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Messages - GreatWyrmGold

Pages: 1 ... 692 693 [694] 695 696 ... 3706
10396
Roll To Dodge / Re: The First Magic Girls OOC
« on: December 19, 2013, 05:35:32 pm »
And you're on fire. Even in Tokyo, that's remarkable.
Well, there was a meteor shower so the amount of on fire people has rises somewhat. Admittedly that number may of dropped quickly after the time I took for dinner.
Remarkably, a single meteor shower does not notably increase the percentage of individuals on fire. Especially since they tend to either burn up in the atmosphere or turn into beams of magic stuff.

10397
Forum Games and Roleplaying / Re: (SG) Adventures of an Amnesiac Drow
« on: December 19, 2013, 05:28:36 pm »
((If they were, why wouldn't they take the armor? That's probably worth more than the weapons.))

10398
Forum Games and Roleplaying / Re: Bay12 Rumble IC
« on: December 19, 2013, 05:27:59 pm »
((Nope, just fight angry gladiators and find the source of malfunctions that pop up. And, of course, find the helm so we can fly this bird somewhere.))

10401
I am prepared to trade my research for an equivalent quantity this turn, from the two with whom the agreement was made.
Ooh, someone's ready to pay up!
...Sadly, I'm not in the market for Warfare upgrades as much as I am more Production. Sorry.

10402
>Alright.

So he's now COMMISSAR KYLE-KUN SNIKERBUTTUM, HERO OF THE IMPERIUM.<

<Congratulations. Kyle now sounds even stupider.>

10403
Forum Games and Roleplaying / Re: Bay12 Rumble IC
« on: December 19, 2013, 05:16:27 pm »
((Don't be absurd. Anyone else fighting who still had Defense would be OK. So we'd have Angel, Cullodus, Kyle, and a bunch of other gladiators who we probably just killed the best friends of. Plus robots and anything else not affected by the spell.
Also, the life support wouldn't just fail.))

10404
...I felt like it was getting disorganized and complicated to the extent that it took over two hours to update. I also felt like there were some flaws in its design.
Ah, nostalgia.

I will spawn as a great golden wyrm, if you don't mind.

10405
Roll To Dodge / Re: Perpublicon: Publishing the Perplexicon
« on: December 19, 2013, 05:09:34 pm »
Things like "accelerate" and "alert," of course.
Run increases speed, so I'm not sure what accelerate would do.
Oh. I thought it was more of a qualitative than stat thing.
What would something for Agility be? Jitter?

Quote
Not gonna have a potency increase word though. I'm sure you can guess why if you think about it for a second.
GEE I WONDER WHY.

10406
Roll To Dodge / Re: The First Magic Girls: Maho Ga Umareru
« on: December 19, 2013, 05:08:22 pm »
Miyuki continued to look nervously around the room "I agree with Kimiko, can't you tell us why any of this is happening to us?"
"Essentially all of that is either unknown or classified. More the former, but when we're somewhere secure and you have been checked, we'll tell you what we've determined so far."

10407
Roll To Dodge / Re: The First Magic Girls OOC
« on: December 19, 2013, 05:06:58 pm »
And you're on fire. Even in Tokyo, that's remarkable.

10408
Einsteinian Roulette / Re: Einsteinian Roulette Mission 11: OSHA nightmares
« on: December 19, 2013, 05:06:28 pm »
So yeah, HAWKING isn't insane, he's handicapped. And you wouldn't discriminate against someone because of a handicap would you?
((If the "discrimination" is keeping the blind man from driving a taxi, yes.))

10409
Roll To Dodge / Re: The First Magic Girls OOC
« on: December 19, 2013, 05:03:29 pm »
You know, I'm seeing my character just jump into 'everyone hospital room' through the window to escape these apparently physic and lucky onlookers.
Not so much psychic as lucky, really. You don't need psychic powers to be in the middle of a city, or to notice that flaming person you heard of earlier.

10410
Forum Games and Roleplaying / Re: Bay12 Rumble IC
« on: December 19, 2013, 05:01:16 pm »
((Aw. My attempts at rules-lawyering have failed.))

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