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Messages - GreatWyrmGold

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15676
Roll To Dodge / Re: Superpowers, Inc: Day 2!
« on: October 24, 2013, 02:06:15 pm »
(Actually, I think I'll just wait 'til the suggestion game happens.)
Alright. We have a spot for a waitlister.

...I'll start working on the turn this evening.

15677
It finds Panacea, labeled as thus, inside.
((Is she okay?))

Selina is still in the bathroom with Nuriel while Dream!Selina attempts to put kittens on Maria's head.
((Bathroom? I thought they were in a bedroom!))

((Oh, and just finding a Panacea which happens to cure a magical venom not even found in that world is kinda...cheap. Deus Ex Machina, you know?))

15678
...Did my sacrifice at least let me help cap the point?

Also, stupid initiative...

15679
Roll To Dodge / Re: Superpowers, Inc: Day 2!
« on: October 24, 2013, 12:12:55 pm »
I was considering it. I'm going to run a few more turns.

Or until jetex gets the whole thing blown open to the press. Either or.

15680
Roll To Dodge / Re: Superpowers, Inc: Day 2!
« on: October 24, 2013, 11:54:40 am »
Let's see...jetex, Lenglon, Scood, and Errol have submitted actions. Flying Dice and Remalle still need to.

15681
Roll To Dodge / Re: Superpowers, Inc: Day 2!
« on: October 24, 2013, 11:44:45 am »
Remalle
Your testing regimen: Give each subject one dose of Organic Extracts Mixture #1, then one dose of Radioactive Elements Extract #1.
07: No effect from OEM1. After being given the Radioactive Elements Extract #1, subject exhibited several abilities related to altering metal.
11: No effect from OEM1. After dosed with REM1, subject exhibited the ability to lower temperatures and summon simple metallic objects.
12: You decide not to waste more of what is clearly an advanced ingredient rather than a formula. After dozed with REM1, exhibited aqua- and cryokinesis.
13: After being dosed with REM1, subject exhibits abilities similar to those of Subject 07.



Flying Dice
[2] You fail to convince anyone to become test subjects.

15682
Red: go back and grab your Leader-staff.
Look at the updates' pictures.

If it's possible I think Stella use the crinklesilver bars/debris to reflect some light at the object heading towards home

I'm working on the assumption that's it's another boat of people and that we should signal it so they try and make home-fall close by.
+1

15683
Forum Games and Roleplaying / Re: TSG: The Hero's Wife
« on: October 24, 2013, 10:31:59 am »
Probably something that takes advantage of our natural abilities. Maybe we could try pearl-diving again?

15684
Create and patent demonic orbit cannon.

15685
Forum Games and Roleplaying / Re: TSG: The Hero's Wife
« on: October 24, 2013, 10:06:24 am »
Prostitution is a crime. Even if brothel-running doesn't fall under the same statute, they would still be guilty of conspiracy to prostitute or something. Besides, the perception is the thing; brothel owners arent exactly more respected than criminals. Maybe less, depending on the respecter. Anyways, that's only what we know; I wouldn't be surprised if "extra" family members without brothel jobs were common criminals, or if criminal activities were used to support or supplement the brothels.

Bringing justice to our family would mean leaving our uncle in jail (he is a criminal, even if he was tossed in jail by rivals) and maybe deposing the current brothel-owners. Nothing more. Hard to be less.

15686
((Arc 28: Cockroaches 28.3 i believe))
((Ah, so you did pass the new hobby.))
Spoiler: Explanation (click to show/hide)
((So...having read almost all of Worm, how much do you think Selina and Taylor are alike? Roughly the same age (pre-timeskip), both shy, both have a mean streak, they even have similar builds and clothing preferences.))

((I will be having the same issue as Cado now that I think about it, I'm going to be in Vegas from the 25th through the 29th))
((Hm.
...Okay, anyone want to take over Delphinium, and is Void willing to let them?))

15687
Forum Games and Roleplaying / Re: D&D 3.5 PbP: River of Death
« on: October 24, 2013, 10:00:18 am »
Synergy
If you have 5 or more ranks in Bluff, Knowledge (nobility and royalty), or Sense Motive, you get a +2 bonus on Diplomacy checks.

So I can't get +4 from Bluff and Sense motive then I presume?
It's an untyped bonus. It stacks.
Oh sweet. I can do quite hard diplomacy then at +13. Oh and I miscalculated and need to add 8 more skill points. Ooh.
Yup.
Diplomancers are the best -mancers.

15688
((That would make your head hurt more, not your shoulder hurt less.))

15689
((...I don't remember the exact order. Which chapter are you on?))

15690
Forum Games and Roleplaying / Re: TSG: The Hero's Wife
« on: October 24, 2013, 09:56:40 am »
I think that severing ties from much of our old family would be best. Most of them are nothing but common criminals, and the rest are far away. Do we really want to tarnish Alred's reputation, as will happen when they discover his wife is running a brothel? Do we want to damage Koro's by the old "Apple Doesn't Fall Far From the Tree" principle?

I don't think that running a brothel is the kind of power we want Koro to try to aspire to, nor do I understand where the prestige comes in.

Fighting the usurper is fine, but that is because he is a criminal. As for the uncle...well, he's a criminal too. He is a connection to our past...a past with a family of criminals. He is in the same bloodline...and his presence will remind people about that bloodline of criminals running through our veins.

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