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Messages - GreatWyrmGold

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23611
This just doesn't seem like the kind of game to use that.

23612
((My high school had more complicated lunchtime hours, but I just simplified it. Seven periods, one lunch, same each day, nice and simple.))

23614
Dwarves edged them out, I guess.

23615
((Maria has that on Tuesdays. :P ))
((At my high school, and judging by everyone else's schedules, each day had the same classes.))

23616
Wait, there's a player list?

23617
Okay, part of the reason is that I wrote it late at night. I'm glad that I remembered the reason I stayed up absurdly late last night/this morning.

23618
Attack the Skinner.
"You fight like a cow!"
(("How appropriate, you fight like a dairy farmer!"
or
"And you fight like a bull!"
or
"Shut up!"))

23619
And while we're at it:
No alien races. By that, I mean I'd rather not stray too far from the "regular" cast of fantasy races. Cosmetic changes and unique spins on the elves or dwarves is fine (and quite welcome!) as is inclusion of some of the less common races like kitsunes or gnolls or whatever, but I don't want to have crazy unique Mary Sue races in the game. No psionic starfish people with invisibility abilities, or stuff like that. If they're hard to relate to, they're not appropriate for this game IMO. Cool monsters, yes, whole civilizations of them, no.
We're supposed to keep the regular fantasy races fairly close to type.

23620
Second: Chemistry
Third: PE
((Mixed those two up.

On a more serious note: Do you really want Alistair to be the only one not in 2nd Period gym?))

23621
I said it was related to the trade. And if a completely nonmagical dwarf can figure out how to enchant something, I think said dwarf could also figure out how to make an oven from the same source.

Oh, and I almost forgot: It's not just profession that affects the artifact, but personality and hobbies, as specifically noted. A passionate chef would be more likely to make an enchanted salsa or something than enchanted ice cream; a chef who played chess in his free time might make a magical chess set.

23622
Forum Games and Roleplaying / Re: The Land of the Sky: Chapter 0
« on: July 22, 2013, 09:57:02 am »
Alex removes himself from thought. "I suggest that Wells do it. He seems most likely to be able to survive if something happens. The rest of us should be nearby, perhaps about here, so we can either flee or fight as needed."

23623
And I didn't say it wasn't ok, it's just that you made it sound like simply copying and mass producing. And I am opposed to the idea of mass producing anything magical. I like the idea of dwarves creating things with magic powers by simply creating things so awesome (and made of so awesome materials) that they warp reality. It's just that I prefer to think on having a few powerful artifacts created by a handful of master artesans each generation of few generations (and probably those artifacts would end up being destroyed if magic backfires as proposed) than on a mass producing +3 quality swords that fire fireballs (I'm sorry if that's not what you had in mind, but that's what I understood)
Ah.
Mass production requires being able to reliably create large numbers of products with a predictable set of qualities. The system I intended to propose has none of these.
In an ideal world, each dwarf would make one artifact. That production is low enough, but factors such as early death, lack of inspiration, or lack of required materials would reduce it significantly; I wouldn't be surprised in only about half of dwarves made their artifacts.
In addition, the only way to get an artifact with qualities you want is to find and buy a premade artifact with those qualities. A master chef is as likely to develop a pie that regenerates itself when it's eaten as, say, an oven that doesn't need fuel or a magically nonstick pan.

23624
((And done. Alright, how about everyone look at everyone elses' schedules and see what classes they have at the same time?))

23625
I never said Dwarves couldn't do that. I think it would be a good trade off for the dwarfs.
Again, not aimed at you.

Quote
No. And I only say this knowing how horrible that would be for the monsters. So to compromise I say they are treated like slavers.
Wait, what?

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