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Messages - GreatWyrmGold

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23341
Wonder what kind of dungeon has the Throne Room in front.

Prepare to remake this into some kind of phony entrance room, with three doors leading off into three separate kinds of doom and a secret trapdoor in the floor somewhere unassuming, which is the real entrance to the dungeon.

23342
I was gonna make a crack about GWG going for a Prestige victory, but it looks like donating things doesn't lead to Prestige gain of any kind. There oughta be a law.
Quite. Ah well.

23343
Angel hops off the stool, grabs it, and goes to a point as far from Jared and as close to the gates as she can get.

23344
Roll To Dodge / Re: Battle Arena, because we need more of these!
« on: July 23, 2013, 09:17:32 pm »
Let me count the words I can say in five seconds. Well, I managed to get through these two sentences.

24 syllables in 5 seconds, about five syllables a second, about two per turn. Sound reasonable?

23345
((Oh, right, the donations.))

As House Ka'al has no need for any kind of underhanded trickery or illicitly-gained knowledge, they donate all of their Intelligence to the Empire.

23346
Roll To Dodge / Re: Outlands RTD [Turn 4: Determined]
« on: July 23, 2013, 08:34:51 pm »
Could you please be more specific with that pronoun?

23347
Roll To Dodge / Re: Outlands RTD [Turn 4: Determined]
« on: July 23, 2013, 08:12:00 pm »
Locate and throw a rock at the demon.

23348
Keep towards the ceiling. Shoot Oneshot, then fly for cover. Keep towards the ceiling.

23349
However, being 20% weaker is a death sentence by your logic, as all the other players will have been about equal in strength and will now be about 25% stronger than you. Thus, they will attack now, again by your own logic. Therefore, following your logic which states that people will attack weaker players provides an excellent reason to not do so! And that's ignoring all other reasons, such as not wanting to go to war, loyalty, trade, or the outside enemy. Adding this all together, you find that civil war won't be nearly as common as you claim.
because of loyalty, trade and the outside enemies, not because of MAD. One of the best ways to know multi-MAD doesn't work is to look into Europe on the brink of WWI.
MAD is still a consideration, as I explained before the sentence you referred to.

23350
In Sync with Albus, as Cover Master is underwhelming.
Intimate Connection, as HP restoration is always a good thing to maximize.
Armored Charge, because it seems like it would come up more (and, bonus, sounds awesome).
As for the Action Points, I think we should send Flesh-Feaster to the Kobold Embassy to gain some experience, as I feel he could be a useful party member, but with the 4 person limit, we will need to find some alternative ways to catch him up. Kenji should do some work around the town and buy a trendy hipster T-shirt, because he doesn't have much Chemistry with any of the players at the moment. X should do some work with the Mechling town hall, in order to further improve the party's relations with the town.
This sounds about as good as any plan, except that:
A. Kenji should get some more Jerky Rations.
B. Quigleyurk can't do anything at the moment. Hence, Kenji will head there instead.

23351
Roll To Dodge / Re: (Illustrated) Roll to Dwarf
« on: July 23, 2013, 07:47:20 pm »
Why would I omnicide? I'd have to develop an IC reason to kill everything.
Oh, really? That's new.
Beat me to it.

23352
Roll To Dodge / Re: Battle Arena, because we need more of these!
« on: July 23, 2013, 07:46:53 pm »
Innifying.

23353
(("Kerbal Space"? I'll request your explanation whilst Googling an overview.))

23354
Forum Games and Roleplaying / Re: Frontier
« on: July 23, 2013, 07:43:32 pm »
GWG, I'd suggest respeccing your character for survival, if the implications of that are to be assumed (As in, survival is the skillset used to not only find food and such for a settlement, but also for raw materials like ores and quality stone.)
I will consider your request.

23355
However, being 20% weaker is a death sentence by your logic, as all the other players will have been about equal in strength and will now be about 25% stronger than you. Thus, they will attack now, again by your own logic. Therefore, following your logic which states that people will attack weaker players provides an excellent reason to not do so! And that's ignoring all other reasons, such as not wanting to go to war, loyalty, trade, or the outside enemy. Adding this all together, you find that civil war won't be nearly as common as you claim.

Pages: 1 ... 1555 1556 [1557] 1558 1559 ... 3706