Culise: Knight/Crusader
Remuthra: Paladin
Deep Waters: Paladin
We should have enough holy warriors for three GMs.
The impression I've got so far is that for melee bigger is better, but I don't know as much rulebook-fu as you all.
In general, big characters can cover more ground, use bigger weapons, and are stronger and tougher. So, typically yes. Big characters are usually best at melee, even if not all melee builds are best with a big character.
gestalt is incredibly broken from what i've heard/seen
Is playing a Troubleshooter broken? Gestalt is intended for completely separate use from normal campaigns.