and it all goes on the same way.
I suggest programming in a feature, I call myself DigVein. This would be a designation, similar to Dig, except for one: when digging of a tile completes, it marks all neighbor tiles, that are of the same type of stone the tile had, to be also DigVein-ed. With this feature a player would mark some tiles of ore, the miners would come and dig the whole vein automatically, without a need to control the process.
It would be OK to not consider Damp/Warm stone when excavating a vein for more FUN. So that's the Idea.