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Messages - GreatWyrmGold

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12271
Selina's eyes go wide.

"I um... I... a-a-a-a b-baby...!?" Selina looks slightly panicky...

Will shrugs.
"Basically. A bit different; he's somewhat more intelligent and mature than a typical baby, like Meme's more intelligent and mature than a typical toddler. He should also be more agreeable. And a lot smaller, of course. There's a couple other little things, but that's the important bits."

12272
No, go with Mega-Magikarp!

12273
Forum Games and Roleplaying / Re: Bizarre Slime [Suggestion Game]
« on: December 02, 2013, 09:53:57 pm »
The dis-grounding caused the life on the island to change due to natural selection and all kinds of unusual organisms now live on it.
Ow.

Toss an explosive cube at the figure. Begin sketching a large wind rune on the floor, hoping to disperse it.

12274
A complete lack of response is not... the response I was expecting.
Same here.

12275
[15]

"Here, Selina, let's trade."
Will takes Meme and hands Selina his drawing.
It's a reddish-brown catbaby, lying on his back and smiling.
"Could you...pull him out?"

12276
Forum Games and Roleplaying / Re: God Of The Land
« on: December 02, 2013, 09:38:59 pm »
Why shouldn't we?

12277
It can swim.

12278
Roll To Dodge / Re: Special People: Who won that World War anyway?
« on: December 02, 2013, 09:38:08 pm »
((you didn't hear that last speech actually, i'm picky about who i talk too))
((I'm not a teammate? ...Dangit, I missed the second one.))

12279
Roll To Dodge / Re: Mall Fight: RTD-ified: Puzzles, Man.
« on: December 02, 2013, 09:37:23 pm »
"Dammit."

Harold takes a step towards the block, then turns around and starts to walk away, then turns back around. This goes on for half a minute or so.

"Hey, 'Boss', you gonna do something?"
"...*sigh* Yes. Follow me, please."

Jump on the block. Be followed by Karkat.

12280
Roll To Dodge / Re: Special People: Who won that World War anyway?
« on: December 02, 2013, 09:31:33 pm »
and examining him, you quickly spot the problem. Turns out that running with a bullet in your leg with only a hasty bandage to stop the bleeding is a bad idea. He's lost a lot of blood and unfortunately, you lack the materials for a transfusion. The best you can hope for with your current equipment is a tourniquet to stop further bleeding. Otherwise that guy is going to bleed out soon...

You somehow manage to fumble and throw the tourniquet off the side of the elevator and into the shaft below. Great.
((Now, if only Angel was fully alright.))

Quote
"<Why are we doing this? Why does this matter?>"
"Your hosts are doing this because the Cause has decided to send them on this suicide mission and they obeyed. You are here because he decided you should help those guys for some reason. Probably has something to do with the fact that this is one of the universes he is trying to take over."
"Mind your tongue. They don't need to know about all that."
"I'm free to say whatever I want baby! And there ain't a thing you can do about that."
Angel groaned.
Not only did I hurt those people--kill them--I did it to help someone taking over the world...

Through interface, to teammates and entities: <Interesting, could you tell me more about our various patrons? and could you explain how the director of this place relates to us?>

To John, Alan, and Jordan: <Ok, I can talk you through this, but I don't have hands so I can't help directly. first, John, take your hands and feel along his leg up to just below his groin and on the inside. there's a area you'll feel slightly more resistance at but it's still not totally firm. that is the femoral artery. press against that as hard as you can without moving his leg, it will slow the flow of blood to his leg but not stop it completely, which is exactly what we want. just keep the pressure on that spot. Alan, I need you to create a long, clean strip of cloth, these hoses won't work because they don't stretch any. Jordan, once Alan finishes making that cloth you're going to need to work with him to slip it under John's hands and tie it down at about the same pressure as John is holding it with, and that will take two pairs of hands, one for each side of John. If it's too tight then you'll stop blood flow completely and cause him to lose his leg, too loose and it won't work. I'll come over when you're done and make sure it's the right tightness. hopefully that will keep him from bleeding out. next, John, once that is done we're going to need to get him a crutch, so he can avoid putting pressure on his leg. can you handle that?>
All my power, and I'm helpless to help anyone.

Feel guilty.
Also, heal.

12281
Roll To Dodge / Re: ROLL TO REBOOT THE LAW (Dragon Edition)
« on: December 02, 2013, 09:23:55 pm »
Wonder how the prisoners created shivs, and why they're attacking the dragon.

Remove the ban on creation.
Aid action.

Casually disable violently braindead inmates. With my claws and weakening breath.

12282
Einsteinian Roulette / Re: Einsteinian Roulette Mission 11: Everyone else.
« on: December 02, 2013, 09:21:38 pm »
((Just gonna say again how ridiculous not having the standard 5 tokens is. Seriously, us newbies who can't reliably do anything without permadeath are getting 1 or 2 tokens per mission, while vets are getting big bonuses on top of their head start. I feel like I'm falling further and further behind just because I didn't jump into the game the moment I joined Bay12.))
((Not to sound greedy, but he has a point. I'll chalk it up to the system being completely new. Nothing works right the first time. See: The French Revolution, the Articles of Confederation, toddlers trying to walk.))

((This would be the place where I'd rant about Titans being big wastes of resources and inefficient and that big superweapons are ridiculous, while giving examples from history (mostly WWII Germany's attempts at those) and blablabla. Luckily, Fun > Realism in games.))
((The Soviets had some great giant superweapons, too.))
((And some hilarious low-tech ones too. Bombs strapped to dogs to kill tanks anyone? (yes, they actually tried this)
((Too bad they didn't figure out how to teach the dogs not to hide under whatever tank was closest when gunfire started. They should have gone with bats. Bat bombs were pretty effective.))

((...I wonder...))

Quote
While We're on this subject: I really think we should impose two reasons for the mission funds:
-all things bought with it HAVE to be returned at mission end, otherwise everybody can buy everything at half price. Doesn't seem very fair or balanced.
-no mixing of personal and mission tokens anymore, to not complicate things too much.
I asked PW before about this, but he hasn't answered yet. Still, I think it's best if we install these rules now, before it becomes even more of a flustercluck in the future. Opinions?))
((The second rule sounds good. The first...well, there should be a clause about reducing pay at the end of a mission to keep stuff you buy for it, but other than that great.))

((Didn't that fail because they trained the dogs by putting food under broken tanks, but when they released the dogs they did a 180° turn and ran under the Russian tanks because they were trained with those types? I seem to remember this from somewhere))
((Right problem, wrong reason. The big problems: The Russian tanks were closer, and battles are loud.))

((Which is an odd feature with me, as I could form myself into a 20-foot tall super muscular titan and due to my 0 Strength do no damage when I hit somebody :P))
((Do it!))

12283
Why not? They just focus on floating. Hard.

12284
<Probably, but it would be kinda silly.>

Will begins drawing.

12285
There's a bit more to shotguns than "fires shotgun shells". Especially since shotguns often fire slug rounds.

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