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Messages - GreatWyrmGold

Pages: 1 ... 975 976 [977] 978 979 ... 3706
14641
"Baa-te-zu, not bat-tez-u. And we aren't chaotic, idiot. We're Lawful. It's the tanar'ri who are chaotic."
"These idiot noobs don't seem well-versed in lore."
"Or much else."

14642
((Probably not. I'm not terribly familiar with Metroid, but I think that good ol' Ava R. O'War could take her on single-handedly, between size, strength, armor, and space magic.

It might be interesting to see Contessa take on the HMRC, though...))

14643
Roll To Dodge / Re: Dino Arena - R2 Turn 3 - First Strike
« on: November 06, 2013, 06:36:57 pm »
Continue forward. Leap onto it, flank-attacking with Unholy Pariah, aiming for the nearest leg.

14644
Roll To Dodge / Re: Naga versus Toronto: Name Pending
« on: November 06, 2013, 06:29:01 pm »
Are those of us who have just been given powers in yet? And if so, where are we?
I was afraid this was murky...

Those of you who just got powers have another thing to do before you can come in: You must say what you did with these powers, how it lead you to join the Protectorate, the Guild, or some other organization of capes...or, barring that, how you came to be sent here this June late-morning as Naga attacked.

14645
((Why have an expensive, unpredictable, random artifact from Nyars when you could have a predictable pill give you permanent power for just a few tokens? I intend to test these pills before selling them, incidentally.))

14646
((And it will take a lot of research subjects.
I have a vague idea of how it works, I just need to confirm it and find some nice, stable formulas. My plan is to either figure out some kind of research grant or start selling pills once I get as far as I can with free stuff. And then...I distribute powers to people.

Hm, I wonder if there is a way to make a pill that wipes out the effects of other pills...))

14647
Roll To Dodge / Re: Naga versus Toronto: Name Pending
« on: November 06, 2013, 06:17:04 pm »
The next turn (tomorrow morning...unless everyone continues to not post) will have your trigger event, power, and whatnot. Then you decide what you did with that power. Then you wait for your team to enter the city, which is when you can get ready to be killed by tidal waves and stuff.

14648
Nuriel joins the hug.

((How long until school starts?))

14649
Head down to the duel and Kick of Authority the dueling spirit out of them.

14650
"I am noones familiar I go where I please and take no orders i am mearly a cat tha can talk"*Glow steps out of the shadows though she was glowing when she was in them*
"Okay then, just a weird party."

"ARGH! THEIR OBVISOULY FUCKING DAEMONS! THEY SHOULD BE FOR THEIR FUCKING HERESY TO THE GOD EMPEROR!"
They look insulted.
"Listen, you want this glaive stuck where the sun don't shine?"
"We are no demons."
"We are noble baatezu. We have honor, tactics, and whatnot. All demons have is numbers."
"Although they have a lot of those."

"Also, what is the definition of a demon?"
The trio stares at him dumbfoundedly.

14651
-snip-
((Meh. A bit in-the-box for the most part, and some of those require Xan to be able to generate completely separate organisms. Which I suppose it is likely he could, but we can't know.))

"Nooooooooope. Fuck this I'm out of here."

Head to the lobby, away from the creepy flesh thing.

((Xan is now one of the most dangerous players still alive. And that's saying something considering Miyamoto is a goddamn Avatar of War.))


((I dunno. In terms of raw protection and destructive capability, I'm pretty sure The AoW and Universal amp outrank the Thing.

However, what I think Xan does have over Miyamoto now is flexibility, the ability to adapt to the situation on a whim and be as unpredictable as his imagination will allow him. And he can always revert to his human form in case it is needed, whereas Miya is 'stuck' in his suit. So, as usual, it depends on the situation who will be more effective and what power/gear/suit/weapon/whatever will win the day. After all, most mission aren't combat oriented.

This, by the way, is why the HMRC is so hard a force to deal with: no matter what you bring, somebody somewhere will have just the thing to counter it.))
((So... the HMRC is essentially a cross between the X-COM and the Green Lantern Corps? Complete with "make stuff with your will" gadgets, although far from standard issue.))
((*grumble* Just wait until Grate's research pays off!))

14652
Roll To Dodge / Re: Naga versus Toronto: Name Pending
« on: November 06, 2013, 06:03:38 pm »
(("The dice say yes/no" doesnt really sit right with me when it comes to these sorts of situations, in my mind its just a question of whether or not Thalsian needs to draw his runes directly onto someones body or whether it just needs to be touching them.
Unless you are saying he cant give me powers because im an animate lump of metal?))
The second would be the consideration, yes. Where do you sit on the Scale of Manton Effectiveness? Where is Thalsian's power?
Consider Weld. His inorganic composition means that he is immune to powers that only affect living things. This means that he cannot be controlled by Regent or absorbed by the big bogerman under Brockton Bay, but it also means that Panacea cannot heal him.
If it makes you feel better, if the runes would have had any effect on you, that talisman thing would have worked.
And, honestly, sometimes it really does seem like a crapshoot about how powers interact. Skitter's power works through portals, but Mantellum's does not. There are probably a bunch of detailed reasons why, in the paraphysics of the Wormverse, but I don't want to get into that stuff and so just simulate these effectively random bits with a die roll.
As a comparison: You do not complain when I roll to see if you, for instance, hit an enemy. But no part of that is really luck, in the way that (say) radioactive decay is. It is determined by such thing as relative stances, split-second decisions based on the (technically) logical decision-making pathways of the brain, and so forth...but rather than figure out each of those things, we just roll a die.

Delphinium bites her lip.  That much damage and Naga had just arrived?  Even if Naga left right now, that would still be a ton of people dead or injured.  Her med station was in [location] so...
((need more information about where I am))
PRT HQ. It's that gray square on the map.

-snip-
Um, you are not in yet.

14653
"Well, having one feline character in a party is weird enough. But two?"
"Especially when the one doesn't have thumbs."
"Maybe it's just a familiar?"

14654
Roll To Dodge / Re: Naga versus Toronto: Name Pending
« on: November 06, 2013, 02:36:07 pm »
((Are wounded flowing in yet or are things just kicking off?))
Not just yet, no. There are plenty of wounded, but ten or fifteen seconds is not long enough to get them to anywhere with help.

((Why the luck roll? sureley the talisman mechanic would either work or it wouldnt.))
When I have no idea how two things interact, I roll to see how it goes.

14655
"...Another cat."

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