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Messages - GreatWyrmGold

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1621
You are merely more sane then the rest of us, but your sanity is still... questionable.
Why else would you attempt to reason with the unreasonable, with meagre success?
The definition of insanity is doing the same thing over and over and expecting different results- by that definition, can you truly say you are sane?
A definition of insanity given by a mathematician/theoretical physicist isn't one I would trust.
Anyways, I don't honestly expect different results. They'd be nice, though...

Dear ffs:
Perhaps you'll recall a time, some months ago, when we got a special holiday update for Christmas. I advise a similar one for Easter. After all, most people who celebrate Christmas celebrate Easter at least as joyfully. Those who celebrate Christmas for the birth of Jesus consider Easter all the greater, as the day of his death. (A lot of Christianity is macabre like that if you think about it too much.) Those who celebrate Christmas for gifts or family enjoy Easter for the eggs and candy. Those who celebrate Christmas solely for the "true meaning of Christmas" more or less invented by Dickens are rare and usually self-delusional as to the (original) meaning of Christmas and their own reasons for enjoying it.
Hence, it makes sense for Easter to get similar treatment.

1622
Other Games / Re: Civilization V
« on: April 20, 2014, 08:02:17 am »
Even if crossbows were the armor-piercing wonders often claimed, they were not exactly common among peasants (like firearms are in the modern era, in many areas). In fact, I can't think of anywhere that suggested anyone but the military would own a crossbow. After all, normal bows are perfectly good for any kind of non-peasant-uprising shooty stuff a peasant would do; awfully suspicious, neh?
Didn't notice that any peasant could train to use a crossbow in a week or two? You may be aware of England's superior longbow armies. To have them, they required their populace to train with longbows from a young age in order to build their muscles to the point where they would be able to actually use the things in war. It gave them an advantage, to be sure, but it's not like a video game where you can just go from crossbows to longbows without any training and have no issues.
I love how your "rebuttal" touched on none of my actual points.
Oh wait, no, I don't. It's a pain, and while it presses the same buttons as strawmanning my arguments it technically isn't so I can't call you a strawmanner. However, I do have a conveniently available label for people who make that kind of mistake: "Idiot."

I think you need to find yourself a new game GWG. Maybe Starcraft or something.
You send two bowmen against a city state and blame the lack of realism on the fact that you lose.
Two units of bowmen. Besieging the city for centuries, and making zero impact.

Quote
We have all told you a few times; if you want to take a city bring a mix of units. Infantry with city attack bonus, siege, and archers.
1. I had city attack bonuses.
2. It takes time for an army to get places.
3. Once they get there, other "brilliant" mechanics of Civilization make it a pain to actually do anything with them.
4. Again, you failed to address my actual points. You need more than two bowmen to take a city? Fine, but they should do some damage, and it shouldn't be a royal pain to actually get the units to the city in question.

Quote
Taking city states is even more sticky... You really have to think hard if the city state is worth it or not. In the vast majority of my games I leave city states alone unless I need their resources badly or Alexander is steamrolling. Attack them means that in the future less will side with you.
*shrug* I needed to actually test the mechanics I was complaining about, and I'm the only civilization I've met more than scattered warriors of. I don't know why Napoleon even bothers with that open borders treaty.

1623
Other Games / Re: Civilization V
« on: April 19, 2014, 11:06:31 pm »
Even if crossbows were the armor-piercing wonders often claimed, they were not exactly common among peasants (like firearms are in the modern era, in many areas). In fact, I can't think of anywhere that suggested anyone but the military would own a crossbow. After all, normal bows are perfectly good for any kind of non-peasant-uprising shooty stuff a peasant would do; awfully suspicious, neh?



Anyways. I started a game of Civ V to refresh my memory and put some of your tips into practice, but you know how it goes; you're just playing a bit and before you know it it's midnight and you've barely started what you came in to do.
I'm playing Nebuchadnezzar on a small Earth-style map. I wound up in North America next to what I assume is supposed to be one or more of the Great Lakes. (I thought all civs started in the Old World?) I spread out a bit, exploring, but was restricted by mountains blocking most routes and ocean the rest. I researched Optics to explore Alaska, Greenland, Iceland, South America, and part of Siberia. During this last venture, I came across some people who knew Napoleon, currently at the bottom of the pack, but he later moved up. (I'd like to imagine that his increase in score was because he could casually mention that he knows that guy at the top of the score list, score as high as any two other players, largely due to Science and Wonders I'd imagine.) Anyways, I encountered four city-states: Florence about where New Orleans would be in the real world, Kathmandu in the heart of the Amazon, Singapore in what we would call Argentina, and Budapest's borders before my Siberian scout got killed by barbarians while running from a barbarian ship. Florence complained about Kathmandu, Kathmandu complained about Singapore, Budapest complained about Dublin, and I decided to invade Kathmandu.

I sent two Bowmen to Kathmandu, and discovered two quirks:
1. I should have realized this, but ranged units can't range through woods or the like. Great, this whole thing is going to take even longer.
2. One of the problems I'd been having with capturing cities? They heal faster than I can do damage to them! Here I am, two legions of bowmen raining flaming arrows from the sky, probably daily, for centuries, while the rest of my army was being produced and crawling down North America and the Gulf of, um...dunno what we'd call it, what's halfway between Florence and Kathmandu, Iran? The Gulf of Iran? to the Amazon Rainforest, and nothing was coming of it. Mind, I had not only two archers, but the Statue of Zeus (+15% City Attack), one of the archers had leveled a couple of times, once taking the city raider bonus (+25%), and I was in a Golden Age (almost certain that gives me something). I'm pretty sure there were other bonuses I'm forgetting, but I can't remember. In short, the cards were stacked in my favor, and I still couldn't cause any damage!
"Attack with more than two Archers, GWG!", you say? Firstly, I was attacking with the Babylonian Bowmen, which in addition to being alliterative, have more strength than a normal archer. Not sure if that applies to making their attacks stronger, but it certainly makes them tougher. Even with that, and a near-death promotion-heal, one archer still managed to get splattered before I could get reinforcements there--a bit of a chore, since I was basically shooting off units to arrive a dozen turns or so in the future, guessing what units would have arrived or died. In older Civilization games, this wouldn't matter, because of unit stacking. I did get backup, though--a Swordsman, some more Bowmen, a Warrior I had one of my little cities build--but they didn't do much except maneuver into position and, in the swordsman's case, get brutally killed after dealing some damage to the city. Which, naturally, got healed within a couple turns.
I got a Great General on the last turn I played (100), which might help. Less helpful: Kamehameha, evidently the second- or third-strongest player, showed up to my doorstep with a Maori warrior embarking (he must have Astronomy), claimed Florence was his sphere of influence despite being next door to me after I allied with it, and declared that he would protect Kathmandu after I was well underway with my "reinforcements" arriving.

In short: Even with as many bonuses as I could find, attacking undefended city-states (cultural city-states, even!) with a couple units not only dooms you to failure, but can't do more damage than the city heals each turn! I wish I was kidding here. Moreover, if the city isn't surrounded by open fields, it's pretty much impossible to get much more than half a dozen units attacking, and apparently damage is rounded down or something because they don't seem to take more than one from attacks, so you'll need about half of that just to overcome the city's healing!
Seriously, why do cities heal so much? And deal so much damage? Stalingrad was impressive, but I don't think it was twice as tough and thrice as good at self-repair as a decent military unit of the time. Especially considering how close they came to losing in a single turn (and how their loss would have been inevitable if Russia hadn't sent in some real units to help).

1624
A mixture of rhythm, melody, and optionally lyrics that is pleasing to the ear.

1625
Einsteinian Roulette / Re: Einsteinian Roulette: On ship
« on: April 19, 2014, 08:14:35 pm »
((Hm. Pretty heavy stasis issues.
Shame May's on-mission.))

1626
There is now a dedicated Einsteinian Roulette thread for GWG's arguments.))
((Which has nothing to do with anything in this game.))

1627
This is Bay12. There is no saving your 'sanity'. It was lost long ago.
I've still got mine! Well, all I ever had. And that was some!

1628
Rap is, in fact, a type of music. I don't find it enjoyable to listen to, personally, but I can see why others do. I assume that the brackets were intended as sarcasm, but rap is objectively music.
Depends on your definition. Any useful definition of music doesn't include any rap I've heard.

1629
Other Games / Re: Civilization V
« on: April 19, 2014, 07:28:40 pm »
I haven't had eight infantry, I've had maybe half a dozen plus a dozen archers. I don't remember exactly, since it's been a while.

I'd like to play Civ V, but it's pretty near unplayable because...well...everything's either boring or tedious, and I'm trying to figure out how to make the tedious things plausible.

1630
Wonder why ffs even let us select an action if he was going to have us move on before we could execute it.
Huh? Both quoted actions were executed. Not every actions gets executed every turn.
...Missed little details like some equally upvoted actions being ignored.

1631
Other Games / Re: Civilization V
« on: April 19, 2014, 07:01:00 pm »
For specific subjects.

1632
Wonder why ffs even let us select an action if he was going to have us move on before we could execute it.

Knock on houses, chat with people. Catch up, socialize, maybe get exposition?

1633
<Not precisely how I would have phrased it, but you've maintained my respect.>
<This at me or the other one?>
<Cyrielle.>

1634
Cherish sounds like the best bet to talk to since she's been with Proxxy and might've met the Lord. Al is useless because he's being all coy.
We should still ask them. And hey, they're in the Active Party, aren't they?

Cherish, Al, Goom-Bess: Provide all possible exposition to answer Ciro's question.

1635
<Not precisely how I would have phrased it, but you've maintained my respect.>

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