9706
DF Suggestions / Re: tourism industry
« on: November 05, 2010, 05:04:57 pm »
would be nice if there was an option for infinite map... you start in one place but can send dwarves to "explore" outside the starting square and you could in theory make a giant detour (tunnel) through mountains that people would take. would require a toll mechanism though...
also a "tourist" zone (or "room" defined by/from a trade depot) where folks from nearby places would come in (and possibly, if impressed enough, might even join your civ/fortress/city) and a tavern where you could sell your dwarven whine direct instead of in barrels... make mugs more important, and get those coins stackable! the problem is that they unstack but don't stack. thus "store owned item" x230 is in order. Requires:
also a "tourist" zone (or "room" defined by/from a trade depot) where folks from nearby places would come in (and possibly, if impressed enough, might even join your civ/fortress/city) and a tavern where you could sell your dwarven whine direct instead of in barrels... make mugs more important, and get those coins stackable! the problem is that they unstack but don't stack. thus "store owned item" x230 is in order. Requires:
- Some way to get folks from outside you place (including random dorfs from own and other civs)
- Infinite map capability
- Toll mechanism
- New buildings (ala workshops):
- Clothes/souvenir/etc. store
- Mess hall/cafeteria/cafe/tavern/etc.
- Tool booth/payment system
- Other needed stuff