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« on: August 31, 2011, 05:35:27 pm »
Okay, I need to ask, and I figure it is a good thread to do so.
Let's say I make a U-shaped "capsule" (as in, a, open room with no ceiling). Let's also say I want to drop it down something I know has a solid ground (as opposed to semi-molten rock or pure emptiness), and I know how many z-levels it is deep. Like, say, a sea.
If I carve a sufficiently tall U-shaped capsule in such a way the top goes over the water/magma once the floor touches said solid ground, will the walls become incorporeal during the fall and let the water/magma leak inside? Or may I hope to launch stuff and living beings down there, while also hoping they stay relatively whole and undrowned/unburnt?
Which of these am I more likely to see? (Side views, ~=liquid, #=walls)
# #
~~#~~#~~
~~#~~#~~
~~####~~
#########
or
# #
~~# #~~
~~# #~~
~~####~~
#########
?
Yes, I know this question is relative to dwarven !!SCIENCE!!, and, as such, should require me to test it myself. However, since I'm waiting for the new version to play again, and I haven't encountered any proper sea, magma-infested area, or whatever... and that I'd rather go vanilla, without modding/use of DFhack or anything... I'd just like to know if someone has tried it already. If nobody else did, then I know what I'll be experimenting next time.