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Messages - GreatWyrmGold

Pages: 1 ... 672 673 [674] 675 676 ... 3706
10096
Roll To Dodge / Re: Cain Colosseum
« on: December 20, 2013, 10:56:34 pm »
Shouldn't something have happened from the overshot?

Remove shirt.
Bind wound.
Protest lack of defensive spells.

10097
Roll To Dodge / Re: The First Magic Girls OOC
« on: December 20, 2013, 10:43:22 pm »
Fem!Kyle. In Lyle's room.
No. Lyle's current consort isn't Fem!Kyle, nor is she currently in his room.

10098
Roll To Dodge / Re: Cain Colosseum
« on: December 20, 2013, 10:42:53 pm »
Also Magic Missile. Watch out for traps.

10099
Roll To Dodge / Re: The First Magic Girls OOC
« on: December 20, 2013, 10:36:09 pm »
Who?

...And where?

10100
"You're all FUCKING IDIOTS, you know that?!?"

10101
Roll To Dodge / Re: The First Magic Girls: Maho Ga Umareru
« on: December 20, 2013, 10:27:16 pm »
"Me not being cute."

10102
<Conny, see if you can stabilize the paper tiger over there.>

10103
Roll To Dodge / Re: GANG WAR! Minimalist Cops & Robbers RTD
« on: December 20, 2013, 10:23:57 pm »
That was a pointless supervillain career.

Be a Superhero.
Have superpowers.

10104
Roll To Dodge / Re: The First Magic Girls: Maho Ga Umareru
« on: December 20, 2013, 10:22:46 pm »
Lyle drops his sister.
"Oops. Anyways, that seems to be the minority opinion."

10105
Kyle glares at Sen before grabbing her head and slamming it on the ground.
(46+56=102)
"Be quite civilian."
<It really grates when people use words wrong. Can you try to correct your vocabulary, until I get the demon out of my system at least?>

((Um... well, we've never had such a low roll before. Shit... um, I designed the combat system, but I never expected someone to slam someone with 0 multiplier with non-lethal intent. I just assumed that they'd be screwed if they hit zero with no accelerated recharging method and that lethal attacks would just be summary executions. I didn't think anyone would attack without meaning to cause harm at that point. I guess, it's the Ray incident all over again, but even worse. About, 5 times worse.))
((...
Someone call rag, we need to finish the arclet so we can get our best healers back on-site. Assuming he survived.))

10106
Roll To Dodge / Re: The First Magic Girls: Maho Ga Umareru
« on: December 20, 2013, 10:00:16 pm »
"Nope. Not since you were little."

10107
Will turns back to Stella and holds out his arm.

((I wonder when wolfchild will get back on. Stella's reaction to being asked to rip off one of Will's limbs will be memorable.))

10108
((Ah I missed that bit. Wait, so the attack is entirely unavoidable? Wouldn't that be rather overpowered in combination with a fire arm?))
((That's teleporters for ya.))

10109
Roll To Dodge / Re: The First Magic Girls: Maho Ga Umareru
« on: December 20, 2013, 09:47:34 pm »
She ends up just under a foot and a half. Lyle frowns before picking her up anyways.
"You're so cute now..."
Something tells you he was planning to pocket you or something like that.

10110
Forum Games and Roleplaying / Re: AsciiCraft
« on: December 20, 2013, 09:40:42 pm »
Use @ for us like a normal game.
@ is only one tile high. You are two.

Punch # in an attempt to extract materials.
+1
Ow! It hurts to punch hard things! Maybe you should consider making stuff from what you have...you should be able to make a pickaxe, right?


------------
|       #  |
|      #   |
|   Å  #   |
|   X #    |
|######    |
------------
==========OO
==========OO
==========OO
-**=########
############



I should probably add some rulesy stuff to the reserved posts. Crafting, especially.

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