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Messages - GreatWyrmGold

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23626
Forum Games and Roleplaying / Re: Heroes of the dark:OOC thread
« on: July 22, 2013, 09:48:07 am »
Oh my goodness.

The Bandit's a cannibal, isn't she?

23627
Angel glances at Alistair.



Spoiler: Angel's Schedule (click to show/hide)
Spoiler: Nuriel's Schedule (click to show/hide)
On an unrelated note, should everyone have one lunch period between 4 and 5?

23628
So, the idea of dwarves making magical artifacts (which, I should note, is not unique to DF--a similar phenomenon is noted in R.A. Salvatore's The Crystal Shard) is not okay, despite notable differences, but ripping magical combat straight from Paolini's notes is?

((Note that I'm criticizing Rhyme more than kj.))

23629
Hm...let's say that Angel shares her first class, English, with Alistair. And maybe Cyrielle, if she's a freshman and if her player is fine with it.
Maybe we should write up schedules for everyone. But that's probably too much work for a minimalistic RP.

((...who knows who by the way? I'm a bit confused on that part))
I'm imagining that Angel has met Selina.

23630
((IDEA:
1. Convince scapheap to play.
2. Convince him to play Kate Hart, Amy's daughter.
3. PLOT!))

23631
1. Simple--delve the ancient ruins.

2. Does making engines with higher gas mileage violate the Laws of Thermodynamics?

3. I'm not sure if it's so much "mass" production as "less min" production.

4. Fine, I suppose.

23632
That would require strong winds for the sails to act as a propelling system and not a braking system.

23633
So far, he's mostly given us candles.

23634
((Question, why would i lift the rubble when im trying to kill someone? Shouldnt i pile more on?))
Yes. Yes, you should have. But you rolled a 1 to kill a character who could have been killed by you walking away.

23635
Determine who is paying more.
Either play normally or get out :P
Haven't you heard? Dichotomies are primarily used by the Sith and similar individuals. Do you want to be like a Sith or similar individual?

Ask each side's leader what they are paying.

23636
Forum Games and Roleplaying / Re: Bay12 AtWar league
« on: July 22, 2013, 08:43:03 am »
"I'll see if I can spare the transports and tanks."

23637
Male human illusionist 5. I don't suppose I can change it to a gnome?

Name pending answer to race-change question.

23638
Nuriel walks away. "Why am I even around you people?"

The bell signifying that it is five minutes until classes start rings. Angel is already in her first hour class.

23639
Also I would like guns and shit, no fantasy stasis please.
On this subject:

Elves should not be aware of this.
Once, there was an elven empire that dominated the land due to their speed and magic, which helped them overcome their own mediocre physical abilities. This empire began to crumble once other races got metal, and has completely disintegrated now that they have guns and excrement. Some individual elves have caught up with the times, but most (who likely have grandparents from when copper or bronze was the height of technology) refuse to do so, trying to live the old-fashioned way with their stone or wooden tools and their magic.

Oh, and just to clarify:
Elves are quick, agile, and strong with magic, but weak, frail, and stubborn as a statue of a mule.
They once had a powerful empire, but it has since crumbled.


Magic advances, too.
While the most powerful magics of ancient times are more likely to survive than weaker ones, and would be more powerful than average magics today, the best magic of modern times is better than the best magic of, say, when the elves ruled. For instance, greater efficiencies have been achieved, and techniques for non-sentient blood sacrifices have steadily improved their maximum efficient output. Most notably, a way to get enchantments to stick around for essentially forever fairly simply was discovered a few centuries ago.

Dwarves, typically, are even less magical than humans. However, each dwarf has one chance to create a magical item.
This item is related somehow to the dwarf's trade, hobbies, and personality. "Dwarven Artifacts" are surprisingly rare, due to the difficulty in actually making them, but rather powerful. A surprising amount of dwarven infrastructure is based on using them. For instance, the largest dwarven city provides almost half of its food from artifacts.

23640
Nuriel glares a bit at Conny.

Angel has walked past.

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