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Messages - GreatWyrmGold

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1111
New mod compatibility issue: The MechJeb sidebar is broken. Like, it's blank, so I can't select any of the options. This is bad, because I find MechJeb useful for such things as precise turns, not worrying about if I'm pointed in exactly the right direction for long or precise maneuvers, and maneuver node editing. And Δv calculations, of course.
Any idea why this would happen?

1112
Which is quite a pain.

EDIT:

Lessons learned:
1. That Editor Tools thing doesn't just switch symmetry mode; it actually moves you from the VAB to the SPH.
2. Those little engines? They apparently stand up on their ends really well.
3. My rocket needs LSEs.

1113
Mafia / Re: Beginner's Mafia Sprint: College of Cardinals (D1)
« on: May 09, 2014, 09:06:56 am »
GWG, Scriptin, tn: You are all new to this. What do you think the best way to find scum (scumhunt) is?
I just realized that pretty much all of the strategies I've used rely on being able to see people.

Quote
If I die, I will also give IC advice from beyond the grave from time to time. Anything outside of italics is in-character and it is up to you to decide if it is trustworthy.
...Wait, anything in italics is IC, but anything out of italics is in-character?
(Also, I'm pretty sure the Catholic Church isn't a fan of ghosts.)

Everyone: Do you think scum or town will win? Why?
Yes. Because that's the rules of the game.



"We are gathered here today to attempt to determine who among us is pure, and who is tainted by a demonic presence. Such a determination is vital, for excising the taint from the Church is the only way we can hope to remain pure. Of particular worry is if a possessed man were to become the next Pope. This cannot be allowed to happen.
"The suspects have been narrowed down to us seven by process of elimination. By a combination of our God-given wit, our knowledge of the demonic, and divine inspiration, the untainted will need to discover the taint.
"Does anyone have any matters they feel should be brought before the others?"

1114
actually tying our arteries in a knot would be a pretty good idea
hp is tied directly to amount of blood
knotted arteries do not let blood out
free damage reduction yo
>CIRO: KNOT OWN ARTERIES
Ciro: Bloodshape string; use to knot arteries.
Minus. One.


1115
Hey! Kyle's armor is specifically made to not follow them jets are another story.
My point was that these jets don't work like real airplanes.

Also, @GWG, Demon plating armor that drains the mana from demons and seals their powers while in range.
And?
Nuriel's never been one to plan ahead. Or know all the plot-relevant details before she's been told.

why is Kyle not joining the fight? His flying suit is really useful here.
Angst? Apathy? Another such trait which makes all of us like Kyle just a bit less?

I get so angry when people say pokemon is like cockfighting. It's more like having friendly wrestling competitions with people. The people who do act like it's a cockfight are almost always portrayed as horrible people. Because they are.
Also we haven't actually been battling with Pokemon. So there's that.

1116
Einsteinian Roulette / Re: Einsteinian Roulette OOC
« on: May 09, 2014, 07:24:09 am »
@GWG: If you read it as a parody, that's actually kinda funny.
I was making an allusion to that earlier, but like I said, Jack Chick has clearly stated that they aren't. So any laughing I have at how absurd they are is dampened by "Wait a second, there are people who actually believe this crap..."
And then I'm sad.

Quote
I just didn't understand why you said that since it seemed irrelevant but now I realized you were making a joke.
Ah yes, jokedar is an important part of interacting with others in society.

I personally love to see a goth/emo themed character in this sometime. Snarky, sarcastic and at home in depression. Maybe with space magic??
Space necromancy, maybe? Or space diabolism?

1117
Hey piecewise, you missed a bit of paperwork.

Speaking of DD, I haven't gotten mine for post-respawn yet. Can we fix that?

1118
Einsteinian Roulette / Re: Einsteinian Roulette OOC
« on: May 08, 2014, 09:25:58 pm »
I was going to get around to reveal stuff about May/Elizas, but then this happened. Since (s)he obviously can't develop from here, might as well reveal the most interesting points. Perhaps I'll put out a more descriptive explanatory narrative later for anyone interested.

Spoiler: Secrets (click to show/hide)
Huh.

Either I missed something or is TCM talking about May's death?!
This isn't a Chick Tract. People survive when their characters die.
Y'know I'd like it if you details your answers more :v
Like...why are you bringing up the Chick Tract? What is that anyway?
Jack Chick is an infamous fundie who made a bunch of comics decrying everything from D&D to the Catholic Church as satanic and whatnot. He's said that it is supposed to be serious, which kinda takes the fun out of reading them. I linked the relevant Chick Tract earlier; it includes an obvious analogue for D&D, which includes among other things: a player committing suicide after her character died, without a saving throw; a cabal based around D&D, the goddess Diana, and witchcraft; and characters being taught real magic.

Does anyone else find that sentence impossible to understand or is it just me?
Me too.
Well, when...*checks link* Marcie's character died, she committed suicide. This isn't like that, so TCM would still be able to post.

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Also hah, I wondered why Elizas was...had a crazy record :v Didn't seem normal how TCM played 'im.
Given my limited experience in interacting with TCM's characters, it seemed normal enough to me.

1119
My only thing to say:

Isn't Nuriel a Demon?
Um, yes. Why?

Kyle just calls IRIS to send some mermaid bombers to blow up the hull of the Aircraft carrier like very precise torpedoes.
Um...the only aircraft carrier around is ours.
Although that does seem Kyle-ish...wait, you were trying to stop doing that.

((I really doubt that, I hope you know that.))
Judging by the pictures provided, you're right! They shouldn't have sufficient range to fly from Argentina to the Vatican. In fact, they shouldn't be able to take off!
The fact that they're flying shows that they obey the typical laws of aircraft about as well as Kyle's flying armor.

1120
((I need stats for combatants.))
Nuriel:
Str 27
Mag 21
Dex 10
End 15
Mind 2

1121
We still haven't made any progress in where our oldest teammate, Rilitia has gone to. That for lack of a better word, disturbs me.
That's about what I expected.

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We've been so wrapped up in plot and side shenanigans that we haven't made a single effort to try to locate her.
Yeah, that's an issue.

Get the River Dollar and THEN go to DL3.
Shouldn't take long, and if it does, what's the issue? We'll pause for an update if something unexpected happens.
+1

1122
Einsteinian Roulette / Re: Einsteinian Roulette OOC
« on: May 08, 2014, 07:27:20 pm »
I think we're letting Steve drive the ships in a way that leads to the defeat and ideally capture of the remainder of the enemy fleet.

1123
You get them complimentary with every bottle of beer.

1124
Einsteinian Roulette / Re: Einsteinian Roulette OOC
« on: May 08, 2014, 07:26:09 pm »
Read if you dare. Pretty typical of the author.

1125
Roll To Dodge / Re: Tribulations in Magic: Trinity of bad news
« on: May 08, 2014, 07:11:40 pm »
We've got enough Knights already.

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