Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - GreatWyrmGold

Pages: 1 ... 133 134 [135] 136 137 ... 3706
2011
tl;dr: Orbital construction isn't only realistic, it's extremely practical and people do it all the time in KSP even without orbital launchpads.
My point was against the orbital launchpads, not orbital construction.

Anyways, I've just had a problem with KAS. I linked a couple "craft" with a fuel pipe during a test, but after I did that, I couldn't leave. Space Center, Revert Flight, Recover Vessel...nope. Nothing worked. What caused this and how can I avoid it? I'd like to know before I spend the time sending a refueling ship to Minmus.

2012
Cheating a craft into orbit? You obviously haven't used Extraplanetary Launchpads.
Get an object into orbit, unfold it, done. Isn't that basically it?
You've just described all of vanilla KSP. Good job.
Actually, I've described the boring half of all KSP.

Quote
But no, that's not EL. At least that's not EL with Kethane installed. You need rocket parts to build craft. How you get that is either ship it from Kerbin or mine ore, smelt to metal, and convert to rocket parts. That's a minimum of three different parts, all of which are quite unwieldy, required to built a ship away from Kerbin Command.
Oh no. You need to get something into orbit, then you send up a bunch of cargo ships to rendezvous with the single thing. So hard.

2013
Cheating a craft into orbit? You obviously haven't used Extraplanetary Launchpads.
Get an object into orbit, unfold it, done. Isn't that basically it?



I tried making a fighter. It was...interesting. I didn't put big enough wings on it, so it didn't lift off. Then the engine hit the ground and exploded, sending the rest wobbling until one wing hit the ground and broke, then the other, then the thing crashed and exploded. I think that's a failure on many levels.
Solution? Bigger wings! Triple-delta rather than single-swept. These should provide enough lift, at the slight cost of making it look a bit like a butterfly. (Albeit a butterfly with a mosquito head.) I again encounter issues of the "engine hits the ground, plane falls apart" type. But I made progress!



Bits survived!

I try moving the rear landing gear backwards. This time, I take off easily, before somersaulting backwards. Two chunks of wing and the main body of the craft (including rear gears and parachutes) survived.

Let's try fewer wings and more control surfaces. Two fewer delta wings, two more standard control surfaces. This time, takeoff goes well! Now, where was that SSTO Spaceplane guide Sean gave me a few days back...There it is! Now let's just tilt back a little and OH GOD I'M SPINNING OUT OF CONTROL! I give up on manual attitude control and leave MechJeb to do the work. It doesn't flip around, even if it turns much more poorly than I'm used to seeing MechJeb do. I note that electric charge is swiftly dwindling, and that the liquid fuel from the little combined-fuel tanks is being drained before the main-body liquid fuel. (Well, it's all liquid fuel, so it should still work.) The maximum speed is under 100 m/s; I want more than ten times that. Hopefully higher atmosphere will be able to provide. I watch MechJeb spin and determine that switching from 25 degrees AoA to 45 is a bad idea. In fact, I'll try to avoid steep angles of attack, period. Sadly, it's too late for this fighter...



Well, changes. First, action groups for the air intakes and solar panels. Second, non-extendable solar panels to keep charge up in atmosphere. Third...I was a bit top-heavy, so to try and fix that I stick some radial monoprop fuel tanks on the belly and some RCS ports around the craft. I'm sure RCS will come in handy someday.
Takeoff is rough, but only because I gave MechJeb bad commands. Trying again without telling MechJeb to take the fighter straight forwards (ignoring gravity) works better. I begin rising at a safe 30-degree angle, watching, waiting.



Ging more or less at the Mun. Neat.
As the load lightens and the air things, the velocity increases. Still an order of magnitude smaller than I want, though.
We are almost to 10,000 meters ASL before intake air drops even slightly. How high will two ram intakes feed a RAPIER?
Thrust goes down suddenly. I turn it back up before remembering that I'm still in the lower atmosphere, then reconsider if that should be a consideration given that I'm jetting. In the end, I leave it up.
We're close to 14,000 meters before intake air drops to 50%. Hm. I try to tilt up to 45 degrees; MechJeb overdoes it. I try to turn it back down to 30, but we're already spinning. I turn off the engine, and this helps. We began falling, though...and we begin spinning again. Turn off the engine, order a 20-degree angle...still falling, no spinning until I try to have it "Kill Rot" to cure the dangerous-looking wobbles. Same deal without killing rot, it takes forever to stabilize so I turn off Mechjeb and try to fly manually. I am promptly reminded of why I was using MechJeb to fly this bird in the first place. I get it slightly more stable and order MechJeb to take over. It starts spinning again. I take over and promptly start twirling around on my side. And it was going so well there for a while...

Okay. No more 45-degree ascents. Ever.

Takeoff the next time is shaky, but MechJeb fixes it. Ascent begins again.
Just under 18 kilometers ASL, I switch to a more horizontal angle as intake air drops towards 25%. I drop it a little more at 19,000 meters, then raise it because 15 degrees isn't quite steep enough to keep me rising and not falling.
20 kilometers ASL. Finally, the air intake level drops to 0.09/0.4. Velocity a bit over 800 m/s and climbing but well under 1100.
23 km ASL. We've passed a kiometer per second. Intake air has dropped a third over these last three kilometers. Nice how that worked out.
Just past 24.5 km ASL, we pass the 1100 m/s barrier. Intake air at 10%. Let's see how much we can get out of these.
Twelve minutes in, twenty-six kilometers up, and 0.03 intake air. All around the same exact time.
Around 28 kilometers (0.02 intake air), I notice that the RAPIER's thrust is dropping. I turn off the air intakes and watch the RAPIEr switch. Now, let's see if my hypothesis on how fuel works is true...
Once we pass 32 km, I quicksave and tilt back to 45 degrees for a better ascent. No spinning out of control! Also, we pass two km/s. And apoapsis is 90 kilometers! Should have been watching that earlier, I guess, but I'm used to not being below 40 km when the apoapsis is in space. It's about five minutes out, so I've got plenty of time for a maneuver node. I wait until we break atmosphere, then get an orbital insertion. It's quite a circular orbit--82.5 by 80.5. I have less than twelve units of oxidizer and excess liquid fuel, so I can't get much of anywhere with that, but I do have twin ion engines and RCS. So, ions for transport, RCS for maneuvering, burn the rest of the oxidizer for re-entry, and the last of the liquid fuel for landing? Sounds decent.

Spaceplanes are pretty neat. The RAPIERs are pretty useful, too. Overall...I'm not sure if I'm a bad pilot and a terrible plane designer or a terrible pilot and a bad airplane designer, but I hope I can overcome that and get better at this, because this was awesome.

2014
Roll To Dodge / Re: Thawed (Reorganizing)
« on: April 13, 2014, 08:17:49 am »
"I'd rather avoid having to deal with the boring apocalypse sub plot again."
We really don't need to break the fourth wall here.

2015
Einsteinian Roulette / Re: Einsteinian Roulette OOC
« on: April 13, 2014, 08:17:21 am »
I'm not responding to the first because there is probably no way to convince you.
Of course you're not going to convince me. You accused me of trying to kill my team by pointing out the flaws in their plan!

Quote
The mass manipulation amp is a gravity and vector amp combined but it still only takes up one brain slot. A universal amp would allow the user to do everything, it would just be a less focused, less powerful kind of everything.
Assuming that it works the way you think it does. And there's no reason to assume that.
It's entirely possible (and Occam-compliant) that the "universal amp" used by amp specialists is a bunch of other amps, all piled into one brain. This would also explain why they're not for sale--they don't technically exist.
Not to mention that the vector and gravity amps are pretty similar, so they're probably easier to combine than other amps would be.

2016
Nope, not unless you plant them in different rooms. Also playing the forcefield in the same room as yourself would trap you in it, which seems unwise when you are planting explosives there.
His clear goal is elaborate suicide.

2017
...Why the hell would the military name their magical constructs after lust demons? And if they had to...you'd think incubi would be (slightly) more intimidating.

2018
Roll To Dodge / Re: Thawed (Reorganizing)
« on: April 13, 2014, 07:28:17 am »
That's nondescript and creepy.

2019
Einsteinian Roulette / Re: ER: Dead Man Running: Episode 1
« on: April 13, 2014, 07:27:32 am »
"Damnatus. Well, I guess that's what I get for gambling."

2020
Einsteinian Roulette / Re: Einsteinian Roulette OOC
« on: April 13, 2014, 07:25:04 am »
Sods also likely have the patience of the stupid, and can wait for something to happen far longer than a typical human squad would.
If they're told to. And what kind of commander would simultaneously be so stupid not to account for something that basic (if hare-brained), and yet so capable to get promoted to a sod command position?
...Is your need to argue so great that you are arguing AGAINST your own team's odds of survival? Because your character may be immortal, but he still needs his teammates if he wants to have any hope of completing the objective.
...Are you implying that pointing out obstacles to our continued survival somehow makes them more likely to die? Because that's all I'm doing.

Yes, but none of the other amps require slaving your entire brain to the damn thing. There's no indication the universal amp is any different. Especially since the universal manipulator takes the exact same battery as every other manipulator.
The universal manipulator is basically the hardware from every other manipulator jammed into one. It seems logical that the universal amp would be the same thing. This requires more brain slots than most folks can give up.

2021
Roll To Dodge / Re: Thawed (Reorganizing)
« on: April 13, 2014, 07:22:22 am »
((For some reason, you seem to have the exact first name I expected.
That's...kinda creepy. What made you think I was a Timothy?


Waiting on scapheap.

2022
You brought them up and I'm well aware of their shortcomings and how they work.
I'm just saying, cheating your spacecraft into orbit isn't the only--or best--way to do it. And Quantum Struts seem to be rather issue-free, aside from the word "quantum" in their name.

Anybody had this issue with mechjeb?

http://i.imgur.com/KFXJFMT.png

basically, I keep buying it from the science building, and it keeps saying I need to buy it from the science building before I can use it, and it keeps duplicating.
Make sure you didn't install two versions of MechJeb simultaneously. That happened to be; it was fixed when I located and deleted the old version.

2023
But it never was status quo. No one acknowledged it if it was.
It was. Again, this was before there was enough people trying to force their own bits of lore down the throat of the game that we needed acknowledgement or anything like that.

Finally, I will make an adjustment. Any and all afterlives in any mythology exist and thus gods or entities from those mythologies can just drag their favoured souls (or prisoners) into them.
...Doesn't that negate the point of both my and kj's scenarios?

So basically, still @GWG's one except expanded to all religions?
Mine is associated with a religion?
(Seriously, I've been trying to say it but it doesn't seem to have sank in: The Heaven and Hell I created were nothing like those suggested by any Christian or Jew or Muslim ever!)

Believe it or not, But sen belongs to the Egyption afterlife when and if she dies. Not sure which god. Probably Bast.
Wouldn't they share an afterlife?

Quick question, How many Mayan are still alive in this?
Well, there are probably about 58,550 people named Maya, if Wolfram Alpha is correct. A quick Wikipedia search suggests that there are seven million or so descendants of the Mayan people.

...they're also attacking normals like the Samaritans and other such groups who're opposing them.
Shocker.

Is Uhco the only Mayan left alive in the world (not including those of Mayan decent)?
...
What?

What's canonical now? That the Mayans primarily used those calenders rather than those large stone ones? Or that the large stone ones are actually those sorts of calenders except completely misinterpreted because centuries of erosion have stripped away all the pictures?
I'd say that something like "The big stone ones were mostly decorative; we used smaller, more convenient versions" would make sense.
Also, who is Uhco? And where is s/he? I happen to know a good bit of trivia about pre-Colombian American civilizations. And many other things.

I know they have their reasons, but here's still enough of them to group them :P
Might as well combine the Horsepersons pages then. :P
What pages?
He means the folders.

And Selina only weighs 30 pounds so Yuri isn't crushed and can be easily moved.
30 pounds? Unless Selina's about three feet tall, that's going to involve some serious health issues.
MAYBE if you meant kilograms and Selina's short for her age. Maybe.

((Hollow bones from getting wings remember?))
Reduces weight slightly. However, according to Wolfram Alpha, an average woman's bones weigh only...around 30 kilograms. Okay, this might work. Assuming that "skeleton sled" is just the bones.
...

It isn't. Whatthe hell, WA? Why do you assume "skeleton" means "a kind of sled"?

((Um, when I think succubus, the mental image I get is either a hermit crab, or an animated suit of armor that beats people to death with their own soul.
...Where the hell do you hear about succubi from?
They're like female incubi.

2024
It took two votes to kill Wilford.
Just pointing out that Wilford wasn't a main character. He may have been a semi-important character, though.
You're missing the point. Killing Wilford was stupid. It took only two votes to get it to pass. More than two people were supporting Slog-based stupidity.

2025
I will deal with that if it ever happens.

Pages: 1 ... 133 134 [135] 136 137 ... 3706