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Messages - GreatWyrmGold

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12931
Forum Games and Roleplaying / Re: Minority Rule [G3 Round 1]
« on: November 25, 2013, 09:08:36 pm »
Heh. I figured people would pick Chaos, since Pride isn't that useful at first glance. In for next round.
I figured people would pick Pride, since Pride looked pretty dang useful to me.
And it started out as Random.

In.

12932
Since the Scientist Thread seems a bit dull, Dr. Drake will moonlight as a soldier, #4.

12933
Forum Games and Roleplaying / Re: Bizarre Slime [RPG]
« on: November 25, 2013, 09:05:01 pm »
I don't really feel like breaking out my calculus skills, and the pattern probably breaks down past the biggest few cities, so I'll ask again: How many people are there, total?

12934
Forum Games and Roleplaying / Re: (ISG)Goofy Rougelike II: Antman Summoner
« on: November 25, 2013, 09:04:08 pm »
((In a pinch, you can also eat elf food.))

12935
"A bit dry, dead air. Not sure if that's normal around here or not."

12936
((ear muffs are ment to keep the cold out not sound))
((Depends on the muffs. Fluffy ones do usually work better with keeping cold out, though.))

((negami is connected to Jeb anything that hurts Jeb hurts Negami as well))
((Well, why didn't you say that the first time?))

"I guess hihi doesn't think stuff through as well as the rest of you do."
The teacher in the room shushes her.

12937
Forum Games and Roleplaying / Re: Planetary Competition-
« on: November 25, 2013, 08:45:47 pm »
Both species: Increase Biodiversity

12938
((Alright. Since we're waiting for the GM to says what happens while we wait for the armor to get fixed, let's try fixing up those conversations with Selina. By which I mean make a new one that could fit in most anywhere, although probably during last evening's hike or while the armor is repaired this morning.))

"Um...Selina? I hope you don't mind me prying, but...why were you sent here? You don't exactly seem like the kind to be sent to prison."

12939
Forum Games and Roleplaying / Re: ◄•The Never Ending Dungeon•►
« on: November 25, 2013, 08:40:20 pm »
"For the love of...Can nothing ever be easy?"

M'Ber thinks, then points to the rupture in the fuel tanks.
"A couple people, start bailing water into the fuel port, or into that hole. It leads to the fuel tank less directly. Let's say...Dirius, Maseau, and that soviet guy. Unless you have healing magic--if you do, heal the priest. Everyone else, check belowdecks and begin a bucket brigade leading out of the hole water is presumably leading into, and into the fuel tank."
He then heads to the cockpit.
"Alright, Thingie, let's get this ship moving again. It should be refueled soon. Get it to shore; hopefully we'll be able to repair it once we get there. I'm getting a bucket brigade out of the hull and into the fuel tank, so that should be fine."

Implement Operation: Get to shore!

12940
((I'll put my point in Music.))

"Um, south works. I don't really see any differences, though..."

12941
Stella looks into finding a place to stay untill Meme is released from hospital
After the wrestling, a nurse comes in and says Meme can leave now, and that she should be more careful! Meme nods and gets back in her green dress, walking away with Stella and Will happily.

"We can just go back to Maria's now." Will has Meme on his shoulders.

12942
Eyes: swing back and forth until the leaf comes off
Flounder: get out from underneath ready to catch her.
Stella: Dig around object to dig it up.
+1

Red: Strangle it!
Boxer: Attempt to tame it!
Flibby: Attempt to dislodge Eyes before Flounder can get out from under her!
(Flibby is a shipper, see.)

Boxer: Chop down a Ploe-plole. Use Flounder's tool to hollow it out. Call the invention a Canoe.
(Will likely take multiple turns)
-1, random, time-consuming, basically useless, and badly-named.

12943
On a side note, fun consequences of losing mass are:

-All your weapons loose mass too, therefore becoming just as effective as if they were made out of Styrofoam. Sharpened, and burning Styrofoam, but still Styrofoam.
So, like adamantine?
Adamantine is so sharp that it can cut individual atoms. The plasma saber isn't.
You're right, it just melts everything. Or vaporizes, more like.
Plasma isn't that hot. Probably fairly low density even without the field, in order to prevent it from frying the mech through irradiated heat.
I'd imagine that the heat of plasma varies greatly from plasma to plasma. However, some plasma is the temperature of the Sun, and since stars are the only natural source of plasma I am aware of, I generally assume that plasma is within a fair margin of solar temperature. Certainly, it should be over the roughly 1300-1400 degrees it takes to melt steel; otherwise, it would presumably just be called "gas".
And I'm not a futuristic engineer; I'll let them deal with plasma weaponry, however they figure it out.

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A) Still, an energy blade without any kinetic energy backing it up is pretty pointless. Additionally, due to conservation of energy, any shots fired from the pistols during weightlessness would drop out of the air the moment they leave the field.
1. Wrong. A lightsaber is a lightsaber, no matter how light. When you're burning material out of the way, density doesn't matter.
s. You are making assumptions; when you manipulate density, you're screwing with physics on a pretty fundamental level. Heck, since lower density at the same volume requires a loss of mass, your weapon already violates conservation of energy!
1. Still wrong. Your Lightsaber is quite pointless if a simple gust of wind can send it flying in your face. Remember, an object with nearly no mass is very easy to move, even if you're using a magnetical field to contain it. In fact, because you're probably containing it by rotating the plasma and attracting it with magnets from the middle, the entire thing would function as a gyroscope. Thereby, preventing the mech from making any sensible movement, as the gyroscopical forces would counteract any movement.
2. The weapon works by disturbing the Higgs field somehow. (Which is, theoretically impossible). This means that it effectively creates a field within objects have less mass, and a field outside where it does. There's nothing there to suggest that suggest an additional breakage of physics, therefore I'm referring to default rules
1a. Don't gyroscopic forces depend on mass? Otherwise, spinning atoms would immobilize everything with their spinniness.
1b. That reduces accuracy, but not efficacy!
2a. Not being familiar with higher-level physics, isn't momentum basically a derived thing from mass and velocity? INHO, it would make just as much sense to say that the velocity stays the same as the momentum, so long as it stays constant.
2b. You admit that it's already impossible. Why are you bothering with those laws of physics?
1a. They do. Forgot about that. (Silly people screwing around with physics)
1b. In the event that gyroscopic forces existed, they would massively overpower the nonexistent kinetic energy. However, now that they don't exist, I realize that neither does the centrifugal force (not that that one ever existed,  but anyway) as such, said plasma containment system would result in the plasma converging on the magnet, ie, the robot frying itself. (Alternate plasma containment systems require magnets outside the plasma field, and are therefore problematic)
2a. There's a very significant difference between velocity being constant, and momentum being constant. For example, when you shoot a giant mech with a high speed bullet, it will barely move. Momentum remained constant, velocity barely changed. If however, the mech had no mass, then we get into really complicated physics, which I don't quite understand. Anyway, the mech would fly away at a very high speed
2b. Because that's the entire point of this discussion. The Question I'm asking here is, what if this entire thing didn't run on Handwavium?
1b. If we accept "Screws with density," we should be able to accept some kind of plasma containment field.
2a. Yes, there is a difference. I just don't see why one is inherently more "right" than another, since the whole discussion relies on us chucking out a good bit of the laws of physics relevant to this discussion (ie, conservation of mass/energy). Heck, by your interpretation, reducing mass would increase speed, so the mech would accelerate to near-lightspeed the moment he turned his field on, because his mass would have suddenly decreased, so his velocity would need to increase to compensate. The problem comes into play when you realize that there is no constant speed--what would he be spontaneously accelerating relative to?
2b. Um, it has to run on Handwavium to some extent.

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C) Thanks to the fact that the exhaust from the thrusters also hasn't got any mass, you're not going anywhere. Also, thanks to Archimedean lift you'll be floating up into the higher atmosphere. And You'll hurt yourself heavily when coming down.
1. He's going exactly as far as he would without the change in density.
2. Not if he fires thrusters downward!
3. Unless your field projects several hundred/thousand feet upward, and is turned off once they reach that point, they would have nothing to worry about. Still might not, depending on mech design.
I don't think you understood what I said.
1. The bubble of air surrounding him has a lower density than the rest of the air. Hence it floats upwards. Speed depends on the original mass of the craft.
2. Doesn't matter in what direction it happens to occur. Action = Reaction, and when the original action has no kinetic energy (m=0), neither does the cou nterreaction.
3. I'm assuming the field is centered around the mech(would be pretty pointless otherwise), also, it's not my field.
1. Your point? Also, if it affects the air, then only the air would rise; the air would have lower density as well.
2. Wait, this reduces mass to zero? That screws everything up...
3. Definitely affects air, then. Anyways, if he keeps the lowered mass as he descends, his terminal velocity will be miniscule.
1. The mech and the bubble of air both have a mass zero. Both would rise upwards. The bubble of air probably would undergo a lot of turbulence, and the rise wouldn't be very smooth, but you don't need a lot of energy efficiency when the mass of an object is zero.
2. Yup
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mass-less
3. He doesn't. In fact, after the overdrive ends, it reverts to default, not the standard reduced mass.
1. Again, the air would still be applying as much less force as the mech requires to be lifted.
2. Okay, yeah...we get lots of zero propagation and divide-by-zero stuff, we need to ignore physics completely to make this work at all. Seriously, zero mass means zero force can accelerate you, and that any finite force would instantly accelerate you to lightspeed.
3. It's a limited-time thing? ...Yeah, he's in trouble.

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On a side note, I just realized something. When that thing goes massless, it looses the centripetal force of gravity, will rapidly drift towards space because of the Earth's rotation. (And the even bigger problem, that it is no longer attracted to the sun, and will be flung out of that orbit too)
On the other hand, air resistance will keep the mech moving along with the atmosphere, and its zero inertia means that it would just go along without even affecting the movement of the air. Geez, zero mass is crazy.

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Anyway, this should probably the end of this pointless exercise in uselessness, before we derail the trait.
But it's so much fun! And I didn't see this until I had typed up everything else!

12944
Forum Games and Roleplaying / Re: Bizarre Slime [RPG]
« on: November 25, 2013, 08:13:53 pm »
You look around, and see some weird guy with a long trunk and short legs, with green scaled skin sneaking off with your skis. You can faintly hear him hum the theme of Metal Gear Solid.
Hm...what to do...oh, I know, chase after him!
Also wonder why the GM is trying so hard to deprive us of one of our possessions.

If you wish to learn more, please specify.   
Who named those towns and what were they smoking?
"Giant dragonoid zebra-people"? What kind of thing is that?
How big are the big cities, and how many people are there overall?

12945
((Oh yeah that thing about the incompetent evil organization and the hobo bird people.))
((Don't be absurd. The organization is very competent at making monsters of various sorts! And the bird-kids live in a house for almost half of one of the books!))

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