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Messages - GreatWyrmGold

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11491
Roll To Dodge / Re: Roll to Go Mad: Turn 17 - With a Fine Honey Glaze
« on: December 09, 2013, 08:50:31 pm »
Alright.

You're asking if I want to walk over recently-cooled igneous rock?

11492
Roll To Dodge / Re: Gunfight in the Saloon
« on: December 09, 2013, 08:48:29 pm »
Calmly stand up and put my hands behind my back.

"You can't recognize your own deputies? Are you sure that you are fit for this job?"

11494
((Dangit GWG, if you're gonna update the trope page that nobody looks at, could you at least add the current player characters?))
((I know only a handful as more than names and a couple defining quirks. Also, I was pressed for time; maybe tomorrow afternoon, if I remember this and not the paper I have due Friday.))

Actually, it's not like it's a whole lot of trouble to edit yourself in. Who's to know the most about you than yourself?))
((That's the ideal, yes, with more prolific tropers rounding it out.))

((I am adding more people to the character page. Since there are a lot of people, I will likely add new folders based off which mission they started in. It will be up to you guy to trope them, though.))
((You might also add a special folder for the fallen.))

((I added everyone from mission 1-10 to the tvtropes characters page, and Nyars. Haven't added everyone from mission 11 yet, because I haven't read that far.))
((Wait.
YOU'VE READ EVERY MISSION?!? I mean, have you read it recently, or are you working from memory, or what?))

((Since when does the AM have the same powers as Grate, though? As far as I was aware she was just a really really powerful amp user.))
((Since when is Grate's condition a "power"? I'd call it more of a highly destructive, arguably awesome, terrible curse.))

11495
The guinea pigs wander around.

The weird one follows...let's say Selina.

11496
Forum Games and Roleplaying / Re: Pokemon Rivals - The next generation
« on: December 09, 2013, 04:10:30 pm »
It's amusing how fast those go past.

11497
Quote
The Plague problem
Why contain it? S'cool!
You have quite the talent for ending up on the minority side of things.

11498
Roll To Dodge / Re: (Illustrated) tWoOtAPRtD! The Lichenstien Wars!
« on: December 09, 2013, 04:08:33 pm »
Inform us of if this is a suggestion game or what.
This is not a suggestion game.
It's just that Wwolin was semi-randomly selected to be the first character.
Alright.

...

Bug Wwolin to log on.

11499
Roll To Dodge / Re: The First Magic Girls
« on: December 09, 2013, 04:08:09 pm »
I'll take Fire beast then(AKA Fire user that fights close quarters)
Sounds more or less acceptable.

Okay, since I can't really track your requirements here GWG, I'll just say "Life" as my domain and you can assign me an ability related to Life. Is that okay?
Pretty close to what I intended to do.

Looks good?
Looks good, but one thing.
No two characters can have the same power...
...and scapheap's power, selected exactly 10 minutes before yours, is essentially the same.

11500
-snip-
((Aw, thanks! I think the ER trope page could use a CMoH entry right about now.))

P.S. If any of the more experienced veterans want to add something, go ahead.

11501
((No, no matter how far away you run they're gonna have to kill you for the PR.))
((Regardless, Steve should have the ability to help with Auron in a few turns.
Besides, if it comes out that it was a kid...And I'm sure we can spin it as some kind of UWM-caused thingy anyways. Not the first amp-overload-thing to come up. Say it was a final act of spite.))

11502
*Cough* Wildlings
Oh, yeah! Waht are those, again?

11503
Forum Games and Roleplaying / Re: Pokemon Rivals - The next generation
« on: December 09, 2013, 03:42:05 pm »
Sure, you can beat someone when you have a type advantage, but can you beat someone with a type advantage AND a near-perfect string of losses?

Apparently not. That was surprising.

11504
There's a "little" (normal-sized] link hidden at the bottom of the OP.

A MUCH LARGER LINK IS HERE.

And, let's see. There's the Children of Something-Or-Other, who are frogmen; Celestial Drakes, which are something; a living planet who probably isn't available as an Ascendant; and some other stuff that isn't quite as prominent.

11505
Roll To Dodge / Re: The First Magic Girls
« on: December 09, 2013, 03:35:20 pm »
Still a spot open? I feel like playing.
Go ahead and post a sheet. (My games have a tendency to go well over my initially-planned player limits.)

What, exactly, would "using the Major Arcana" mean?

What did you mean by "Nope, GWG is GM"?
Using abilities pertaining to the Major Arcana. If you want, I can limit it to the first six, remove Judgement, etc.
I'm going to nix it. That sounds lime it will be half a dozen (or so) abilities without any real connection between them, nor any kind of theme.

I'll give you a hint: The way magic works in this game is by a number of magical energies. Each one is associated with something--Creation, Knowledge, Ice, Love, etc. Your guys get one type each, but a somewhat substantial and versatile amount of power over it.

Quote
Also, you're generally savvy and/or unafraid of doing stuff. Hence, I pretty much assume Meme Mimu is, if not going to die, at least going to be broken because someone else does.

If I'm wrong, feel free to kill me.
Ah.
...Still not sure how to feel about that, but okay.

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