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Messages - GreatWyrmGold

Pages: 1 ... 969 970 [971] 972 973 ... 3706
14551
Roll To Dodge / Re: The Avatar and the Authorities
« on: November 07, 2013, 10:57:00 pm »
Event: Fniff is teleported to a city in a world vaguely similar to but in no way quite like our real world.

14552
Roll To Dodge / Re: Go Fish to Dodge: Golem Gladiators!
« on: November 07, 2013, 10:55:40 pm »
Smack the drunkard.

Move my golem towards the bottle. Attempt to pick up the bottle.

14553
Roll To Dodge / Re: Naga versus Toronto: Name Pending
« on: November 07, 2013, 10:54:13 pm »
((When you say finish the game, do you mean the entire RP or just the RTD?))
Just the RtD. Unless we got so unlucky with rolls that I had to call a TPK. Which won't happen because I would fudge the rolls it won't happen and I will be honest in making it not happen.

1a, think we're good on players.
Vote up top. Although I would take the opinions of the six original players with greater weight if they post in the thread.

14554
Roll To Dodge / Re: a totally normal RTD
« on: November 07, 2013, 10:52:13 pm »
Avoid being shot.
Actually, avoid pretty much any action some other character takes against me, using cuteness if viable.

14555
Roll To Dodge / Re: Metamorphican Madness II: Turn 32
« on: November 07, 2013, 10:51:29 pm »
Ha ha ha. I have to work sometimes, you know.

14556
And I don't remember what it was.

14557
Forum Games and Roleplaying / Re: Super academy IC (Name pending)
« on: November 07, 2013, 10:49:58 pm »
1. I recommend you read it. It's a good, if long, story.

2. Terrors, similar to the Endbringers of Worm and the, um, Terrors of Name Pending, are basically giant superpowered things powerful enough to take on dozens or hundreds of superhumans and win, in the sense of causing 25-50% casualties, plus numerous civilian casualties, plus massive property damage, plus managing to retreat to fight another day. This is even taking into account the direct intervention of the universes' resident virtually-a-god wandering superhero.

14558
Have you considered re-implementing the original game's Metal?

14559
((I should have more time once--oh goddammit.))

"Who is it?"

14560
Forum Games and Roleplaying / Re: Birth of Oblivion- 3.5e D&D PbP
« on: November 07, 2013, 10:43:25 pm »
If you really wanted to get into RAW, actually, GWG, it would remain exactly in the same place in the universe. Meaning it would go flying away from it's position relative to you or the earth and hundreds of thousands of miles an hour.
Um, that line of thinking was conclusively disproved by Sir Isaac Newton, who showed that there is no such thing as "Relative Motion," and hence no such it is impossible for something to be "in exactly the same place in the universe" without any point of reference. I typically assume it stays in the same location relative to the surface of the planet.
Oh, and you are assuming that your campaign takes place on an Earth-like world as opposed to, say, a flat world in the center of the cosmos, a dome atop elephants atop a turtle (possible atop more turtles), the inside of a sphere, the branches of a giant tree, or whatever.

14561
Forum Games and Roleplaying / Re: Super academy IC (Name pending)
« on: November 07, 2013, 10:40:25 pm »
Permission to - know what, fuck it we haven't got time.

He pushes a few buttons on the wrist pad and the cells open, allowing the occupants out.

Your collars will be removed when we get to the staging ground. Now follow me.
"Excellent."

((Welp, I may need help here, as I've thought precisely jack out. GWG, were there any particular capes here I should include?))
((Who died and made me GM? Oh right, kj.))

Wait, what are we even fighting?
((Have you ever read/heard of Worm? Or seen my RP based on the same?))

14562
Dwarmin said something was in it. I don't really understand what it was, or anything like that.

Anyways...kj has been AWL for a while, so I think this could well be dead and/or ready for a semi-reboot.

14563
[100!+49+5-50] A pair of gloves. Let the gods decide what the hell they do.
If no one (ie, not rag) disagrees...
Spoiler: Gloves (click to show/hide)

((Wait, who the hell is Jessica?
Also if she's 5 months along she has 3 more to go. 8 months is the normal timespan of pregnant.))
((Nine and change, actually. 283 days, give or take several weeks, ))


Two people that look like pale-skinned, leathery-winged angels exit the portal, one male and one female.
"...What's going on?"
"They're attempting Diplomacy checks."
"...Well."
"I know, it's weird."

14564
Forum Games and Roleplaying / Re: You bear...
« on: November 07, 2013, 10:30:55 pm »
Female Bear Cavalry, named Ursula

14565
Forum Games and Roleplaying / Re: Gods of Lar- Oh Wait Nevermind
« on: November 07, 2013, 10:30:17 pm »
No... that's not what I meant. They don't deserve to die but they are going to die. Not from us but from the monster killing them right now and if not that then the army outside the gate.
In that case I fundamentally misunderstood large parts of your post.

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I want to save them... by turning them into monsters. They don't want to turn into monsters because... well I guess because they just like being human.
See. They'd rather die than become monsters. They don't deserve to die for being stupid. Which is exactly why I'm saying we should transform them against their will. Transforming them against their will is what I was referring to by "tough love" not letting them die which is what I was opposed to.
Fallacy.
There are non-turn-everyone-into-monsters-against-their-will solutions.

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Anyway, Bay12 plays nice all the time believe it or not. Hell, even the "Evil Overlord" game got turned into some babysit the little blob suggestion game (although it is well written). Frankly I'm a little sick of people trying so hard to be nice that it puts the main character at a disadvantage.
And I'm tired of people who are so pragmatic that they come of as unrealistically cold. Which comes up a lot. The Last Night Troll, The Heroe's Wife, even TWoOtA (one of the greatest suggestion games in all of Bay12's history) have all had us be uncharacteristically, pragmatically callous...and most had us suffer for it.

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When there is a goblin siege outside your fort, do you let your dwarves blindly run out because they want socks? Because personally, I close the gate and lock those stupid little dwarves up until the military cleans things up. Is it mean of me to deny my dwarves of the socks they so desperately desire? Maybe but I'll be damned if it isn't for their own good. My own good too but still.
True dilemma.

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Edit: Nice guy approach has almost resulted in this game dying. Clearly it isn't completely effective. Not saying we can't be nice but that we shouldn't be nice to a degree where it hurts us.
Fallacy.
Other god games (like The New God, which inspired this) survived far more "nice-guy"ness. What killed this game is more lack of updates.

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Edit2: I'm definitely not a "nice" guy in the godhood game I'm participating in right now. Yet I still managed to end a civil war and form a prospering empire as well as convincing them to make peace with a neighboring nation that they had been fighting against for centuries. Sure, it required some oppression and some slaughtering of heretics but the results, I think, speak for themselves.
Congratulations. Oh, and same fallacy.

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