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Messages - GreatWyrmGold

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16396
...Is that the Prince's Rap?

16397
Roll To Dodge / Re: Experiments in Magic: A perplexicon Game
« on: October 12, 2013, 01:12:38 pm »
Testing and Attempted Botany

16398
Roll To Dodge / Re: (IRTD) Roll to Die/Revive/Dwarf/Derail Updates Thread
« on: October 12, 2013, 12:55:57 pm »
Can't be derailed, I reserved posts. Don't care what you guys do with the rest of it, I have my reserved.
And yet, look at what happened with GreatWyrmGold's Games.
That needs a necro one of these days.
Necro, you say? Done. With accompanying image.
Oops.

16399
Besides, I like the somewhat civilized speak of American English to the bastardized abomination of gangster slang.
Plus one, old chap.

16400
Forum Games and Roleplaying / Re: Super academy IC (Name pending)
« on: October 12, 2013, 12:52:40 pm »
"First you want us to go, now you don't want us to go, make up your freaking mind!"

16401
Forum Games and Roleplaying / Re: Super academy IC (Name pending)
« on: October 12, 2013, 12:01:52 pm »
((Wait oh hair.))
Medea...still avoids being on fire because she shoves the chain mail on her head.
((How does that work? Best-case-scenario, the heat is absorbed into the chainmail, meaning that she has red-hot chainmail on her head instead.))

16402
Forum Games and Roleplaying / Re: Super academy IC (Name pending)
« on: October 12, 2013, 11:50:06 am »
Angel hugs back, wrapping her tail around Meme and trying to warm her up.

16403
Forum Games and Roleplaying / Re: Super academy IC (Name pending)
« on: October 12, 2013, 11:45:45 am »
TAngel quickly sprays everyone with water.

16404
Steven lets out a low growl and turns to flee, while confident that kilns powers would be unable to affect him it is not a hupothesis he was willing to test at the moment.
He sees two people come around the corner. They're a girl and a boy, both in their early teens. The girl has a green-brown fuzz on her arms and neck. Steven recognizes her as Gardener, one of the Rats. The other kid is nothing to worry about.

16405
Forum Games and Roleplaying / Re: Super academy IC (Name pending)
« on: October 12, 2013, 11:10:28 am »
"Well, excuse me, but I'm not the one cornering people in with half of our people instead of marching forward." Nuriel jumps and flies over everyone else, blasting them with a wave of heat just hot enough to singe their hair, and runs ahead.

"That's a shame. Well, we'd best be on our way." Will mounts Stella again and they ride off after Nuriel.

16406
((On the other hand, you can frighten things that you don't want to have to kill.))

16407
Okay uh new game time. You are a super hero. DECLARE YOUR ONE POWER. Oh god I regret this already
I'll have Eidolon's power, if you don't mind.

I'll regret this, but I'm going to make one post dedicated to listing every quote that's been sigged in this thread.
I didn't announce all the quotes I sigged. You might need to check my sig to find the posts I sigged.

16408
Seeing Cromwellius appear on the other side of the room call Mark calls out "Hey do you want to team up strength in numbers and all that?"
You could also do an action this turn.

For instance, you could attack Cromwellius. Just saying, all acquaintanceships end in betrayal if they last long enough, you might as well get a jump-start on it.
*Not responsible if you use this terrible, terrible advice in real life, where it is worse to follow.
My alliance ended due to stompy people, not betrayal!
It didn't survive long enough.

16409
Roll To Dodge / Re: (IRTD) Roll to Die/Revive/Dwarf/Derail Updates Thread
« on: October 12, 2013, 08:51:52 am »
IGNORE THIS HAHA WRONG DERAIL THREAD
HAHAHAHA I ALREADY SAW IT.

MY POWER IS AWESOMENESS
MY POWER IS ALL THE POWERS.
Hm. Seems like it could be a bit of a problem...you need worthy foes.

Woop. I give it two days until this is completely derailed.
I'd say it's already derailed.

Can't be derailed, I reserved posts. Don't care what you guys do with the rest of it, I have my reserved.
And yet, look at what happened with GreatWyrmGold's Games.

16410
Forum Games and Roleplaying / Re: Destroy the Planet!
« on: October 12, 2013, 08:20:47 am »
Earthlings:

Train militia into a proper army, making sure they all have fairly good weapons. Firearms, at least; this isn't 10th Century England.

Use the militia to take over the enemy mining and drilling facilities located on Earth.

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