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DF Gameplay Questions / On Subterreanean Versus Above Ground Tiles
« on: November 02, 2010, 11:38:11 am »
Just a question; while I realize this topic is heavily talked about, I've got a somewhat odd question.
I realize that it is impossible to render currently existing above ground tiles subterranean.
However, I'm curious about how Dwarf Fortress determines whether or not a tile is above ground or subterranean.
The answer to this question helps answer my actual question, i.e. the weird one.
Is it possible to create subterranean tiles?
I believe that the solution, if it exists, involves the creation of multiple z-level towers of obsidian to generate tiles marked *Inside, Dark, Subterranean*.
I realize that it is impossible to render currently existing above ground tiles subterranean.
However, I'm curious about how Dwarf Fortress determines whether or not a tile is above ground or subterranean.
The answer to this question helps answer my actual question, i.e. the weird one.
Is it possible to create subterranean tiles?
I believe that the solution, if it exists, involves the creation of multiple z-level towers of obsidian to generate tiles marked *Inside, Dark, Subterranean*.