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Messages - GreatWyrmGold

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22471
I'm tempted to join in with an ascendant dwarf. I might have my app here later on.
Note to self: Do not give dwarves anything.
Hey, what did dwarves ever do to you?
*points to Neyravah's corpse*

22472
Stop, hammer time.

((More spirit hammers))
Shouldn't that be "Continue hammer time", then?
(You know the song. I hope.)
((I know of it, and I know that that won't stop me from making a good pun.))

22473
Sip some tea as I watch the joust. Try to blend in with the crowd.

22474
I'll take one Unskilled colonist to go, please.

22475
Would that be on or between planets?

22476
"0DAAA45AD8*1*14477**#7*0C4*D0050AA*A0D11"

that is the message

i suspect ffs being a dick and using more than one encryption at once or me using the wrong method (or he's even more of a dick and doesn't use open source stuff for this)
Or, there is no message.

I never drink... wine.
I don't drink any kind of alcoholic beverage. Or carbonated. Or caffeinated.

22477
Headmistress x Herself
Do not tempt the shipping monster.
I'm dating a shipper about 1000 times more rabid than you :p
TRY ME.
EXAMPLES NEEDED.
:P that is private.
But yeah she has at least one ship for everything she's ever watched, mostly more, and she stands behind the things like they're actual relationships XD
It's adorable.
Oh, and unlike Elf most of her crackships often make a disturbing amount of sense.
I know! Describe the cast of RotMG, and ask who she would ship!

22478
GWG(Angel) is looking for Magic Theory books

~~Everything You've Ever Wanted to Know about the Arcane~~

Magic, from the ancient Aetherian 'Majirra', which means 'world', or more accurately 'Existence', is a potent force, as well as a skill, a science, and an art. If you ask a hundred mages what they think magic is, you will get a hundred different answers, each one more confusing than the last.

This book attempts to explain the most basic principles of magic, to explain its basic use and the skills required to wield it, without delving into the manifold difficulties of attempting to define something that, insofar as we are aware, may actively work against being defined.

When people say 'Magic', more often they are speaking about manipulating magic which, though related, is somewhat of a different subject. Magic can be manipulated in many ways, but strictly speaking there are two main branches of magic.

Sorcery, sometimes further split into smaller groups based on function, functions through the careful application of willpower and mental force, as well as an innate unity with the forces of magic, to bend it to your will. It is a much more elemental method of control than its counterpart, but it also requires a much more developed magical core in order to properly harmonize with the flows of magic, so less potent mages tend to have a hard time with the subtlety required for true Sorcery.

Magecraft, on the other hand, is always treated as its own field, though it may be called by different names, and consists of careful design and manipulation of forces through signs, sigils, and other such artificial constructions, Magecraft is much easier for beginning students to practice, as they can take their time with their spells to ensure that they come out correctly.

++End of Chapter 1++ <Continue Reading y/n>
((Depends. To go a little meta: Is this one of those books that I eventually get some sort of new spells or something if I keep reading?))



"Honestly, I'd prefer to beat the shit out of you first, but you'd probably like that, masochistic bitch."
"And you'd hurt Selina when she comes back."

"Ah, so your Vivian. I can tell why Selina is so attracted to you." She winks at her before walking over to her.

"Whats up?"
"Hi, Selina. Are you Selina yet?"

"And you're her other persona."
"So no."

"Not-Selina, when is Selina coming back?"

22479
Forum Games and Roleplaying / Re: The Land of the Sky: Chapter 0.5
« on: July 30, 2013, 12:34:29 pm »
"Alright, that's unfortunate...one sec."

Give dabbat to Kyle and follow Beth.

22480
((To remind everyone:))
Spoiler: Angel's Schedule (click to show/hide)
Spoiler: Nuriel's Schedule (click to show/hide)

((Am I right in assuming that noone but Yuri took any AP/IB/insert-equivilant-here courses?))
((I was planning to before I realized that no one else had. I thought I mentioned Angel lamenting the lack of a good honors program.
Well, she's a freshman, so I guess there's no honors programs for underclassmen. I know that I couldn't take any DC/AP classes freshman year.))



Angel heads to English and Nuriel to Geography. Then they go to PE.

Angel and Nuriel, being about the only ones un-paired, fence each other.
[18v1] Angel picks up quickly and seems to be enjoying herself. Nuriel hits herself more often than Angel.
"Alright, this is pointless. Anyone who isn't a midget wanna try against me?"

22481
((To remind everyone:))
Spoiler: Angel's Schedule (click to show/hide)
Spoiler: Nuriel's Schedule (click to show/hide)

((Am I right in assuming that noone but Yuri took any AP/IB/insert-equivilant-here courses?))
((I was planning to before I realized that no one else had. I thought I mentioned Angel lamenting the lack of a good honors program.
Well, she's a freshman, so I guess there's no honors programs for underclassmen. I know that I couldn't take any DC/AP classes freshman year.))



Angel heads to English and Nuriel to Geography. Then they go to PE.

Angel and Nuriel, being about the only ones un-paired, fence each other.
[18v1] Angel picks up quickly and seems to be enjoying herself. Nuriel hits herself more often than Angel.
"Alright, this is pointless. Anyone who isn't a midget wanna try against me?"

22482
Hey, I had a lot to type!

22483
This will not end well.

22484
"ohmygod she's naked.."
"Yeah, Not-Selina wanted to embarrass Selina."

22485
Forum Games and Roleplaying / Re: Gods and Mortals (IC thread)
« on: July 30, 2013, 09:06:55 am »
Mighty Tantiy was alone in an endless Void. It was alone. Aloneness was unacceptable. This would have to be...remedied.
So Tantiy made the Universe.

First came the Light, a mighty orb--perhaps a third as wide as Tantiy Itself. The Light glowed brightly, illuminating Tantiy's work.
Then came the Wanderers, lesser orbs glowing with a lesser light. These It put into orbit around the Light, orbits which often went far past Tantiy to illuminate the skies of Its dark side.
Next was the Dark, a sphere about half the size of the Light but nearer. It, too, orbited Tantiy, but gave no light. Instead, it reflected the brilliance of the Light and the lights of the Wanderers. It was visible only at daybreak and sunset from most of Tantiy.
Finally, Tantiy began work on that which would inhabit Its surface, Its pride and joy.
   First, it made the Jotun, the heralds of Tantiy, rare in number but great in power both magically and physically. Thirty feet tall and capable of moving mountains with their minds
(slowly) , Jotun were peaceful watchers, the hands and eyes of Tantiy.
   Then came the Drakes, great six-legged reptiles with stony hides and mighty muscles. The Drakes were wild but would submit to those who proved themselves. The Drakes were intelligent if not brilliant, and tested those who would rule them in not only strength but cleverness. Once the Tests were passed, though, the Drakes would obey the one who passed them until one--usually the mortal--died.
   Following the Drakes came the Trolls, living boulders which accumulated stones and soil until they reached a size of about two to three tons and, if humanoid, perhaps 15 or 20 feet tall. These forms often had some sort of arms and always had legs. No two Trolls are quite alike, in personality or in appearance.
   Next, Tantiy created what It felt would be the greatest race to walk Its surface: Humanity. Humans were not big like the Trolls and Jotun, nor as tough as Trolls nor as magically powerful as Jotun. However, they were much more intelligent than Trolls, much more numerous than Jotun, and had ambitions which surpassed them both. Soon, Humanity spread across the fields and forests of Tantiy, mining Its mountains and sailing Its seas.
   The final creation of Tantiy in this Age of Creation was the Oracle Spirit, a spirit that went from human to human, teaching them what they wanted to know--regardless of if they needed it. For each advance the Oracles granted, nine experienced tragedies; yet, without the Oracle, mortals' understanding of the Universe would be so much more limited.


Ultimate Act: Create the Universe. (I assume that's what the UA given is for?)
Mighty Act: Create the Light, an orb of glowing gold orbiting Tantiy.
Mighty Act: Create the Wanderers, glowing orbs of silver orbiting the Light or each other. They glow with a lesser light, and move in somewhat complicated patterns in the sky--all the more complicated due to periodically, if predictably, changing their orbits.
Mighty Act: Create the Dark, a sphere of iron which orbits Tantiy perpendicular to the orbit of the Light.
Mighty Act: Gain Acts.
Act: Create the Jotun
, massive magical humanoids with several eyes on their heads and long, grassy fur all over their bodies. They are small in number but serve as mortal heralds, messengers, and informants to Tantiy. Jotun live for centuries and reproduce just enough to keep their numbers steady.
Act: Create the Drakes, hexapodal reptiles with stony coverings who eat both soil and flesh. They are around 100 feet long when fully grown, and give Tests to mortals who want to "tame" them. Each Drake gives four to seven Tests, unique to the Drake, which the mortal must pass to "tame" it. Once these Tests, a mix of mental and physical challenges, have been passed, the Drake will serve the mortal until one dies. As Drakes can only die in battle, and as they are giant reptiles covered in stone, the mortal tends to die first. When a mature Drake dies, its hide crumbles, and a pair of organs buried deep in its chest activate, awakening two hatchling Drakes who feed on the flesh of their parent until they are big enough to handle the world--about the size of horses or oxen.
Act: Create the Trolls, creatures made of rock. They are not clever, but they are capable of making treaties with each other and other races. They revere the Drakes and listen to the Jotun, the latter mostly because the Jotun intimidate the Trolls. The kings and chiefs of Trolls are usually Drakinrytern, or Drake Riders, those who have passed the Tests of a drake. When injured, they can heal the injury with stone or soil; when a limb is severed, they can make a new one.
Act: Create Humans, which you should have a good idea what are.
Act: Create the Oracle Spirit, an ethereal spirit that inhabits a human (the Oracle). The Spirit sustains the Oracle in all of his or her needs. When the old Oracle dies, the Oracle Spirit finds an appropriate newborn to inhabit. As the Oracle ages, it gains certain...odd features, varying from Oracle to Oracle. One might have scaly skin and no eyes, another might gain extra pairs of arms. Regardless, the child seems clearly inhuman from well before puberty--seven or eight at the latest. The Oracle leaves home around its tenth birthday, influenced by the Spirit, if s/he has not been driven out already. Once the Oracle finds an appropriate place to live, the Oracle Spirit drives the Oracle to turn it into a shrine; this Oracle Shrine is where the Oracle will most likely spend the rest of his/her days. The Oracle and/or the Spirit invent/s three Trials which anyone seeking the Oracle's wisdom must fulfill; once they do, they may ask as many questions of the Oracle as they passed Trials. These questions are answered simply and truthfully, as literally as possible in most cases, although a given Oracle may twist this tendency for the good (answering what the questioner means) or bad (giving an answer that, while technically true, is of no help or is even harmful).

I assume that Acts come with the suspension of physics needed to make them work?

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