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DF Gameplay Questions / Re: On Subterreanean Versus Above Ground Tiles
« on: November 02, 2010, 12:13:30 pm »
I'm not sure I phrased my question clearly enough.
Basically, I'm not seeking to change the status of an existing solid tile.
I'm seeking to create a brand new tile of stone whose status is subterranean.
Hence I'm interesting in finding out how DF figures out whether or not a tile is above ground or subterranean.
Light/Dark, Inside/Outside; these things don't affect subterranean-ness I don't think.
At least not outside of the 4 possible configurations of these tags.
To put it bluntly, I'm interesting in using magma and water to CREATE Inside Dark Subterranean tiles of Obsidian that are actually at least one z-level off the ground. Is this possible?
Basically, I'm not seeking to change the status of an existing solid tile.
I'm seeking to create a brand new tile of stone whose status is subterranean.
Hence I'm interesting in finding out how DF figures out whether or not a tile is above ground or subterranean.
Light/Dark, Inside/Outside; these things don't affect subterranean-ness I don't think.
At least not outside of the 4 possible configurations of these tags.
To put it bluntly, I'm interesting in using magma and water to CREATE Inside Dark Subterranean tiles of Obsidian that are actually at least one z-level off the ground. Is this possible?