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DF Gameplay Questions / Re: Good Forests? and Has Falling Been Changed?
« on: October 29, 2012, 08:25:36 pm »
Knutor,
Thanks so much, I'm generating a world using your variables now. I was just wondering if you could explain why you made some of the changes you did. The good/evil stuff I get, but it looks like you changed some other fields too (like the one about ocean edges) so I'm just curious if you would summarize what you did and why.
Thank you!
I wish there was a whole repository of worlds people made playing with all the parameters, like the DF Map Archive only with world maps and explaining in a paragraph what makes it unique. I'd love that!
EDIT: OK, I generated 4 worlds, and I must say they are absolutely gorgeous. They look NOTHING like standard worlds but I can't put my finger on exactly why that is. It looks and feels different but I see all the same biomes and whatnot I used to. Anyway, however, no good forests in all of them. Plenty of evil forests. Maybe the problem is I'm not recognizing them correctly? I'm using Phoebus, and when a mountain is good, it's yellow, same with a plain and hill. When a swamp is good it's blue. All the forests I see are green, and their names don't necessarily sound good (The Pregnant Jungle?). Evil forests are easy to spot because they are grey and purple and have names like "The Ashen Forest".
Still, I'm going to keep your setting regardless because these worlds are beautiful and I may be wrong but it also looks like a ton more mountainhomes are scattered about.
Thanks so much, I'm generating a world using your variables now. I was just wondering if you could explain why you made some of the changes you did. The good/evil stuff I get, but it looks like you changed some other fields too (like the one about ocean edges) so I'm just curious if you would summarize what you did and why.
Thank you!
I wish there was a whole repository of worlds people made playing with all the parameters, like the DF Map Archive only with world maps and explaining in a paragraph what makes it unique. I'd love that!
EDIT: OK, I generated 4 worlds, and I must say they are absolutely gorgeous. They look NOTHING like standard worlds but I can't put my finger on exactly why that is. It looks and feels different but I see all the same biomes and whatnot I used to. Anyway, however, no good forests in all of them. Plenty of evil forests. Maybe the problem is I'm not recognizing them correctly? I'm using Phoebus, and when a mountain is good, it's yellow, same with a plain and hill. When a swamp is good it's blue. All the forests I see are green, and their names don't necessarily sound good (The Pregnant Jungle?). Evil forests are easy to spot because they are grey and purple and have names like "The Ashen Forest".
Still, I'm going to keep your setting regardless because these worlds are beautiful and I may be wrong but it also looks like a ton more mountainhomes are scattered about.