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« on: January 17, 2011, 11:44:15 am »
I have noticed the lack of targeted attacks for ranged attacks such as bows and throwing. I believe ranged attacks should be aimable, with what you can aim at based on range and skill, for example a newb at mid-range can only pick upper or lower, upper means upper body, head, and arms, lower means lower body, legs. A more skilled archer could pick upper body, lower body, left leg, right leg, left arm, right arm, head. A legendary archer should be able to pick all of the above, as well as hands, feet, and (at low-mid range) facial features/digits.
My second idea is that if an enemy is next to a wall or laying on the ground, you should be able to pin them with certain weapons. For example, if you're a spearman and a certain annoying foe is standing next to a wall, you should be able to (idk how this would be coded) use your spear to pin them (or just one of their body parts like their weapon hand) to said wall, or maybe you could stick that big 2-handed sword into a prone foe to pin them down, and also for the lolz. On standing foes not near a wall, you should be able to pin their feet to the ground. Possibly, arrows and the like could also pin small enough body parts.
Well, this is my suggestion, how do you like it? Noppa354 out.