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Other Games / Re: Starsector [TopDown Sandbox RPG on Space]
« on: December 11, 2023, 11:03:40 am »
You can make some major early game money by running virtually any kind of good into Pirate stations. They're constantly at war with everyone, so their supply lines are totally fucked. It's usually fairly trivial to find a system with a non-Pirate planet that has a something that's at low-to-mid prices that you can buy in bulk, then run over to the Pirates to sell at top dollar. You can combine this with buying illegal goods from the Pirates and running them back, so you're transporting goods both directions; although that can be risky, depending on how many system authority patrols are snooping around.
The only thing you've got to be careful of is:
1) When you're just starting out and don't have a fleet to speak of yet, make sure you don't stumble into a Pirate patrol - they'll pounce on you, if they think they can take you. Stealth and hiding in belts and rings is key.
2) Watch out for regular patrols - if you turn off your transponder while you're still in radar range of them, they'll pursue you to the ends of the system to yell at you.
Oh, and don't be like me - check to make sure there's no Pirate bounty / Pirate raid going on in the system when you try this. A starting fleet does not do well when it hits a half-dozen pirate flotillas. That said, those systems are ripe for Frumple's trick of letting the system authorities and pirates duke it out - either stay at the fringes and pick up the wrecks, or actively join one-sided battles, so you get some +REP as well.
The only thing you've got to be careful of is:
1) When you're just starting out and don't have a fleet to speak of yet, make sure you don't stumble into a Pirate patrol - they'll pounce on you, if they think they can take you. Stealth and hiding in belts and rings is key.
2) Watch out for regular patrols - if you turn off your transponder while you're still in radar range of them, they'll pursue you to the ends of the system to yell at you.
Oh, and don't be like me - check to make sure there's no Pirate bounty / Pirate raid going on in the system when you try this. A starting fleet does not do well when it hits a half-dozen pirate flotillas. That said, those systems are ripe for Frumple's trick of letting the system authorities and pirates duke it out - either stay at the fringes and pick up the wrecks, or actively join one-sided battles, so you get some +REP as well.