CRAFTINGBuildings╦
Basic Requires: 1 Stone OR 1 Log, 10% Energy (5 XP)
Upgrades: Table (replaces stone/log; +1)
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LßJ
Basic Requires: 1 Stone, 25% Energy (10 XP)
Upgrades: 2 Metal (replaces stone; +1), Anvil (+1 if Fine or less, +2 if Good or more), Hammer (+0.5/Quality up to Fine)
Basic: Make Crude items
Level 1: Make items
Level 2: Make Good items
Level 3: Make Fine items
Level 4+: Make Great items
[DIAGRAM REDACTED]
Basic Requires: [REDACTED], GM Privileges ([REDACTED] XP)
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LßJ
Basic Requires: 1 Stone, 25% Energy (5 XP)
Cannot be upgraded.
ReactionsMake Rock Hammer: 1 Rock+1 Stick -> 1 [Quality] Rock Hammer (5% E, 1 XP)
Forge Axe: 1 [Metal Ore]+1 [Fuel] -> 1 [Quality-1] [Metal] Axe (7% E, 1 XP)
Forge Hammer: 1 [Metal Ore]+1 [Fuel] -> 1 [Quality-1] [Metal] Hammer (7% E, 1 XP)
Forge Pick: 1 [Metal Ore]+1 [Fuel] -> 1 [Quality-1] [Metal] Pick (7% E, 1 XP)
Make Anvil: 2 [Metal]+ 1 [Fuel] -> 1 [Quality] [Metal] Anvil (10% E, 3 XP)
Make Axe: 1 [Metal]+1 [Fuel] -> 1 [Quality] [Metal] Axe (5% E, 1 XP)
Make Hammer: 1 [Metal]+1 [Fuel] -> 1 [Quality] [Metal] Hammer (5% E, 1 XP)
Make Pick: 1 [Metal]+1 [Fuel] -> 1 [Quality] [Metal] Pick (5% E, 1 XP)
Forge Metal: 1 [Metal Ore]+1[Fuel] -> 1 [Metal] (5% E)
Items and Quality Levels0: Shoddy
1: Crude
2: [Normal]
3: Good
4: Fine
5: Great
6: Masterwork