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Messages - GreatWyrmGold

Pages: 1 ... 978 979 [980] 981 982 ... 3706
14686
Does anyone without a counter designed for my heavy hitters want to battle me?

14687
Roll To Dodge / Re: ROLL TO REBOOT THE LAW (Dragon Edition)
« on: November 06, 2013, 09:26:42 am »
Randomly wander about, murdering tropers on sight. keep looking for some gold to pile up.
You can tell who's a real trope-abuser and who's not by who kept linking even after the rule was lifted.
Indeed.

14688
Well now I've closed the battle, so it won't.

Also, since it was on a laptop, it lost connection when I closed the laptop, so...yeah.

14689
Dang. I can get an instant replay, but the uploaded replay button does not work.

That Charizard of mine is pretty awesome.
Although it should be noted that I was pretty worried when my first Pokemon fell in a single hit.

14690
Forum Games and Roleplaying / Re: You are Dead
« on: November 06, 2013, 08:01:03 am »
Climb to the Crow's Nest.

14691
((Here's a list of more potent abilities I currently know of/remember.))
-snip-
((And here's a list of abilities for my characters that I can think of:))
Spoiler (click to show/hide)
I'm not good at minmaxing, evidently.

((See, that's the trouble. No plot = very disinteresting game, both here and in Twilight Academy. We need something to happen. Can't have us just puttering around cuddling each other forever.))
((I fully intend to implement a plot into TA once I get a bit of time.))

((Ah, didn't see that. Sorry for the misinterpretation.
Hmm.
Well, what was this game originally?))
((A bunch of magical girls running into each other, then fighting off alien lizard Romans called Layar, then playing mental truth-or-dare while waiting for scapheap to run the next combat turn, then hiatus, then Elf picked it up.))

<Come to think of it, why doesn't that nightly event where masked amorphous entities engage in hostilities against my furniture occur? Isn't it associated with your abilities?>
???

There is a knock on Selina's door.

14692
How do you do those replay things? I want to show everyone how I didn't manage to lose both Pokemon battkes I was in!

14693
Then I remembered that this forum has some connections to dwarf fortress...
Just like Shakespeare has some connection to Romeo and Juliet?

14694
Forum Games and Roleplaying / Re: GreatWyrmGold's Games
« on: November 06, 2013, 07:40:49 am »
THIS WILL NEVER DIE!
Is that a challenge?

Quote
Edit: GWG, have you thought about reviving The Art of Minimalism?
Yes.
Currently, though, I have another RtD that is eating up all my time thank you very much.

14695
Did that ever make it to the OP?

14696
I figure that Highlander and Randomizer could be sorta fun.
Same here. Let's do that next round.

14697
1. Alright, great. He just has to wait until they are exhausted people with bows. Which, since they are flying, will be much, much faster than a walking human would tire...and since they're firing bows or whatever constantly (or until they run out of arrows), faster still.
2. Unless those magic weapons have at least a +6 enhancement bonus, they're dealing 15 points less damage per shot. And while critical hits and buckets of acid damage him, they will be healed next round because regeneration 40. Plus, both of those are ammunition-sensitive.
3. That makes it less a "village" and more a "nomadic tribe". How can you have a village without any tools, buildings, or whatnot?
4. Not what I first read. Besides, even level 5 characters should be freaking rare. and Fly actually would work, because unlike every civilized race I can think of, the tarrasque does not need to stop for exhaustion, sleep, etc.
5. But it's a fun argument!
6. Gust of Wind makes a gust around 50 mph. This is a Severe wind. Even if you somehow managed to cheese your way up to hurricane-force winds, the tarrasque would be unaffected. As for dirt, not only do you not have the ability to carry a few hills' worth of dirt, the tarrasque is smart enough to avoid being buried and can dig his way out of loose dirt...especially since many depictions have him slumbering underground, in rock.
7. I can't believe I didn't seize on this before. The raptoran non-village might be able to hold out for a while, but eventually they would run out of arrows, buckets of acid, and dirt; eventually they would tire, thirst, hunger. And then they are doomed, because they can't sleep on the wing, they can't bring water up, and frankly when you're going to die of exhaustion or tarrasque within a day who has the time to die of hunger.

14698
Roll To Dodge / Re: COHξRξNCξ LξNGTH: A Half-Life-Inspired RTD
« on: November 06, 2013, 12:55:07 am »
If you have a kid, let your significant other name him/her.

14699
Roll To Dodge / Re: Naga versus Toronto: Name Pending
« on: November 06, 2013, 12:54:04 am »
Character Creation

Spoiler: Phase 1 (click to show/hide)



Game

People scramble to get ready. Doors open and close in thin air. Much more than one person gets touched by someone through a small one of these doors and then gets a nice shade of brown added to their skin color--Paintcan, enhancing powers. People move out, organize.

Naga strikes. Waves roll over the part of the city near the lake. The damage is immense; even the shelters near the water are affected. No fewer than seven sustain some level of damage, and one near the water is essentially destroyed.
Reinforcements should be coming soon. If nothing else goes wrong.



Announcements:
"Naga has arrived. Please hold."
"Tidal wave damage determined. H8 shelter destroyed. G8 shelter critical. L6 shelter critical. E9 shelter damaged. F8 shelter damaged. G7 shelter damaged. L5 shelter damaged. Sectors C0, D9-0, E8-0, F7-0, G-H6-0, I6-9, J-K 5-9, L6-7, M4-6, N3-5, and O2-4 show severe water damage. Recommended that Evac capes, codename Doorlady, immediately begin evacuation of survivors in L6 shelter. Scatterstep suggested to check for survivors in H8 shelter. Naga in Sector G8."


In the shelter by Humber Bay, Vlad Kedrov and his family waited in fear. They knew Naga was coming, they knew this shelter was near the water...but the others were too far. What choice did they have, run farther and risk getting caught in the open? This had a chance of survival.
Naga struck. Te tidal wave rolled over the aboveground part of the structure, flattening it along with the rest of the buildings there. Chunks of rubble fell into the underground portion of the shelter, tearing through the roof. Terrible luck in the face of overwhelming power lead to the destruction of Toronto's H8 shelter...but the causes matter not to the poor families trapped within.
Vlad felt odd. He saw serpentine shapes swimming in his vision--was that Naga already? One of the shapes explodes in a burst of light, and they all vanish. Soon, Vlad begins forgetting this vision; within minutes it is as if it never happened. He feels a new sensation, not like he has ever experienced before...



I'll include a cape list in future updates. This took me close to 1 am to write...
For now, please check the third post if you are in the Archer or Bastion teams. This will tell you who is carrying you and who else is being carried, if any.

14700
Roll To Dodge / Re: COHξRξNCξ LξNGTH: A Half-Life-Inspired RTD
« on: November 05, 2013, 11:12:02 pm »
Point.

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