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Messages - GreatWyrmGold

Pages: 1 ... 129 130 [131] 132 133 ... 3706
1951
Play With Your Buddies / Re: Lets Play Sid Meier's Alien Crossfire!
« on: April 14, 2014, 08:07:56 am »
Or you could use such skills to explain how they wound up in the service of one of the other leaders, or at least killed in the initial fighting.

1952
I set it up. The name will give it away.
Oh. Neat.

Still waiting for GWG.
I was arguing in ER, then sleeping, and now I need to figure out how multiplayer works.

Because it's 1 am in the morning and the designers ain't getting paid by the hour, their reasoning was somewhere along the lines of "Eh, fuck it we've finally finished the damn thing, no need for meaningful names... Let's see, it screws people over and takes their soul, meh, 'Succubus' will do.".
...
They're paid to make functional, practical constructs, not make up impressive, intimidating names.
So, basically their engineers run the marketing department.

Quote
The sadomasochist stuff.
...
You obviously aren't getting the same mental picture that I'm getting. The sadomasochist is pretty bad, but what Kyle is suggesting is rather worse...
The sadomachosit stuff is bad enough for me. It doesn't need to be worse.
NONE of the stuff that skirted the forum rules was acceptable to me.
True enough, but at least most of it was vague.

KS: Shipping. And some fics, but mainly shipping. And shipping fics.
What's KS?

((Noping poisons too))
The more you try to get us not to do this kind of stuff, the more I want to actually try.

1953
Will learns that the people who typically join the Knights happen to be average people, which is odd considering their stance on magic.

Will also learns that Arthur happens to do his recruiting at a cafe in Paris once a month. Will just isn't sure which day of the month he recruits on.
Will works on learning what kinds of people are recruited. Are an unusual percentage Christians, or Christians of some denomination? Do they tend to be more conservative, or more liberal? Demographics like that.
He also does a bit of location-finding to determine when in the month he's going to be recruiting.

Toy Story is over.
"What did you think of it?"

1954
Hm...we really don't have anything to go on to figure out if those are connected, but if they are...
Where's the update where the lights were? I can't find it in monk12's index.

1955
Humbug?

1956
Roll To Dodge / Re: Tribulations in Magic: Trinity of bad news
« on: April 14, 2014, 07:41:53 am »
And regarding the bad-luck trio, has anyone considered overly elaborate plans and traps ;D
Possibly introducing them to the bottom of the bottomless pit might work, providing they don't know how to fly (obviously we're going to need something else for the psychic chick)
I'm all for overly elaborate, but hoping they don't know how to fly seems pretty risky, especially since we know one of them can.
Still, if we knew enough about how she flew to make that work...we might have something.

One thing that's occurring to me is that we should try to find wherever each one is weakest and attack them there. The showy guy seems to be more melee-focused, we should hit him from range. The woman seems focused mainly on magic, we should consider close combat. Stuff like that. Thoughts?

1957
RESUMMON FROZEN DISNEY PERSON AGAIN.
She has a name, you know. And there are at least a dozen people from Disney's Frozen you could be talking about. (Please not Olaf...)

Exist.

1958
It's the first one where space ham is mentioned.

1959
Einsteinian Roulette / Re: ER: Dead Man Running: Episode 1
« on: April 14, 2014, 07:29:44 am »
Suggestion for Elimination Game: Gladiatournament.
One set of equipment for each participent is drawn up; the audience votes who gets which. They are paired up and fight.
Footnote: Technically, there is no rule against attacking someone other than your stated opponent.

1960
Einsteinian Roulette / Re: Einsteinian Roulette OOC
« on: April 14, 2014, 07:22:08 am »
Spoiler: Syv, Syv, Syv... (click to show/hide)
Personally though, I suspect the commander would just give them their orders and tell them to report back when something happens (like elevator opens or something).
That works too. It would circumvent pretty much any plan syv could come up with, unless it killed the sods within a second of anything happening.
And if the process of getting out didn't trigger a something.

1962
Play With Your Buddies / Re: Lets Play Sid Meier's Alien Crossfire!
« on: April 14, 2014, 06:35:36 am »
So, are we voting from the four that got two votes? I'm sad to see that Spartans didn't get included, but that still leaves us with ☼SCIENCE☼ and ≡LANDSCAPING≡ option...
Spartans are highest-tied with 2 votes.  ???
It's almost as if people didn't stop voting right after he posted! Or you. (Now the Cybernetic Consciousness and the Nautilus Pirates are tied for first with three votes.)

What the Lord's Believers could not win with democracy, they can win with theocracy.
You sent a shiver down my spine with that.

1963
Why are you trying to do this one the surface? The rescue craft (not the rescue-rescue craft) has enough fuel to get to orbit at least. Meeting up in orbit is much less fuel intensive.
Because I don't want to tempt KAS bugs. Also, I suck at microgravity EVA. If we tried that, we'd probably end up with one or both of our kerbals orbiting Minmus.

1964
Einsteinian Roulette / Re: ER: Dead Man Running: Episode 1
« on: April 13, 2014, 09:59:02 pm »
((Toss it into the pit and tell them to catch.))

1965
Einsteinian Roulette / Re: Einsteinian Roulette OOC
« on: April 13, 2014, 09:58:28 pm »
Spoiler: Syv (click to show/hide)

Oh, I remember that.  I was confused by him mentioning an AoW.
In my defense, I remembered it being Miya.

Quote
And as I remember, the sods didn't bend the batons themselves- they just shoved them into the joints, which were moving, and the joints kinda ate the up and bent them.
I remember differently.

Country/western rap?

My uncle once called Johnny Cash a rapper, because he more spoke than sang his lyrics.
...That's as good a definition as any.

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