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Forum Games and Roleplaying / Re: Community vs. Players: Community Thread
« on: April 10, 2014, 09:26:47 pm »+1 to all+1, pray to Kurtalmak to score a critical hit.+1G'Shar: Cast Earth-Bolt at the Axe-Man.+1
Dak: Continue cowering.
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+1 to all+1, pray to Kurtalmak to score a critical hit.+1G'Shar: Cast Earth-Bolt at the Axe-Man.+1
Dak: Continue cowering.
Hee hee hee.Not bad, but you've made a pretty big blunder. Arguably two, but the one cancels the other out.
We ain't medics, that's fer sure.One of you could fake it, but I imagine that there aren't many soldiers that are that desperate.
The wisecracking parrot probably wouldn't be able to fly with armour....That's the only problem you have with that idea?
Well:Is that all?I beat GWG at GMing this mess!^This^, plus we are bidding on the omniverse. Not the best summary, but it's a start.
Take that you cocky bastard!
Wait, you can throw people?Pick up the Flimsy Wizard, and throw him at the enemy!You will incurr in a -1 strength penalty to perform that action. If it is not allowed by EP you will also have to roll for dex to grab him.
Okay, I'm not good with dealing with shenanigans.
"BLOOD AND GUTS!"Good luck getting that position. Given Murphy's Law, you're going to get dragged into Round Two and die.
Nameless audience member who gets shot during the climax between the final two, GO!
Nope, it's just a thing. Or two.Too bad I'm actually playing Dead Man Running. If I wasn't, I'd be willing to bet a few DM dollars on Paris's ER action failing. I just have the feeling that the sod has memorized the name, face, and voice of every crewmember.Do you hate me or something?
Okay, okay, just stay calm, it's just like that time with the Thundertroopers in Solar Conflicts.These are not the sods you are looking for?
"Insert name I read on ID here, insert rank I read on ID here>." said Flint, showing the Sod "his" ID, trying to look disinterested and treat the sod like some sort of annoying, walking, talking card reader, an obstacle that was delaying him from his work like a red traffic light, trying to act like he had done that a million times.My prediction of piecewise's interpretation.
Apparently "watching a tutorial for a rocket physics simulator" is a sufficiently good excuse for me to watch Scott Manley videos during study period.Cool.
That is what they do.It really isn't. Their greed is less pushing down others than pulling themselves up. War over one given chunk of the effectively limitless resources of space wastes productivity for no gain. And the idea of more easily-accessible resources is a joke. Once you get to orbit, you're halfway to anywhere; moreover, the most easily accessible spacebound sources of resources (the Moon for humans, Minmus and the Mun for kerbals) are far larger than any corporation--or even every corporation--could hope to exploit in a reasonable amount of time. There's enough to share.



Selina keeps running until she finds a small spot to hide in and help M.
Continue chasing Selina. Not like I care about the apocolyspe.Or the forest fire. Or that you were complaining about me not stopping your Selina chase.
*ignores drama and continues to post*There aren't any blankets around, but you can smother the fires with those bloody clothes over by the enemy soldiers once you remove the bones and mush. So, you do. You try to convince the soldiers to help...
"Not magically, no. Whatever the fuck it is I control makes fire, but it's not fire. Normally? I can try."
See if I can get a blanket or something, and smother what fires I can, cut off those I can't from more fuel. Basically, run containment. Grab anyone that's able to work to help me.
"Uh, we ain't gonna be stoppin' anything with magic, lady, since me and pirate lady've got flammable powers, lightman sets fires and the rest are kinda out at the moment. And these are oil fires. And I've been round the block enough to know that ya can't put out an oil fire this easy. We better just scram outta the area fer now."...but Kext does as well.
Grab everyone who doesn't look like they're about to die in the next two minutes (get help from the lucky two unharmed schmucks) and get everyone clear of the deadly zone.
Wakey wakey[5]
Trap flames with impermeable light barriers to starve them of oxygen.Power: [4+1=5]